
Screenshots

Watch trailer on Steam ↗Starforged Legacy
Second Shift Games · Published by Tripwire Presents · Official site ↗
Very Positive — 88% positive (190 reviews)
Last updated 2 Oct 2026
Outlast the onslaught in a sci-fi survivors-like where your decisions matter as much as your firepower. Command customizable starships, enhance your arsenal with 100+ strategy-defining upgrades, and annihilate endless fleets of cosmic combatants! Carve your legacy among the stars or die trying!
£5.35
£6.69Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Indie, Strategy, Early Access, Casual · 2026 · More £5 - £15 games
Explore a sci-fi universe where your choices shape survival as you command starships and upgrade weapons against endless fleets. Carve your legacy among the stars or face destruction.
About this game
Roadmap

About the Game
Forge a single starcraft into a fleet-leveling warship through the combination of salvaged weaponry and strategy-defining augmentations in this sci-fi survivors game! Weave through asteroid fields, aid galactic denizens, and use collected resources from each failed expedition to become permanently stronger! Your goal is survival; your legacy is inevitable.
Features
Intense Bullet-Heaven Combat - Obliterate endless swarms of combatants on your journey to challenge the enemy flagship! Evade devastating bombardments with unique movement abilities and return fire automatically or manually.
Customizable Starcraft - Master 9 ships, each with distinct starting armaments and combat styles. Customize your ship's systems to fine-tune your strategy with unlockable alternate loadouts!
Weapon and Ship Augmentation - Forge endless builds with 16 core weapons and over 190 augments and enhancements to empower your arsenal!
Galactic Navigation - Navigate a galaxy that changes every expedition—traverse sectors with treacherous, gameplay-altering conditions to complete missions that are no less dangerous.
Meta Progression - Exchange salvaged resources for permanent enhancements, new starcraft, and more to aid you in future runs!
Dynamic Narrative Events - Gamble for glory across 30+ unique encounters. Measured risks could reap vital rewards or fatal consequences.

Master unique starcraft across three classes: nimble frigates, versatile cruisers, and titanic battleships. All ships—through their special augments, weapons, and movement abilities—lend themselves to unique playstyles and combat specializations.

Discover over 100 augments and enhancements to create game-breaking synergies and redefine your strategy each expedition!
Transform your hull with augments like Pulsing Plating, enabling your ship to release a forceful burst of energy when sustaining damage, or deploy Proximity Mines to eliminate pursuing fighters.
Enhance your combat prowess with Smart Rounds, ammunition that ricochets between targets, or Nuclear Warheads, radioactive payloads that leave a damaging, lingering cloud in their wake!

Your Starmap is a web of opportunity and peril. Choose your path through hazardous sectors and encounter space stations in need of reinforcements, sectors dotted with gravitational wells, and derelict ships with priceless data in need of salvaging. Completing these missions, as well as random secondary objectives, will earn you rewards crucial to your survival.

