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Click and Conquer

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Click and Conquer screenshot 1
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Click and Conquer

SOCKHOUSE STUDIOS · Published by SOCKHOUSE STUDIOS · Official site ↗

Very Positive — 93% positive (2,493 reviews) · 13 achievements

Last updated 30 Sept 2026

Click and Conquer is a short, relaxing incremental game. Drop bombs through the fog of war, uncover hidden enemies, collect rewards, and spend currency to boost passive income, increase bombing power, and unlock new maps.

DJCTQ 6
-40%

£2.03

£3.39

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£2.03£3.39

Price history

4 Sept 2026Lowest: £2.03 · Highest: £2.037 Oct 2026

Simulation, Strategy, Casual · 2025 · More under £5 games

Dive into Click and Conquer, a relaxing incremental strategy where you drop bombs through foggy maps, uncover threats, and grow your passive income.

About this game

Click and Conquer is a short, relaxing incremental experience. Drop bombs on a grid of hidden enemies and use the rewards you earn to increase your power.

Drop bombs onto concealed enemies to earn currency.

Spend your currency to boost passive income, increase bombing power, and unlock new maps.

Explore over 12 maps of increasing size and reward as you expand your bombing campaign.

Prestige and reset your progress in exchange for powerful, permanent upgrades—including a devastating nuclear bomb.

FEATURES

  • Satisfying incremental progression.

  • A short relaxing experience. (~2-4 hour to complete)

  • 2 skill trees to progress through and upgrade your abilities and economy.

  • 12 maps to unlock and level up.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: 10
  • Processor: 2 GHz
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.3 compatible
  • Storage: 150 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: 10
  • Processor: 2 GHz
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.3 compatible
  • Storage: 150 MB available space

Supported Languages

English, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, French, Italian, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Indonesian, Norwegian, Polish, Portuguese - Portugal, Romanian, Spanish - Latin America, Swedish, Thai, Traditional Chinese, Turkish, Ukrainian, Vietnamese

Latest news

  • AnnouncementsOfficial

    Steam Deck Verified

    Hey all,I never made an official post regarding this, but better late than never. Click and Conquer is now Steam Deck Verified!I got a Steam Deck last year and absolutely fell in love with it, and wanted to make sure Click and Conquer was fully verified.Looking forward to seeing players on the device and hear how it can be improved.Cheers!- Sockhouse
    Read full article on Community Announcements (SOCKHOUSE STUDIOS)
  • AnnouncementsOfficial

    My Next Incremental Game Releases Today!

    Hey everyone,I want to announce that my next incremental game: Mining and Dwarves, is releasing today (August 27th). If you have enjoyed Click and Conquer, and want more incremental fun, please add Mining and Dwarves to your wishlist, and purchase it tomorrow.I appreciate your support, without it I wouldn't have had the ability to work full time on games
    Read full article on Community Announcements (SOCKHOUSE STUDIOS)
  • AnnouncementsOfficial

    UI Improvements

    Hello Everyone,I've been busy back porting UI and Steamdeck compatibility improvements from my next incremental game: Mining and Dwarves to Click and Conquer. This update should make the game more enjoyable to play on Steamdeck, and provides some QoL features to the UI such as font scale options to the settings menu.I also took the time to make some tweaks to the UI to make it a little more polished. Not a complete overhaul, but some components should look a bit nicer.As always, thanks for all the support, reviews, and help with bug hunting. It is a huge help to me as a solo dev! Please keep the bug reports coming, especially if I broke anything or made anything worse with this update.
    Read full article on Community Announcements (SOCKHOUSE STUDIOS)
  • Patch NotesOfficial

    Minor Update 1.4.1

    Hey everyone,I just pushed a small update for Click and Conquer focused on the long-standing windowed mode issue.This update is focused on fixing the long-standing windowed mode issue. I believe this patch should resolve it. If it still happens on your setup, I already know the full fix path, it will just take a bit more development time (and I won’t disappear for another year before handling it).For anyone curious about the technical cause:When a game window matches your monitor resolution, some operating systems automatically treat/optimize it like fullscreen. In Click and Conquer, switching to windowed mode could reset the game window back to the project’s hardcoded resolution (1920x1080). On 1080p displays, the OS would then immediately push it back into fullscreen behavior.I couldn’t reliably reproduce this on my own machines because my monitors are larger than 1920x1080.I’m not yet sure whether this behavior is specific to Godot or not, but please test this update and let me know if you still see the issue.A permanent “fix for all cases” would require changing the project’s base resolution, which requires a bigger UI pass (rescaling/repositioning across the game), so I wanted to get this improvement out to you first.I have some future announcements to follow, but for now thank you for sticking with the game
    Read full article on Community Announcements (SOCKHOUSE STUDIOS)
  • AnnouncementsOfficial

    Incremental Megabundle

    We’re excited to announce that Click and Conquer is now part of the Incremental Megabundle on Steam!If you enjoy relaxing, number go up style gameplay, this bundle includes a huge collection of the best incremental, idle, and clicker games on Steam, all at a discount when you grab them together.👉 Check out the Incremental Megabundle on Steam
    Read full article on Community Announcements (SOCKHOUSE STUDIOS)

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