
Screenshots

Government Contractors: Arms of Influence
Dan K. · Published by Strategy Games Interactive
6 user reviews — 17% positive (6 reviews) · 15 achievements
Last updated 2 Oct 2026
Historically accurate strategy game where you act as a government contractor researching, developing, and manufacturing weapons and technology for your clients. You choose the parts for each product, but be aware that cheap or wrong political choices may affect your success rate!
£5.40
Lowest price we've ever recorded
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Price history
Simulation, Strategy, Early Access · 2025 · More £5 - £15 games
In Government Contractors: Arms of Influence, you'll design cutting-edge weaponry as a government contractor. Make smart choices to succeed, but remember that your political decisions can jeopardize your projects.
About this game
Government Contractors: Arms of Influence is a one-of-a-kind strategy game where you research, design, manufacture, and sell weapons. Starting with the 1950s, you follow accurate historical events and attempt to produce the most successful technologies for your client.
Research technologies to unlock new, advanced weapons and parts. Choose your preferred materials and parts, but be aware that your success rate may be affected by cheap choices. Get your parts sourced and produced from domestic manufacturers, allies, or rivals.
While you play, historical events may affect your budget or assignments.
During Early Access, you have access to four era's which we hope to expand during Q3 2025.
Key features
Historical accuracy: All weapons and events in-game are based on real events that happened (or could have happened) at the time.
Choices matter: Being a cheapskate or making risky decisions affects your success rate and may lead to political issues. Choose wisely.
News feed: Remember to check up on what is happening in the world. Political disruptions and government changes may affect your business.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: 2 GHz dual core
- Memory: 4 GB RAM
- Graphics: Integrated
- Storage: 2 GB available space
- Additional Notes: Minimum display size 1280x720px
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
AnnouncementsOfficial
Government Contractors: Arms of Influence Returns on 30 August
What Has Been Happening Behind the Scenes Government Contractors: Arms of Influence has been quiet for longer than expected. During that time, development has focused on the parts of the game that shape every decision you make. The game has been reviewed screen by screen and system by system. Features that previously felt disconnected are being brought together. Information is being reorganised so that it is easier to understand, and the interface is being rebuilt to make managing the game feel quicker and more natural. On 30 August, you will be able to see the result of that work. A Clearer and More Connected Experience The overhaul is designed to improve the experience from the moment you begin a new game. Important information should be easier to find. Decisions should have clearer context. Moving between different parts of the game should feel more consistent, rather than forcing you to stop and work out where everything is. The aim is not simply to make the game look different. The interface, progression and gameplay systems are being developed together so that each part supports the wider experience. What You Can Expect The update includes: Reworked gameplay systems A redesigned interface Clearer information and decision-making Improved progression Better balancing Performance improvements Quality of life changes Fixes for long-standing issues Many of these changes affect more than one screen or feature. They change how information reaches you, how your options are presented and how easily you can understand the position of your company. Returning players will recognise the foundations of Government Contractors: Arms of Influence, but the experience built around them will be noticeably different. New players will be introduced to the game through a clearer and more considered starting point. There Is More to Reveal The full scale of the overhaul cannot be shown properly in a single announcement. Throughout August, more details and previews will look closely at...Read full article on Community Announcements (Its Developer Dan)Patch NotesOfficial
Game Update 1.3.1
Updates and ImprovementsEnhancements:Added feature allowing prototype research missing to take you to the Research page.Added feature to allow contract cancelling.Added 6 new achievements to expand awards for progress in the game.Added 3 contract slots.Added new labels for Research and Prototypes, including informing the user when research/prototype creation is not possible.Added feature to allow changing the game speed between 3 options.Compacted and reduced the size of the game without changing the game functionality.Changed titles and text to be more meaningful after a survey and review of titles and text used in the game.Increased contract payouts to improve progression.Increased employee training and event benefit rate.Please continue sharing your insights on our Discord: https://discord.gg/vz5ZUNGND7.Read full article on Community Announcements (DAN HRT)Patch NotesOfficial
Game Update 1.3
Updates and ImprovementsEnhancements:Added additional items with the new product designer. There are now 54 items in total, with some names changed for copyright reasons.Updated and expanded events, including adjustments to their trigger conditions.Increased contract payouts in the 1950s and 1960s, giving players more opportunities to earn larger rewards.Improved the game save system to compact files, saving space and improving efficiency.Overhauled manufacturing systems.Introduced new progression items, with a new set of perks unlockable in each era after 1950.Please continue sharing your insights on our Discord: https://discord.gg/vz5ZUNGND7.Read full article on Community Announcements (DAN HRT)Patch NotesOfficial
Game Update 1.2
Updates and Improvements Enhancements: Efficiency System Overhaul: We’ve revamped the Efficiency Meter on the Overview page! Now, efficiency plays a role across all areas of the game and is affected by morale. Prototypes Bug Fix: We fixed a glitch that let two prototypes run at the same time, so that should be sorted now. Contracts Fix and Balance Update: We tackled a bug that let contract due dates go over 2000 days or even drop into the negative. Plus, we’ve rebalanced the rewards for contracts to keep things fair. New Employees Page: You’ll find a new page dedicated to employees, where you can see Team Trainings and Team Events. These features will influence morale and help with risk management. We’re also working on a third feature that will roll out in the next update! UI & Design Updates: We’ve given the game a fresh look with a redesigned menu and improved overall aesthetics. Please continue sharing your insights on our Discord: https://discord.gg/vz5ZUNGND7.Read full article on Community Announcements (DAN HRT)Patch NotesOfficial
Game Update 1.1
Updates and Improvements Enhancements: Contracts now feature a wider range of pay-out options and reputation points. Improved user interface responsiveness to provide a smoother gameplay experience. Bug Fixes: Updated components of the Manufacturing system to enhance reliability. Resolved a bug that affected Research progression. Addressed issues related to Prototype mechanics. Implemented various minor fixes to improve overall stability. The game is overall more stable now with many bugs that was found having been fixed, if any new bugs are found let us know at our discord and to those who do help us in this bug fixing endeavour thank you for your ongoing feedback and bug reports. Please continue to share your insights on our Discord.https://discord.gg/vz5ZUNGND7Read full article on Community Announcements (DAN HRT)






