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Soko Spectacle

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Soko Spectacle screenshot 1
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Soko Spectacle

Jeremy Bouin · Published by Jeremy Bouin

9 user reviews — 100% positive (9 reviews) · 11 achievements

Last updated 2 Oct 2026

Push crates of fireworks and find a way to light the sky in this relaxing puzzle game.

DJCTQ lFull Controller Support

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £4.29 · Highest: £4.297 Oct 2026

Indie, Strategy, Casual · 2025 · More under £5 games

Navigate through simple yet challenging puzzles in Soko Spectacle, where each level requires you to push crates into position and ignite a spectacular display. Enjoy the relaxing challenge designed by Jeremy Bouin.

About this game

A block-pushing puzzle game with original mechanics that combine in many interesting ways.

Move the fireworks next to the flames

Or use powder to connect them

Some crates will need to be assembled first

Key Features

  • Over 100 hand-crafted levels

  • Unlimited undo, redo and restarts

  • Non-linear level progression

  • 6 outfits (skins) to unlock

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 or later
  • Processor: Any 64-bit processor
  • Memory: 1 GB RAM
  • Graphics: At least 1024 MB VRAM
  • Storage: 150 MB available space

Supported Languages

English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese

Latest news

  • Patch NotesOfficial

    Halloween Update: 38 new levels, demo, mouse support and localization!

    Thanks everyone for playing Soko Spectacle! I have released an update that adds an "Extra" menu with more content:Demo: 10 new levels from the demo that showcase mechanics from the base game. These levels should be quite easy if you've already completed the game. They can be played after the "Classy" outfit has been unlocked. Halloween: 28 new halloween-themed levels. These levels are a bit more challenging and use new mechanics and ideas that didn't make it into the initial release. They can be played after the "Mummy" outfit has been unlocked.Mouse controlsThe game is now fully playable with mouse! I don't usually play block-pushing games with mouse, so please let me know if you encounter any issues with the controls.LocalizationThe game is now available in 8 languages: English, French, German, Spanish, Simplified Chinese, Japanese, Russian and Brazilian Portuguese! The language can be set from the settings menu.Changelog (1.2.0)Added 28 halloween-themed levels with new mechanicsAdded a demo with 10 new levelsAdded 2 achievements for completing the new levelsAdded 2 skins that can be unlocked from the new levelsAdded localization for 7 languages: French, German, Spanish, Simplified Chinese, Japanese, Russian and Brazilian PortugueseAdded mouse supportAdded a setting to hide the tutorial textFixed fast-moving entities flickering during the nightChanged the player animation so that it doesn't show pushing frames when trying to push a block that is partially over a void and cannot be pushed without falling into the void.Added missing librairies for the Linux buildChanged the location of save files from install directory to "%USERPROFILE%/AppData/Local/Soko Spectacle/" (Windows) and "$HOME/.local/share/Soko Spectacle/" (Linux). This is to make it easier for the game to share new demo saves with the full game. For now the old files are kept to make sure no saves are lost during the transition, they should be safe to delete after you've launched the game once.
    Read full article on Community Announcements (jebouin)
  • Patch NotesOfficial

    Small fix and level changes (1.1.0)

    Level layout changes Should prevent some unintended solutions (thanks OldCaptainWZJ and sdumitriu!) Void* 4: Now the bottom block can't be pushed out of the way as easilyStack 7: The right flame should now be needed to clear the level Stack* 1: Now the bottom path needs to be used Brevi 2: Changed the layout so that all stacks should be needed Sea 2: Changed the layout to remove a solution that doesn't use one box Tower 2: Now it shouldn't be possible to complete without using the powder blocks Tower 4: Now the flame in the bottom right can only be accessed using a bomb Bomb 8: Made it so you can't use the top path and have to use a bomb to cross the water If you already cleared these levels you won't need to clear them again unless you want to try the new versions. Small fix Disabled the debug console (was previously accessible using the "/" key)
    Read full article on Community Announcements (jebouin)

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