Death is not the end. Battlefield wreckage, recovered data, and alien technologies salvaged from your failed expeditions can be exchanged for powerful, permanent upgrades to your arsenal!
Early Development Disclaimer
Starforged Legacy is currently in early development. The features we currently have and those planned for the future may change as we gather feedback from our community. You can expect to see these changes reflected here as they occur.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-7400/AMD Ryzen 3 1300X or Equivalent
- Memory: 8 GB RAM
- Graphics: GTX 1050 or Equivalent
- DirectX: Version 11
- Storage: 4 GB available space
- Additional Notes: Requires a 64-bit processor and operating system.
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-11400/AMD Ryzen 5 5600 or Equivalent
- Memory: 8 GB RAM
- Graphics: RTX 3060 or Equivalent
- DirectX: Version 11
- Storage: 4 GB available space
- Additional Notes: Requires a 64-bit processor and operating system.
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Assemble the Squadron: v0.4.0 "Fleet Command" is Now Live!
Update 0.4.0 - Fleet CommandGreetings, Commanders! Your ship is about to get some very heavily armed company. Fleet Command is now live, bringing four Drone Bay weapon types, three new ships with four loadouts each, new drone Augments, and the Siege Crucible boss to Starforged Legacy. We have also expanded the battlefields, refreshed existing weapon builds, and made choosing your next upgrade clearer and more concise.High Command has approved the additional firepower. The paperwork for the collateral damage is still pending.Find the full list of additions, changes, and fixes here or stay tuned to this transmission for the highlights!Featured ContentDrone BaysDrone Bays bring a whole new weapon type and a new way to build your arsenal!Equip a bay, launch its squadron, and shape your fleet with its own upgrades and Augments. Your drones handle their attacks while you keep the ship moving, pick your fights, and try to leave something for the salvage crews:Vulcan Fighters: Projectile-armed fighters that swarm targets with bursts of fire.Pulse Fighters: Laser-armed Fighters for pilots who prefer their supporting fire a little brighter.Talon Bombers: Missile-armed strike craft that make bombing runs against the enemy swarm.Arsenal Sentries: Armed escorts with railguns and support for a variety of additional weaponry.Fighters and Bombers return to your ship to rearm, while Arsenal Sentries reload their weapons in the field. Destroyed drones rebuild automatically. New Augments let you change their weapons, strengthen a smaller elite wing, add supporting guns, or turn a lost drone into one last 'unpleasant surprise' for the rebel fleet.Build a carrier around your fleet, or add a supporting bay to an existing favorite. There is considerable room between “a little backup” and “I can no longer see the enemy through my own squadron,” especially with 50+ additional Augments in this update, primarily focused on Drone Bays.New Player ShipsA new Frigate, Cruiser, and Battleship join...Read full article on Community Announcements (CupOfJoe)Patch NotesOfficial
Starforged Legacy Update 0.4.0 [v3077]
Update 0.4.0 Fleet Command adds four Drone Bay weapon types, three new ships with twelve loadouts, new drone Augments and progression, and the Siege Crucible boss. It also expands gameplay maps, increases the duration of Campaign maps, improves equipment information, and brings another round of weapon balance changes and fixes.Thank you to everyone who has shared feedback, bug reports, screenshots, and build details. Your reports always shape our Early Access priorities!ContentDrone WeaponsAdded Vulcan Fighters, Pulse Fighters, Talon Bombers, and Arsenal Sentries as four obtainable Drone Bay weapon types.Drone Bays support launching, combat, rearming, reconstruction, Ship Upgrades, and compatible Augments.Added dedicated drone Augments, weapon refits, and Sentry weapon additions, including options for squadron size, durability, recovery, attack behavior, and supporting fire.Added 31 earned drone Augment unlocks, with 20 drone Augments available by default.Compatible existing weapon Augments can also appear for drone-mounted guns.Added named drone prototypes to Prototype weapon rewards.Added Drone Bay capacity information and fitting limits to equipment selection and ship information.Added drone-focused Skill Tree progression, including Salvage Swarm for nearby Experience and Credit collection, Expanded Hangar for bay allowance, and Squadron Expansion for additional drones in eligible bays.Data Harvest and Salvage Rights also trigger from kills by your drones.New AugmentsNameComponentEffectAuxiliary HangarAll Drone BaysDrone capacity increases by 50%, rounded up. Reconstruction time increases by 25%.Disposable ChassisAll Drone BaysDrone capacity increases by 2, but drone Max Health is reduced by 30% and rearm time increases by 25%.Emergency ReconstructionAll Drone BaysDestroyed drones rebuild instantly. Cooldown: 20s per drone slot.Scuttle ChargesAll Drone BaysDestroyed drones explode, dealing up to 100% of the destroyed drone's Max Health as damage in a 20 m radius....Read full article on Community Announcements (CupOfJoe)AnnouncementsOfficial
Message From High Command: Drone Bays Preview, TW Publishing & Game Updates
