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Rogue Protocol

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Rogue Protocol screenshot 1
Rogue Protocol Trailer trailerWatch trailer on Steam ↗

Rogue Protocol

CR Games · Published by CR Games

20 achievements

Last updated 2 Oct 2026

Rogue Protocol is a space-themed rogue-like top-down shooter where you warp between sectors and fight off waves of enemies. Fight and collect scrap to upgrade your ship and help your allies find and terminate the universe's central threats.

DJCTQ 6

£3.39

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £3.39 · Highest: £3.399 Oct 2026

Action, Indie · 2025 · More under £5 games

Navigate the chaotic corridors of Rogue Protocol, a thrilling space-based roguelike where your ship's upgrades depend on scrap collected from each sector. Engage in intense battles with waves of foes as you aid allies in dismantling cosmic threats.

About this game

Rogue Protocol is a fast-paced top-down shooter where you take control of a mercenary piloting a combat ship. Your mission: navigate through various sectors of space, battling hostile forces to uncover the central source of a widespread conflict. As you travel through hostile environments, you'll engage in intense, action-packed battles against waves of enemies and powerful bosses.

Gameplay Features:

  • Dynamic Combat: Face off against waves of multiple enemy types, each with their own unique attack patterns and strategies. As you battle you will collect powerups that can help you to defeat your foes.

  • Boss Battles: Encounter challenging bosses that require careful strategy and precise gameplay to defeat.

  • Ship Upgrades: Collect scrap from fallen enemies to upgrade your ship with enhanced damage, armor, and some special abilities. Each upgrade significantly improves your chances of survival in the intense combat zones.

  • Exploration & Discovery: Explore procedurally generated levels filled with hidden items and secrets. Discover powerups, hidden logs, and special encounters that will help you on your journey.

  • Rogue-like experience: If you fall in battle, don’t worry— you’ll be able to improve and dive back into the action, continuing your quest with the upgrades you've earned.

In Rogue Protocol, every mission is a chance to grow stronger, face new threats, and uncover the truth behind the mysterious conflict you were thrust into. Adapt your strategy, upgrade your ship, and conquer the hostile universe

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10+
  • Processor: 2.4GHz Intel Processor or better
  • Memory: 4 GB RAM
  • Graphics: Video card with at least 512MB of VRAM
  • DirectX: Version 11
  • Storage: 1 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10+
  • Processor: 2.4GHz Intel Processor or better
  • Memory: 8 GB RAM
  • Graphics: Video card with at least 1GB of VRAM
  • DirectX: Version 11
  • Storage: 1 GB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Post-release patch (2025-02-28)

    {STEAM_CLAN_IMAGE}/45492713/acf9c63e1233267ff6abba18bc2f042928fb1528.png HELLO HUMANS! It's day one after the initial launch and I got some good feedback on a few parts of the game. However there were also important bug fixes that I am embarrassed made it through the game, but ultimately happy they got reported! I am sure there will be more but I will be actively checking Steam and the other channels I am in to check for them. Balancing Some changes had to be made to add some dynamicity to the game and to differentiate between the difficulties better. Enemies now scale damage and fire rate based on the current wave number you are on. Difficulty also plays a role in how fast enemy difficulty scales. The difficulty settings themselves trigger different wave spawn times and enemy types that spawn. Harder difficulties will spawn harder enemies sooner, and at higher frequency. Wave counts are also adjusted by difficulty. Visual and UI While fixing critical issues, there was time to add some extra visuals to help make gameplay nicer for players. Tweaked the UI scaling for the interaction indicator when picking up data chips to make it look *prettier* and clearer The end boss now has highlights for the targets after charging up, and now adds visual flair to the destruction of crystals. Bugs There were several critical bugs to fix that are now patched thanks to some excellent reporting! The black holes no longer pull you in once a wave is completed. Win achievements now trigger properly whereas before they would only trigger on the first win. Looking forward to seeing more people play the game and enjoy! I will be here to address concerns, balancing issues, and other things raised here or elsewhere! Cheers!
    Read full article on Community Announcements (CorvusCrypto)
  • AnnouncementsOfficial

    Rogue Protocol Releases February 27th

    Well folks, it's here. After a long arduous process of learning and juggling my day job, I am finally able to say the game is ready to release! No team, no budget—just me, a keyboard, and a silly idea to make something I hope everyone loves (and a whole lot of coffee!). Whether you’re here to collect all of the things, or to just destroy ships and assert dominence over the Collective, I’m stoked to see you all dive in. Check the trailer, snag a copy, and get out there and destroy some ships! I will be checking the community forums for feedback and I plan on adding updates to the game to enhance it. I don't believe in releasing something half-cocked though so you will be getting a full game from the start on top of the updates I try to provide over the next year. God speed to all of you and I hope you have fun!
    Read full article on Community Announcements (CorvusCrypto)

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