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Watch trailer on Steam ↗Operius DX
Distant Illusions · Published by Distant Illusions · Official site ↗
Positive — 85% positive (33 reviews) · 96 achievements
Last updated 2 Oct 2026
Blast off into Operius DX, a high-speed arcade shooter where you navigate twisting polygonal tunnels, battle waves of enemies, and confront formidable bosses in an endless amount of procedurally-generated levels. How far can you get?
£4.29
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Price history
Action, Indie · 2025 · More under £5 games
Navigate the twisting corridors of Operius DX, an intense action game where battling waves of enemies and formidable bosses tests your skills. Push your limits in procedurally-generated levels that keep the challenge fresh.
About this game
Blast off into Operius DX, the ultimate evolution of the popular, retro-inspired, high-speed arcade shooter, Operius!
Navigate twisting polygonal tunnels, battle endless waves of enemies, and face off against challenging bosses across infinite sectors. Each run in this game offers a fresh, action-packed challenge.
In a world where all computers have suddenly lost their internet connections, it’s up to you to enter the mysterious UFO looming in the sky, explore its depths, and reclaim digital freedom for all!
This enhanced version of the classic brings improved visuals, reworked difficulty, new game modes, new color schemes, and much more!
Features:
Go through endless sectors that become progressively more challenging.
Pass through rings to level up your ship, increase your ship's speed, and unleash even more destruction!
Unlock various different color schemes, and unique ship designs to personalize each one of your runs.
Face off against challenging bosses that will test your reflexes.
Switch up the action with 7 unique game modes, each delivering its own twist on the game's high-octane action.
Join forces with up to 4 friends in local co-op, and go against waves of enemies together.
Jam out to a pulsating, techno inspired soundtrack that will will keep your adrenaline pumping all the way through.
Ready for the challenge? Grab your copy, step into the cockpit, and blast off into the unknown!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7 64-bit
- Processor: 64-bit Intel compatible Dual Core CPU
- Memory: 2 GB RAM
- Graphics: OpenGL 4-compliant onboard graphics
- Storage: 200 MB available space
- Additional Notes: conputer
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
v1.0.7
Oops... Fixed a potential crash that could occur in the options menu. Made it so that backing out after modifying a value now reverts the change in the options menu (as it should).Read full article on Community Announcements (Mors)Patch NotesOfficial
v1.0.6 live!
A much needed update, promised long ago. Added keyboard remapping! Yippee! Hooray! Adjusted the overall game difficulty to be more forgiving, especially in the Switcher Mode. Changed the ring spawning logic to make them appear in more predictable and fair locations. Disabled keyboard controls entirely in multiplayer mode. Made the glow effect on the cows and corns a bit more subtle. Made the screen shake effect slightly stronger when you get a ring with a level 4 ship. Like, very slightly stronger. This is how through I am being with these changelogs. Made the menus feel more responsive. Improved the transitions used in the options menu.Read full article on Community Announcements (Mors)Patch NotesOfficial
v1.0.5 is live!
I was hoping v1.0.4 would be the last version, at least for a while, but things didn't quite pan out that way. Increased the hitbox size for the cows and corns to make it easier to collect them. Added a glow effect to cows and corns to make it easier to see them at a distance. Made corns spawn at the middle of all the players in multiplayer. Updated the Distant Illusions logo to display without black bars on aspect ratios other than 16:9. Added the game's version number to the credits. Added a hidden code that disables the settings menu and the quit option, for those who want to feature the game in physical arcade cabinets. To toggle it, press Up, Right, Right, Right, Left, Left, Left, Down, Down, Down in order, either in the settings menu or the title screen. Changed the hidden code for disabling shaders to Up, Up, Up, Down, Down, Down, Left, Right, Left, Right, which you can also enter in the settings menu. Reduced the game's overall VRAM usage, not that it used a lot of it. Fixed a crash that would occur in the Endless Mode if you were especially unlucky. Fixed the sudden camera jumps in multiplayer. Fixed the incorrect button prompt being displayed for multiplayer in the main menu when using an Xbox controller.Read full article on Community Announcements (Mors)Patch NotesOfficial
v1.0.4 is now live!
This update is a chunky one! We've addressed a lot of player feedback and added some quality of life improvements that should make things feel more fun overall. Added a new accessibility setting that lets you desaturate colors. Increased ring hitbox size to make it easier to collect them. Increased clone firing speed at base level. Made cubes move slower when leaving the screen. Changed the way rings spawn to prevent them from appearing directly behind or in front of walls. Reduced intensity of the tunnel twist effect at its maximum. Tweaked the profanity filter word list for high score name entry. Made it so that the "Lucky Day" achievement can only be unlocked after a run. Fixed a minor rendering bug with satellites. Fixed a few minor rendering issues in the pause menu. We've also wanted to six new achievements for each unlockable game mode, but it turns out that newly released Steam games have a limit of 100 achievements total. The game already had 96, so with the 6 new ones, we'd hit 102 achievements, just over the cap. We went ahead and added those achievements to the itch.io version already. If Steam ever decides to lift or expand that limit (their documentation does not make it clear when or if they will), we will release an update that adds those achievements to here as well. The Nintendo Switch version, meanwhile, will get the v1.0.4 update with the new achievements in a few weeks, since we're still waiting for v1.0.3 to clear approval. Thanks again for all your feedback and support! Keep it all coming!Read full article on Community Announcements (Mors)Patch NotesOfficial
v1.0.3 is now live!
This is an extremely tiny update that fixes a small error in the achievement code that should not even be noticeable to 90% of people. But hey, we wanted to fix it anyway before submitting a patch for the Nintendo Switch!Read full article on Community Announcements (Mors)