Captain's (Developer) Log #6Greetings, Commanders! We have a massive amount of ground (space?) to cover today! Our next major update is just over the horizon, with a targeted deployment planned for the next few weeks. Today's transmission offers a glimpse of the autonomous firepower that will soon reinforce your fleet.We’re also thrilled to announce a major publishing partnership with Tripwire Presents, an update on our Steam Library key art, and an important notice regarding the closure of our public demo.Let's get into the details.Tripwire Presents PublishingWe're excited to announce that Tripwire Presents is now publishing Starforged Legacy!Tripwire Interactive has expanded its business with the publishing division, Tripwire Presents, turning its experience and resources into publishing titles across multiple platforms and genres from other talented independent studios. Tripwire Presents aims to help like-minded independent studios bring their titles to market. Most recently, Starforged Legacy from Second Shift Games joined the publishing lineup.So, what does this mean for Starforged Legacy?Additional marketing support from Tripwire Presents gives our team more freedom to focus on improving the game while retaining complete creative freedom. Simply put, Starforged Legacy will continue to develop as we've always planned; you can enjoy the full, unobstructed efforts of the development team, and High Command can enjoy a broader recruitment pool of intrepid pilots to entrust with (probably) Laws of Robotics-compliant drone weaponry. Speaking of which...On The RadarDrone BaysPilots, it's time we reveal what all the (literal) buzz from the lower decks has been about: Drones!Yes, those were—perhaps against High Command's better judgment—drones fitted with Gravity Missiles.Unlike the Dreadwing's retaliatory units or the Ironhide's defensive companion drone, our next arsenal expansion will include drones as an entirely new weapon type! This includes 4 Drone Bays, 45+ dedi...Read full article on Community Announcements (CupOfJoe)Patch NotesOfficial
Starforged Legacy Update 0.3.3 [v2992]
Update 0.3.3 \ focuses on making Combat Circuit and Endless modes more challenging for endgame players and improving eighteen underperforming Augments. It also adds clearer combat and reward information, changes to the Skill Tree, as well as fixes for saved runs, rewards, leaderboards, and combat behavior.Thank you to everyone who has shared feedback, bug reports, screenshots, and build details. Your reports continue to shape our Early Access priorities!Balance ChangesCombat CircuitThreat now rises faster at high levels after an objective is completed. Reinforcement fleets continue after Normal and Challenge objectives, arriving faster and in larger waves as pressure rises.Normal and Hard now allow more time before post-objective mini-boss reinforcements.Activating extraction now stops Threat from increasing during the warp countdown.Enemy Health and Damage scaling above 450 Threat has been smoothed to prevent extreme spikes as Endless Threat climbs more quickly.Endless sectors after sector 12 now add 11 Threat on Hard and 34 Threat on Brutal.Endless now repeats its full 12-sector structure, with a mid-boss every 6 sectors and a finale with Press On every 12 sectors.Experience routes now award Medium-tier Credits, starting at 105 to 115 base Credits in sector 1. Ships and ProgressionAll nine ship signatures augment's power now grow with ship level, and their tooltips show current values.Improved Leviathan's Signature Augment power and improved three of it's Loadouts. Leviathan's Winged Hussar Thrusters now deals 35 damage per Thruster level when Afterburner ends. Singularity now starts with Battering Ram and Armored Charge, while Disruptor starts with Reactor Hit.Weapon targeting range now has a maximum of 100m. Shield recharge delay cannot fall below 1 second, Pierce Count stops at 10, and Ricochet Amount stops at 5. Relevant Ship Upgrades stop appearing when a stat is capped.Frigates have the highest Dodge ceiling. Battleships have the highest Health, Shield, and ...Read full article on Community Announcements (CupOfJoe)Patch NotesOfficial
v0.3.2 "Hangar & Arsenal" Major Update Live!
Update 0.3.2 - Hangar & ArsenalGreetings, Commanders!Update 0.3.2 "Hangar & Arsenal" is now live! This is our largest content focused update yet, introducing the Combat Circuit (a faster, combat-focused mode), 3 New Ships (each with 4 unique Loadouts), 28 New Augments, Drop-Pool Curation, Augment Overhaul, music, leaderboard resets, combat logs, drones, fixes, optimizations-( G A S P )-and 4 New Weapons designed with the express intent to leave the galaxy in far, far more pieces than you found it.In addition to expanding your arsenal, this update brings significant rebalancing that leaves no asteroid unturned. For pilots seeking to improve their chances of survival through self-education, we highly recommend reading our Version 0.3.2 Patch Notes, as this transmission will primarily highlight our shiniest (and deadliest) new features:Because there's no better time to take flight, we've also made Starforged Legacy 20% off until September 15th: Now let's get to the details.Featured ContentNew ShipsThis armory expansion features three new unlockable ships, one for each ship-class (Frigate, Cruiser, Battleship), each with a unique signature augment as well as four loadouts:Starward (Frigate) - Fast escort frigate whose self-fabricating Aegis capacitors intercept incoming fire and strike enemies that breach its orbit.Aegis Capacitor Array (Signature Augment) - Gain 3 Aegis Capacitors and fabricate on every 3s, up to 8. They intercept enemy Projectiles or detonate on enemies, dealing 100% of Max Shields as Damage within 15m.Sunder (Cruiser) - An assault cruiser that tears space open with every Micro Warp, carving a damaging corridor through the enemy formation.Riftwake (Signature Augment) - Micro Warp tears open a damaging rift along its path, instantly striking every enemy caught in the corridor. Rift damage increases with Thruster component level.Dreadwing (Battleship) - A retaliatory carrier that deploys Fighter wings as its Shields fall, recalls squads as Shields recov...Read full article on Community Announcements (CupOfJoe)







