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DuckLaserDuck

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DuckLaserDuck screenshot 1
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DuckLaserDuck

Michael Aaron Denny · Published by Michael Aaron Denny

4 achievements

Last updated 30 Sept 2026

You just have to kill the bugs and critters before they kill you, so you can kill the bugs EVEN BETTER. Defeat the 3 floors and their bosses to win the game! Fight through procedurally maps made of handcrafted rooms, in this action RPG shooter with heavy roguelike and bullet-hell elements.

Early AccessDJCTQ 10Full Controller Support

£4.25

Lowest price we've ever recorded

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Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £4.25 · Highest: £4.257 Oct 2026

Action, Indie, Early Access, Casual · 2024 · More under £5 games

Navigate through three floors of handcrafted rooms as you battle bugs and bosses in DuckLaserDuck. This 2024 indie game challenges you to survive and thrive in its dynamic, bullet-hell filled environment.

About this game

Welcome to DuckLaserDuck. You just have to kill the bugs and critters before they kill you, so you can kill the bugs EVEN BETTER. Defeat the 3 floors and their 3 bosses to win the game!

DuckLaserDuck is a randomly generated action RPG shooter with heavy roguelike and bullet-hell elements.

You'll exterminate the pests while dodging their bullets. And there are HATS, which just look pretty cool. But it's not all fun in the sun. Dying sucks and health is pretty rare, so don't take damage. There are difficult bosses that want to stop you from becoming stronger. Luckily, you can get stronger by harnessing the magical powers of over 75 unique items. You can use these items to create diverse and creative solutions to kill the bugs. Eat that yummy dopamine when you finally get the key piece of your combo and beat the 3rd boss with your UPGRADES.

Everything with the 

Key features:

  • Randomly generated dungeons (each room is selected from numerous hand-crafted rooms), items enemies and bosses, you never play the same game twice.

  • Over 75 unique items that give you powers with banger synergies.

  • 4 unique starting weapons

  • 8 enemy types*

  • 2 bosses*

  • 1 full floor, spanning for 10 rooms*

  • 11 unique hats to unlock and wear

*Early Access features that are planned to be improved, but without guarantee.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7, Windows 10 and Windows 11
  • Processor: Intel i3 7100 or better
  • Memory: 2 GB RAM
  • Graphics: No recommendation. Integrated CPU graphics will work.
  • DirectX: Version 10
  • Storage: 100 MB available space
  • Sound Card: Not required
  • VR Support: Not supported

Recommended

Recommended:
  • OS *: Windows 7, Windows 10 and Windows 11
  • Processor: Intel i3 8100 or better
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 580 or better
  • DirectX: Version 12
  • Storage: 200 MB available space
  • Sound Card: Any
  • VR Support: Not supported

Supported Languages

English, French, Italian, German, Spanish - Spain, Indonesian, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese

Latest news

  • Patch NotesOfficial

    Patch 0.06.16

    Minor bugfixes. There are still some known bugs I will fix in coming patches.
    Read full article on Community Announcements (TURBOBRAIN AERN)
  • Patch NotesOfficial

    Patch 0.06.15 LIVE

    Lots of minor updates, bug fixes, balance changes, etc. Plus all of the updates from the beta and pre-beta branches. Floor 2 and 3 will come with new enemies and bosses soon in a coming update!
    Read full article on Community Announcements (TURBOBRAIN AERN)
  • Patch NotesOfficial

    Improved Pathfinding, Wider Upgrade Menu, Frog Movement Adjusted Slightly

    Patch 0.04.04 January 8th, 3:45AM EST Improved pathfinding Update frog movement, so it doesn't get stuck where the player cannot shoot it Increase upgrade menu width Some of these changes may appear janky for a little bit, but I'll fix them in due time. The benefits far outweigh the jankiness. Overall, the jank is reduced by this update.
    Read full article on Community Announcements (TURBOBRAIN AERN)
  • Patch NotesOfficial

    Fixed minor bug introduced in last update, and updated pathfinding

    Patch Notes 0.04.03 January 8th, 2:24AM EST I left the upgrade menu active by default in the last build, so had to fix that. I also made the Anthill register as an obstacle for pathfinding, along with adjusting some other pathfinding parameters (not sure if they actually do anything, we'll see).
    Read full article on Community Announcements (TURBOBRAIN AERN)
  • Patch NotesOfficial

    Fixed missing characters in some languages, some other minor fixes.

    Patch Notes 0.04.02 January 8th, 2:05AM EST 豆腐を取り除いた (removed tofu) / fixed missing characters in some languages' fonts. Set default audio levels to 50% Increased maximum font size for upgrade descriptions (mainly for Chinese characters, which were almost too small to read).
    Read full article on Community Announcements (TURBOBRAIN AERN)

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