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Total Victory: World Conflict 1939-1945

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Total Victory: World Conflict 1939-1945

Kraken Studios · Published by Kraken Studios · Official site ↗

Last updated 2 Oct 2026

The ultimate turn-based World War 2 grand strategy game wargamers have been yearning for decades. The best ideas born from players and from wargames so huge they overtook your dining room table, and your wife’s patience. From the developer of the WarPlan series.

Free to PlayComing SoonDJCTQ 6Co-opPvPSteam Workshop

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Simulation, Strategy · 2027 · More free games

Experience the grandeur of WWII through meticulous turn-based strategy in Total Victory: World Conflict 1939-1945, crafted by Kraken Studios. Dive into intricate simulations that challenge your tactical prowess.

About this game

Total Victory is a World War 2 military simulation wargame based on history. It blends realistic data with practical play creating a moderately complex game that focused on depth of strategy to win. Play any of the major powers during that time period.

  • From the developer of WarPlan. Based on ideas from players and games such as ADG's World in Flames, SPI's ETO, GMT's A World at War, and many others.

  • Uses a modified Mercator map and a tile system for an elegant readable map

  • Production uses ore into industry that creates material from factories

  • Automated supply system of ports and sources along routes that adds another level of strategic play.

  • Each hex holds 1 land, 1 naval, and 1 air counter

      Land counters can hold up to 6 units

      Air counters can hold up to 4 units

      Naval counters at sea can hold up to 6 units, unlimited in port

  • Single capital ships researched with historical data

     

  • Research new units, improvements in combat, and intelligence with 20+ research slots

  • Colorful silhouettes for infantry, tanks, and ships unique for each nation

  • No more complaining spouses. No more cats ruining your game. No more worn counters.

  • PBEM, Hotseat, or computer opponent. 

  • Play any number of major powers.

  • Say no to RTS Hearts of Iron micromanagement. Say YES to strategy and less clicking.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 and Windows 11, 64-bit versions only.
  • Processor: X64 architecture with SSE2 instruction set support
  • DirectX: Version 10
  • Storage: 2 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Portugal, Simplified Chinese, Korean

Latest news

  • AnnouncementsOfficial

    Total Victory Aircraft

    The testers and I have been working on the computer opponent and balancing issues of the main scenario. Some units become modified over time for better play. Recently I went through all the aircraft in the game. I thought you all would be interested in what aircraft the major powers have.Aircraft were put into groups of similar aircraft. Some models are upgradable to newer models while others are stand alone models. For example a P-40 can be model upgraded to a P-47 but a IL-2 Sturmovik cannot. It is a unique model. Each model can have research levels applied to it improving performance. These would be considered variants within the model such as a Me-109e or Me-109g variant. All these models are currently included in the main scenario and default data. United KingdomHurricaneSpitfireTyphoonBlenheimWellingtonMosquitoLancasterUnited StatesP-40P-47P-51P-51 with drop tanksP-38P-80B-25B-17B-29A-20B-24FranceMS.406MB.152D520MB.170Bloch 200Potez 630LeO 451Soviet UnionI-16Yak-1LaGG-3La-5Mig-9IL-4SB-2Tu-2IL-2Pe-8GermanyMe-109Me-110Fw-190Me-262Ju-87Do-217Ju-88He-111Do-17He-177Ar-234Me-264ItalyC.200C.202C.206G.50G.55BR.20SM.79Z.100P108JapanKi-27Ki-43Ki-45A6MKi-21G3MKi-48G8M
    Read full article on Community Announcements (Kraken Studios)
  • Patch NotesOfficial

    Demo Update

    Much of this update has to do with game engine bugs and some CO, computer opponent, modifications. Notable Improvements are....Reports > Reinforcements - Players can see reinforcements that happened last turn.Reports > Losses - shows current turn losses Air Ranges > "r" key toggles fighters, bombers, off air rangesStrategic Anti Air > support unit for locations against strategic bombardmentSelect Unit > Details - Shows maximum reinforcement costMap and units - removed fuzziness from some elements Map port icons - added "!" to show ports that ran out of supply stockpile Also fixed many small CO and game play errors, map errors, main scenario map errors.Note: Some saved games might not work with new update since there has been so many changes.
    Read full article on Community Announcements (Kraken Studios)
  • Patch NotesOfficial

    Total Victory: Development Update

    Launch date moved to February 1st, 2027I want to start by thanking everyone who has been following the development and playing the demo of Total Victory. Your enthusiasm for project keeps me going, even when the road gets a bit rockier than expected.Today, we are announcing a shift in our release schedule. While the core experience of Total Victory is coming together, we’ve encountered a series of minor game play bugs that disrupted the work on the computer opponent module.As an indie developer, my top priority is to deliver a fully functioning product. As those who have followed me these years, I value quality over profit. Because of this, I have made the decision to push our release window. We missed the ideal September slot for indie titles, and with the next optimal launch window opening in February 2027.
    Read full article on Community Announcements (Kraken Studios)
  • AnnouncementsOfficial

    New Scenario: North Africa 1941

    Play as Erwin Rommel as you dash across the sands of Libya recapturing what the Italians have lost. Assault Tobruk and secure your supply lines toward the ultimate goal, Cairo.
    Read full article on Community Announcements (Kraken Studios)
  • AnnouncementsOfficial

    Developer DIary #8

    Dev Diary: Beta Testing, Wishlist Milestones, and the Road to ReleaseHello everyone!Development on Total Victory is moving along smoothly, and we are entering an exciting phase. Our beta testers are currently into a 4-player Play-By-Email (PBEM) game. I am pleased to report that they are encountering very few bugs. Instead, the main debates are centered around game balance and historical accuracy. One of our testers has already created a fantastic graphical mod that the entire group has adopted. The community's insight and dedication are having a tremendous impact on making the game the best it can be.Community Feedback & Feature RequestsI’ve also been closely monitoring the Steam forums, and the feedback has been phenomenal. You’ve brought some insightful ideas to the table, and I’ve already implemented several player suggestions that made immediate sense.More difficult feature requests, that require heavy coding, will be considered for post-release updates. With the launch window approaching, my absolute focus must remain on immediate polish and getting the game into your hands. I know how eager you all are to play, and keeping our scope locked is the best way to get the game across the finish line.Milestone: 10,000+ Wishlists!Thanks to our recent demo release and some fantastic streamer coverage, Total Victory has officially surpassed 10,000 wishlists!This is a massive milestone for an indie wargame. It significantly boosts our visibility within Steam's algorithms. A larger community at launch means a much deeper pool of PBEM opponents for everyone. Looking ahead, our participation in the upcoming Steam Next Fest should easily double that number and carry even more momentum into launch.The Frontiers of the AI (Computer Opponent)On the technical side, my primary focus has been on the Computer Opponent (CO) modules. Building a competent strategy CO is one of the most complex parts of development.Currently the CO is in a solid, playable state. If you are playing a P...
    Read full article on Community Announcements (Kraken Studios)

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