
Screenshots

Watch trailer on Steam ↗Cardcaster
Taco Snake Games · Published by Taco Snake Games
6 user reviews — 100% positive (6 reviews) · 5 achievements
Last updated 30 Sept 2026
Cardcaster is a small roguelike dungeon crawler. Dive into monster-filled depths, wielding ability cards as your weapon. Slash through enemies and bosses as you descend, building your deck and unleashing powerful combinations. Craft a new path to victory with each run by mastering card synergies.
£3.39
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Strategy · 2025 · More under £5 games
Explore treacherous depths filled with monsters as you wield ability cards to defeat enemies. Each run offers new paths to victory by mastering unique deck combinations in this action-packed strategy game.
About this game
Cardcaster is a small roguelike dungeon crawler. Dive into monster-filled depths, wielding ability cards as your weapon. Slash through enemies and bosses as you descend, building your deck and unleashing powerful combinations. Craft a new path to victory with each run by mastering card synergies.
Warning: This is a small game. There are only:
35 cards
12 enchantments
4 bosses
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 or later (64-bit)
- Processor: Intel Core i5-2500K / AMD FX-6300
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 960 / AMD R9 280 (2GB VRAM)
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
The amount of card combinations in this game is going to be insane!
I wanted to share how the cards work in CardCaster. There are two different types of cards: modifier cards and ability cards. Any modifier cards that are played, such as fire or electrify, will apply their effect to the next ability card that is played. You can stack multiple modifier cards on a single ability card, allowing for many combinations of attacks. Ability cards allow you to perform an ability, such as turning your sword massive or shooting daggers for a certain amount of time. Many abilities can be used together. For example, if you play the card to turn your sword massive, then the card to make it swing, you got a massive swinging sword. If you played a fire modifier before that, you'll be swinging around a massive fire sword. There are some abilities that cannot be modified like ghost and teleport because they do not have an attack or other aspects to modify. I am a little concerned about the exponentially increasing number of card combinations I will have to make sure work without bugs, but whatever. Thanks for reading! I'd really appreciate it for you to wishlist if you haven't already!Read full article on Community Announcements (Carterman)






