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Spectral Prison

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Spectral Prison

Meow-Ware Games · Published by Meow-Ware Games

2 user reviews — 100% positive (2 reviews) · 11 achievements

Last updated 30 Sept 2026

Escape a prison that rewrites itself with every loop. Search a shifting house where keys never spawn in the same place, survive the Warden's deadly game zones, and unravel a haunting personal horror in this psychological thriller. How many runs will it take to break the cycle?

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£4.59

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £4.59 · Highest: £4.5911 Oct 2026

Adventure, Indie · 2025 · More under £5 games

Navigate the ever-changing corridors of Spectral Prison, where each loop brings new challenges and horrors. Search for keys and survive deadly zones set by the Warden, piecing together your personal nightmare one run at a time.

About this game

SPECTRAL PRISON

THE NIGHTMARE IS REMEMBERING. BREAK THE LOOP.

You wake up in a suffocatingly familiar room. You have no memories only a cold, absolute certainty that you have walked these floorboards a thousand times before. Something terrible happened here, and the house won’t let you leave until you remember what it was.

Spectral Prison is a dense, 1-hour psychological horror experience. Reality is a hand-crafted trap, and your only way out is to navigate a repeating cycle that warps around your actions.

THE RULES OF RECOVERY:

  • The Uncanny Safe Haven: The central house cannot kill you, but it will break your mind. The horror is atmospheric and scripted—walls vanish when your back is turned, objects move on their own, and familiar rooms suddenly render completely upside down.

  • The Lethal Extraction Zones: Safety ends at the end of each loop. To progress, you must plunge into hostile outer locales to hunt down vital story keys. In these zones, The Warden is actively hunting you. If you are caught, you die.

  • The Troll Room Gauntlet: Integrated into every single loop is a psychological choke point. You are trapped in a room flooded with hundreds of deceptive, counterfeit keys. You must master the spatial rules, keep your head, and isolate the one true path to advance.

  • Natural Atmosphere Over Cheap Scares: No artificial jump-scares or flashing lights. Every ringing phone, shifting corridor, and surreal layout change is meticulously designed to build pure, natural dread as the truth of your past begins to unravel.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Processor: i5 4570k
  • Memory: 4 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 1050ti
  • DirectX: Version 11
  • Storage: 385 MB available space

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    The Warden is Overpaid!

    Hey everyone,After looking closely at the game’s pacing, the reality shifts in Spectral Prison have become much faster and tighter. A full run now clocks in at a dense, high-intensity 1 to 1.5 hours.Frankly, with the loops running this efficiently, the Warden is doing way less work, so it's time to cut his salary.To keep things competitive and fair for a shorter, punchier horror experience, I am permanently lowering the price of Spectral Prison from $9.99 to $4.99.No filler, no walking simulator fluff, just a system-driven nightmare. If you haven't faced the Troll Room gauntlet yet, now is the perfect time to jump in.If you survive, please leave a quick review on Steam! It helps an independent developer immensely!
    Read full article on Community Announcements (Moonlight Reaper Hien)
  • Patch NotesOfficial

    Spectral Prison 1.21

    The warden has been caught forging transfer documentation for prisoners. Prisoners in the second forest will now be returned to the correct forest prison upon release from confinement.
    Read full article on Community Announcements (Moonlight Reaper Hien)
  • Patch NotesOfficial

    Spectral Prison 1.2

    I've watched many play and many struggle with the difficulty. But that era is over and now those who have successfully beaten the wardens game can now brag to the future generation of escapees. I have negotiated with the warden on some new features. It didn't cost much.....some of the fluff from the trickster, one of the batteries from grated moon, a page from the book of the remember, one serving of the diabolical mac, and a weeks worth of the nut chasers nuts, but here are the changes. New features:Easter egg returns An old easter egg returns to the prison. Don't worry you can find this one fairly easily. The poor guy may have been trapped in the demo dimension, but I've restored his history.Pick up keys now have audioThe bugs flying out of the keys now give away their location, but you have to be near to hear them.Upgraded sixth sense - David now can feel the warden's gaze and the ghostly presence of the other entities near. The wardens now have a sound when they lock on youThe ghosts will now exert an audible pressure when near their presence.
    Read full article on Community Announcements (Moonlight Reaper Hien)
  • Patch NotesOfficial

    Spectral Prision 1.1.01

    Updated the lighting system on the new easter eggs. The warden in charge of the lights was thrown into his own prison now.
    Read full article on Community Announcements (Moonlight Reaper Hien)
  • Patch NotesOfficial

    Spectral Prison v1.1

    It's been almost a week since the veil to the prison was breached and you all have been able to follow David's Journey. Thanks to the community response a new feature has been updated for the key pickups.New FeatureKeys in the safe zones will now have a audible pickup sound for more immersion.New ChangeThe Main Menu has been updated to display the hidden objects you find are taken with you back and displayed on the Main Menu.NoteDuring the gameplay, some of the hidden objects look like they disappear when you find them for the achievement, but appear back later in other loops. This is by design since you are stuck in an endless loop and the actions performed during the last loop still aren't known during the rewind. Don't worry though. The first time you grab the item, it will be checked off on steam as achieved.
    Read full article on Community Announcements (Moonlight Reaper Hien)

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