
Screenshots

Watch trailer on Steam ↗Little Library
BitQuest Studio · Published by BitQuest Studio
5 user reviews — 60% positive (5 reviews)
Last updated 30 Sept 2026
Run your own cozy village library. Recommend books to visitors based on their tastes, manage daily tasks, grow your collection, and build a thriving community around your library.
£4.99
Lowest price we've ever recorded
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Price history
Indie, RPG, Simulation, Strategy, Casual · 2025 · More under £5 games
Manage your own cozy library, grow its collection, and recommend books to visitors in this 2025 indie RPG from BitQuest Studio.
About this game
You have arrived in the quiet village of Maplewood with one goal: bring a brand-new library to life and help a struggling community find its footing again. Funding is limited and every decision matters. To keep the doors open, you will manage resources, grow the collection, and host events that draw the villagers together.
Life in Maplewood extends far beyond the library itself. You can tend a small farm, fish in local waters, explore the Whispering Woods, take part in community projects, and build meaningful relationships with the people who call this place home. From aspiring writers to seasoned travelers, every villager contributes to Maplewood’s revival. As you uncover pieces of the village’s forgotten past, you will shape the future that follows. The Folk Festival is approaching. Can you turn the library into the heart of the community before it arrives?
Features:
• Build and manage the library, growing it from a modest collection into a thriving community hub.
• Expand your shelves with more than 70 books, including rare and collectible titles that boost the library’s reputation.
• Tend a small farm to earn extra income, trade with villagers, and settle into rural life.
• Fish in ponds and lakes to gather resources, complete requests, and support your library work.
• Explore the Whispering Woods and discover the secrets hidden on the village outskirts.
• Uncover Maplewood’s history by expanding the Local History section and piecing together the past.
• Connect with the villagers, build friendships, and pursue romance as you become part of the community.
• Host book clubs and other events that bring the town together and strengthen the library’s role.
• Replay the story for new outcomes, with choices that influence relationships and the village’s future.
Can you build a library that endures and rekindle the spirit of Maplewood?
System Requirements
Will my PC run this? →Minimum
- OS *: Windows® 8.1/10/11 (64bit)
- Processor: Intel Core i3-4340 or better
- Memory: 8 GB RAM
- Graphics: Compatible OpenGL / VRAM 1GB or better
- Storage: 900 MB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Little Library 2.2 Patch Notes
This update focuses on fullscreen behavior, menu usability, and a few small polish fixes.Changes include:Fixed the fullscreen option so it can be turned on and off multiple times without reopening the menuFixed the fullscreen option text so it updates immediatelyUpdated fullscreen option wording to match the rest of the Options menu with consistent ON / OFF labelsMade Escape close the Options menuFixed a typo in Mayor Henry’s opening dialogueThank you again to everyone continuing to play and share feedback on Little Library 2.0.Read full article on Community Announcements (waqas)Patch NotesOfficial
Little Library 2.1 - Shop Window Patch
Little Library 2.1 is now available.This update focuses on improving performance and reducing menu-related stutter, especially for players on older or slower PCs.Changes include:Improved overall shop menu performanceFixed an issue where shop item details continuously redrew even while idleReduced possible stutter after leaving shops or the item menuThank you to everyone continuing to play Little Library 2.0 and share feedback. More updates and improvements are on the way.Read full article on Community Announcements (waqas)AnnouncementsOfficial
Thank You for Supporting Little Library 2.0!
Little Library 2.0 has officially relaunched, and I just wanted to say thank you to everyone who has given the game another chance.Seeing players return to Maplewood, manage their libraries, recommend books to villagers, and spend time with the community has meant a lot to me.This relaunch was the result of going back and rebuilding the systems that originally held the game back so the experience could finally match the vision I had for it from the start.If you’ve been enjoying Little Library 2.0, please consider leaving a Steam review.Reviews make a huge difference for small indie games and genuinely help more players discover the game. Whether you’ve been here since the original launch or are trying Little Library for the first time, your feedback and support mean a lot.Thank you again for being part of the game’s story.Read full article on Community Announcements (waqas)AnnouncementsOfficial
Little Library Relaunch is Here!
Little Library 2.0 is available now.Step into a small-town library where you recommend books, help visitors find what they need, and shape a growing community through your choices.This relaunch delivers a more complete version of the experience, with improvements to how daily tasks, progression, and events come together to support the core loop.Key highlights:Build and manage your growing libraryExpand your shelves with dozens of books, including rare and collectible titlesRecommend books to villagers based on their interestsHost events that help bring the community togetherFarm, fish, and explore beyond the library itselfTake part in community projects and shape Maplewood’s futureMeet, build relationships, and even fall in love with a cast of villagersExperience a cozy management game centered on books, routine, and communityThe game is available now at a 50% relaunch discount.If you’ve been waiting to try Little Library, now is the time. If you play Little Library 2.0 and enjoy it, please consider leaving a Steam review. Reviews make a huge difference for small indie games and help more players find the game.Read full article on Community Announcements (waqas)Patch NotesOfficial
Little Library 2.0 Patch Notes
Hi everyone,In anticipation of next week's relaunch of Little Library and in the interest of full transparency, I wanted to share patch notes for everything that will be changing in the new version.This update focuses on fixing major progression bugs, stabilizing core systems, improving UI/UX, and resolving multiple edge cases that could cause unreliable behavior across gameplay.As you will see, this is a lot...Daily Tasks and Library ProgressionShelving TasksFixed shelving tasks continuing indefinitely after completionFixed shelving not always counting during end-of-day evaluationFixed silent failures when internal counters exceeded expected valuesCompletion now counts when tasks meet or exceed the requirementDusting TasksFixed dusting appearing complete during the day but failing at closingUpdated completion checks to use meet or exceed logicImproved counter behavior to prevent overcount issuesTask State ManagementFixed “one task at a time” lock blocking other actionsAdded failsafe reset for TaskInProgress on library openImproved cleanup between days to prevent carryover bugsLibrary Opening & End-of-DayFixed unreliable library opening interactionReworked end-of-day evaluation to trigger consistently across all pathsFixed cases where sleep/travel skipped evaluation entirelyImproved end-of-day summary stabilityBasement ProgressionFixed basement triggers repeating or becoming stuckImproved stability when transitioning in/out of basement sequencesQuest System FixesFlyer QuestFixed flyer posting not clearing properlyEnsured completion reliably triggersStandardized all interaction pathsVegetable Delivery QuestsProgress now carries across multiple transactionsFixed mismatched variable trackingImproved delivery/quest consistencyQuest Creation SystemPrevented duplicate quests from email/computer interactionsAdded safeguards against duplicate journal entriesFixed repeated triggers spawning duplicate questsDay Progression and EventsDay Count LogicFixed progression relying on...Read full article on Community Announcements (waqas)






