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Watch trailer on Steam ↗Straight to the Bone
Foreign Acid · Published by Foreign Acid
Positive — 90% positive (10 reviews) · 12 achievements
Last updated 2 Oct 2026
Auto-running, speed run supporting, achievement hunting Roguelike, with a unique twist on how to manage your build
£2.49
Lowest price we've ever recorded
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Price history
Action, Indie, Strategy, Early Access, Casual · 2024 · More under £5 games
Embark on a high-speed adventure through Straight to the Bone, an action-packed indie game where you manage your build as you auto-run through challenging levels.
About this game
Who is this for?
This is for people who love pure gameplay and theory crafting builds. This is for the ones who when they are tired, fried, cooked.. and just want a game to provide them with fun without feeling like they paid for a second job.
Enjoy yourself, beat the game, and then once convinced...
High-score your way to the top of your friends list. (they have to look at you)
Cook up a build that grants you that sweet achievement. (real achievements)
Features:
5 levels + 1 boss level
Roguelike loot system
Auto running with manual aim and 45 degree rotation
15 armory upgrades within a quick progression tree
3 classes with an unique ability + unique upgrades
11 Achievements of varying difficulty
High score ranking of the top 3 friends within your own friends list
What is this game about?
You're tasked to get to the end as fast as possible.
Skeleton dead = loot.
You will be shooting: arrows, knifes, bolts... Every type will have its own unique features, its own crazy abilities. As well as projectile effects that apply when you hit a skelly.
Build up in the Armory but choose wisely, diversity means scarcity. Figure out what feels right and how you want to break bones. Everything is possible!
If you want to be the best of the best.. Then be ready for some some R&D (Running & Dying)
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Quad-core Intel or AMD, 2.5 GHz or faster
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1050 / AMD RTX 580 or faster
- DirectX: Version 12
- Storage: 2900 MB available space
- Additional Notes: 16:9 Support only
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: AMD Ryzen 5 3550H / Intel Core i5-8300H
- Memory: 9 GB RAM
- Graphics: NVIDIA GTX 1080 / AMD Radeon RX 5700 XT
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 2900 MB available space
- Additional Notes: 16:9 Support only
Supported Languages
Latest news
Patch NotesOfficial
#7 Disease, Disease Chain, Vitality Rework + small tweaks
DISEASE Reworked Disease to now incorporate disease chain in it to get to the fun faster, Disease can now chain to multiple enemies like a domino effect SPLATTER You now have the option to convert disease stacks into AOE HP damage Additionally there is a pickup that can increase this AOE VITALITY standardized extra healing bonus to 25% and now has the ability to increase the dropchance of HP pickups for those interested in lifesteal and Ram builds Small tweaks - To promote adaptive building boss upgrades now give +1 to the main stack if you decide to alternate - Separation of hitboxes for walking into enemies and hitting them with projectiles - Small adjustments of enemy positions to cater to new upgrades and new movementRead full article on Community Announcements (Iskorii)Patch NotesOfficial
#6 Movement, Burn, Burn Damage and Execute rework
Big gameplay updates in preparation for a new character model as well as increasing the oomph of the game MOVEMENT Player movement got completely reworked into a system without strafing and now as an addition braking, This is new system requires less unintuitive inputs to be needed to execute maneuvers ------- BURN Burn was quite a non-unique DOT, so in the rework the behavior got changed Burn now escalates every 12 ticks, applying previous damage with a multiplier. Burn damage is now called Devastation Level 1 Devastation decreases ticks from 12 to 10 to escalate Level 2 causes an escalation to have 25% chance to spawn a flaming meteor leaving lava puddles behind level 3 Applies +5 damage on hit for your main projectile if the target you're shooting is on fire ----- EXECUTE Execute got changed from a passive upgrade to an active drop Execute multiplies all projectile damage in the first 0.25 seconds by the amount of stacks the player has picked up. If execute kills a target the player receives 1 execute stack ----- Otherwise small quality of life changes got introduced like having a restart button when pausingRead full article on Community Announcements (Iskorii)Patch NotesOfficial
#5 Russian Localization 1
{STEAM_CLAN_IMAGE}/45328388/ed3d91957d506b04b29b51a9cae37ab1bdc50eae.jpg - First pass of Russian localization implemented. (Settings menu will receive update later) - Minor gameplay bugs fixedRead full article on Community Announcements (Iskorii)Patch NotesOfficial
Disabled controller + tweaks and fixes
- Removed gameplay controller support due to it causing stability issues - Bleed midgame power slightly buffed when selecting higher levels - Improved tooltips in the armory - Added functionality to check friends list elements and reloads them if necessary - Loot hitbox size slightly increased - Setup for Russian localization effortRead full article on Community Announcements (Iskorii)Patch NotesOfficial
Bugfix: Achievement score
- Fixed a bug where achievement score only gets updated on boss killRead full article on Community Announcements (Iskorii)






