
Screenshots

Watch trailer on Steam ↗Sattelite
STEVE SEVERDIJA · Published by STEVE SEVERDIJA
Mostly Positive — 75% positive (24 reviews) · 1 achievements
Last updated 2 Oct 2026
Clicker game about satellite and signals.
Indie, Free To Play, Casual · 2024 · More free games
Explore satellite signals and expand your network in this casual clicker experience by STEVE SEVERDIJA, coming soon in 2024.
About this game
Sattelite
Sattelite is a clicker game about a satellite and signals. Click the signal of the Sattelite and crunch numbers till you win.
A casual clicker stress testing satellite signals.
Features:
Steam Leaderboard
Item Drops
Drops:
1 common item card per 60min
50% chance of uncommon item card
20% chance of of rare item card
Game Modes:
Leader Mode [10-30 min]
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: x86_32 CPU with SSE2 instructions, x86_64 CPU, ARMv8 CPU
- Memory: 4 GB RAM
- Graphics: Integrated graphics with full Vulkan 1.0 support
- Storage: 25 GB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Sattelite Badge DLC
An animated main menu Sattelite badge.Read full article on Community Announcements (ssDEV)Patch NotesOfficial
Win Menu
Win menu button focus.Read full article on Community Announcements (ssDEV)AnnouncementsOfficial
Controller Support
Sattelite now has controller support. The controls have been simplified for those not using auto-clickers as well as for those that use auto-clickers. This update also ads time-based and rng drops to the game. 1 common card drop per 60min 50% chance of uncommon card 20% chance of rare cardRead full article on Community Announcements (ssDEV)Patch NotesOfficial
Compatibility
A compatibility update.Read full article on Community Announcements (ssDEV)AnnouncementsOfficial
Sattelite Inventory
Sattelite now has an Item store. There are no drops. I am still deciding if I will implement drops so for now the Item store is a completely optional spending that can be traded.Read full article on Community Announcements (ssDEV)






