
Screenshots

Watch trailer on Steam ↗God of Terra: Crestfallen
Stormbinder Games · Published by Stormbinder Games
Content notice: Main gameplay focus is on fighting against humanoid enemies. Combat involves shooting firearms and medieval weaponry. Blood and gore are a frequent part of combat. Occasional mild language is present in character dialogues.
Last updated 2 Oct 2026
Shoot your way through hordes of enemies and tackle challenging bosses. God of Terra: Crestfallen is a solo-developed souls-like with guns set in the world where the last remnants of humanity are facing extinction. It is your task to save them... or die trying.
Action, Adventure, Indie · More free games
Venture into God of Terra: Crestfallen, an action-packed adventure where you wield guns to battle hordes and conquer formidable bosses. Navigate the perilous journey set in a world on the brink of extinction, all while saving humanity or facing certain failure.
About this game

"The long night is finally over, and the light of the Martyr shines upon us once more. Yet the forces of evil still plague our lands"
For thirty years the last remnants of humanity remained secluded in the Spire - a tower-fortress serving as the last beacon of light amidst the tide of darkness. At last, the long night is over, and we are free to roam the lands of our ancestors. Alas, there is no telling of how far the corruption has spread. Explore the land, purge the corruption, and may the wrath of the Martyr guide your aim.
Explore the lands surrounding the Spire and progress through the story
Complete challenging encounters to earn upgrade resources
Become an unstoppable force of light by upgrading your weapons and armor
System Requirements
Will my PC run this? →Minimum
- OS: Win 10
- Processor: Intel Core i5-7600 / AMD Ryzen 5 2600
- Memory: 16 GB RAM
- Graphics: GeForce GTX 1650 / AMD Radeon RX 590
- Storage: 60 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
State of Development Update
As spring rolls in I am starting a new stage of development for God of Terra. Over the past 9 months I worked on improving the demo following feedback from multiple playtests. There is almost no feature or system that hasn’t been reworked by this timeThe entire map has been rebuilt from the ground up creating a better level structure that mixes exploration with hand-crafted combat encountersAll enemies have been reworked both visually and mechanically, leading to more engaging (and often times hectic) combatPlayer’s toolbox has been expanded with abilities that add combat variety.Last month I updated the Demo to version 8. While I still think of it as an early prototype for God of Terra, the Demo is finally at the stage where the fundamentals of the gameplay are in the right place. From this point onward I am starting to develop the rest of the game and will be working on pushing God of Terra to an Alpha version. I am really excited to start this work as I get to create new enemies, new player abilities, armor, weapon, as well as working on new environments and fleshing out the story. Stay tuned for more updates in the coming months!Thank you for checking out God of Terra: Crestfallen!Read full article on Community Announcements (stormbindergames)






