
Screenshots

Watch trailer on Steam ↗Nuckelavee
Peatfire Games · Published by Peatfire Games
3 user reviews — 100% positive (3 reviews) · 5 achievements
Last updated 30 Sept 2026
You awake in the night to a foul smell. Your crops wilt, livestock perish. He has risen. Find the artifacts, break the curse, save your home.
£4.29
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Price history
Action, Adventure, Indie, Strategy · 2024 · More under £5 games
Explore the eerie landscapes of Nuckelavee, where strategic artifact hunting meets thrilling adventure. As crops wilt and livestock perish, your mission is clear: find the artifacts to break the curse and save your home in this unique blend of action and strategy from Peatfire Games.
About this game
Nuckelavee is an abstract, indie horror game based on Scottish folklore, history and the Gaelic language. You must find ancient artifacts scattered across a procedurally generated island and remove the curse placed upon them.
Explore the island, find books, notes, music and artifacts left behind, they may help you in your task or tell you a story.

Solve the puzzle that locks in the curse. Do not allow them to be tainted again!

Evade! You may not have many weapons in your arsenal. Avoid Nuckelavee at all costs!
The game does not currently support saving progress, it is intended to be played as each play is a new run. This may change as player feedback indicate they want it.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: i5-6300HQ
- Memory: 4 GB RAM
- Graphics: GTX 970
- DirectX: Version 11
- Storage: 500 MB available space
Recommended
- OS: Windows 10
- Processor: i5-1135G7
- Memory: 8 GB RAM
- Graphics: GTX 1050
- DirectX: Version 11
- Storage: 1 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Music Update
Updates Added new title and gameplay chase music by Yeol Music. Added fresh water detection so you can evade Nuckelavee in fresh water. Updated splash screen. Nuckelavee AI tweaksRead full article on Community Announcements (Peatfire)Patch NotesOfficial
Summer 2026 Update
Base GameUpdated engineAdded builds for all PC platformsLighting changesPlayerIncreased jump powerNPCsVarious NPC updatesNuckelaveeDetection now accounts for lantern state and crouching across all checks. Lantern on = spotted from far; lantern off = short range only; crouching reduces both, with a tighter always-detect bubble at close range.Added sound/light detection layer - if the player is moving (footsteps) or has the lantern on, Nuckelavee can hear/see them at medium-close range without needing to face them directly.Chase now persists after losing sight - Nuckelavee heads to the last known player position for several seconds before giving up and returning to patrol.Nuckelavee screams once when first spotting the player; resets when the chase is abandoned so it fires again next encounter.Speed increases aggressively as Nuckelavee closes in on the player.Gramophone interaction now plays an attack animation and pauses before turning it off, rather than instantly disabling it.Player knockback now pushes away from Nuckelavee's position instead of always in world-XNuckelavee turns to face the player directly while chasing rather than only following the nav path direction.PuzzlesFixed unintuitive puzzle movement.Puzzle makes more “sense” now, line up the markers in a line at the right rotation and you complete them.Read full article on Community Announcements (Peatfire)Patch NotesOfficial
Removed Festive Event
The Christmas/Festive event has ended - with an extra week live. Happy New Year from Peatfire Games!Read full article on Community Announcements (GaMac)AnnouncementsOfficial
Merry Christmas
Happy Holidays from Peatfire Games! During the rest of the month, it will snow in-game and the statues wear little santa hats. Merry Christmas and Happy new year!Read full article on Community Announcements (GaMac)Patch NotesOfficial
Patch Notes - 30/11/2024
Fixed grabbable item not working bug Send bugs to: peatfiregames@outlook.comRead full article on Community Announcements (GaMac)






