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Watch trailer on Steam ↗Deadwalker Chronicles
Black Phoenix Studio · Published by Black Phoenix Studio
Mostly Negative — 36% positive (11 reviews)
Last updated 2 Oct 2026
Can you survive the ultimate zombie apocalypse? Build your deck and take on a customizable Encounter Deck made from Mission, Zombie, Danger, and Location cards. Every choice matters as you face relentless threats in a collapsing world. Adapt, strategize, and prove your survival instincts!
£10.99
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Price history
Indie, Strategy, Early Access, Casual · 2025 · More £5 - £15 games
Build your deck and adapt on the fly in Deadwalker Chronicles. Navigate through perilous encounters, making every choice count in this intense survival experience from Black Phoenix Studio.
About this game
Survive, Strategize, and Adapt in the Ultimate Zombie Apocalypse!
Enter a collapsing world teeming with danger, where every decision shapes your survival. Build your deck, face relentless encounters, and customize your challenges in this unique strategy card game. The question is: How long can you survive?
Dynamic Encounter System
Each game presents a new challenge, with encounters created from Mission, Zombie, Danger, and Location decks. These decks combine to create diverse scenarios, ensuring that your strategies are tested in every session.
Your Choices, Your Strategy
Craft your deck with powerful cards and prepare for the unexpected. Will you focus on combat efficiency, resource management, or defensive strategies? Every decision matters as you navigate the challenges ahead.
Key Features:
Dynamic Encounter Decks: Mix and match Mission, Zombie, Danger, and Location cards for endless possibilities.
Customizable Scenarios: Tailor your challenges by choosing how the encounter decks are built.
Deck-Building Strategy: Create a deck that suits your playstyle and adapt it as the threats evolve.
Tense Survival Atmosphere: Experience the pressure of making critical decisions in a world of constant danger.
Single-Player Focus: A strategy game designed for players who enjoy testing their tactical skills.
How Will You Survive?
Face relentless threats, build your path to survival, and forge your legacy in a world on the brink of collapse. Your journey is waiting—if you dare to take the first step.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 or newer, 32-bit
- Processor: i3-2125
- Memory: 8 MB RAM
- DirectX: Version 10
- Storage: 700 MB available space
Supported Languages
Latest news
Patch NotesOfficial
v1.14 Hotfix
Update Notes Fixed eliminate mission not working properly problemRead full article on Community Announcements (Lz)Patch NotesOfficial
v1.13
Update Notes New Content Added 2 extra missions Fixes & Improvements Rebuild back-engine, trying to avoid freezing problemRead full article on Community Announcements (Lz)Patch NotesOfficial
v1.11
New Content & Changes Added 6 new cards to the card pool Limited equipment: only 1 weapon can be equipped Panel Deck: rebuilt page foundation Panel Card Pick: rebuilt page foundation Panel Base: improved new card opening effect Disabled Panel Update Certain cards can now target non-enemy cards Fixes Fixed issue where surrendering missions caused multiple sound effects Fixed bug where dropping the last card in the upgrade panel disabled further clicks Fixed tutorial misclick triggers causing errorsRead full article on Community Announcements (Lz)Patch NotesOfficial
v1.1
Update Notes New Content Added 2 extra missions New "Extra Mission" panel added Improved root menu card background visuals Card Reworks Wei Hua Li Henry Maxwell Safe Passage Aaliyah Jones Fixes & Improvements Updated patch system to prevent missing mission data Fixed an issue where Koyuki Yoshimi could still attack her brother Fixed tutorial trigger-related bugs Fixed interrupt cards not functioning correctlyRead full article on Community Announcements (Lz)Patch NotesOfficial
v1.09
Panel – Fight (Battle UI Enhancements): Added visual effect when player HP drops below a certain threshold Added visual effect when deck count is low Added effect during mission setup if a special condition is present Improved clarity when discarding upgrade cards Slightly adjusted positions for enemy-related UI elements Bug Fixes: Fixed a logic issue caused by triggering an enemy attack during the player's turn Fixed an issue where mission setup animation images might not display properly Fixed a bug where tooltips didn’t show when hovering over cards with the mouse Fixed a rare case where clicking a target that was already removed caused issues Fixed an error when a counterattack with a passive skill kills an enemy Fixed an issue where discarding a conditional encounter card could replace it with the wrong one Fixed a bug where the final mission used incorrect encounter cards Adjusted difficulty for Hunt Missions Game now autosaves after completing any runRead full article on Community Announcements (Lz)






