
Screenshots

Watch trailer on Steam ↗Satelital
Miguel Dorta · Published by Spectral Orbit · Official site ↗
Last updated 30 Sept 2026
A rule-discovery puzzle game where you place alien symbols on a grid. Uncover their logic as you journey through an atmospheric solar system.
Adventure · 2026 · More free games
Navigate the atmospheric solar system of Satelital by deciphering alien symbols on grids. Each placement reveals new challenges and secrets in this unique puzzle-adventure from developer Miguel Dorta.
About this game
Satelital is a rule-discovery game about solving alien puzzles through observation and experimentation.
Travel between six celestial bodies, each featuring a unique set of rules. Place symbols on a grid and study their interactions to learn how they work. Each puzzle introduces a new idea and expands on what you've learned before, without lengthy tutorials or explicit explanations.
Listen to a calm ambient soundscape as you explore the cosmos at your own pace.
Features
Open Exploration
1 moon, 1 star and 4 planets that can be visited in any order
Over 120 Handcrafted Puzzles
Each bringing a new idea that builds on the last
4-6 Hours
A compact puzzle journey that respects your time
Original Soundtrack
Atmospheric ambient music for concentration

System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7
- Processor: Intel i3-6100 / AMD Ryzen 3 1200, FX4350
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 1050 Ti / AMD Radeon RX 570
- Storage: 1 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: Intel i5-4590 / AMD Ryzen 5 1500X
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 1070 / AMD Radeon Vega 56
- Storage: 1 GB available space
Supported Languages
Latest news
Patch NotesOfficial
2000+ Players and a New Update!
Over 2000 people have played the demo already! Thanks for all the latest feedback! I’ve just pushed a small update with a few fixes and improvements:Fixed gamepad left stick cancelling zoom in some casesTweaked puzzle zooming UX based on feedbackFaster initial loading timeFixed a few bugs when switching from gamepad to keyboardChanged the VSync presentation mode to avoid frame pacing issues on some GPUsFixed a VK_ERROR_DEVICE_LOST crash that could happen after playing for a while I can also announce that I’m working on a performance mode for lower-powered devices. It’s not ready yet, as it’s a bit tricky to find the right balance between performance and visuals. I want to make sure it still provides the best experience possible.Read full article on Community Announcements (migue)AnnouncementsOfficial
Satelital is Ready for Steam Deck
I love playing games on my Steam Deck, so I really wanted Satelital to feel great on it too.I've spent a lot of time optimizing the game for Steam Deck and it runs now at a smooth 60 FPS. On the Steam Deck OLED you can also lock it to 72 FPS for an even smoother experience.The entire game is playable with the built-in controls, including exploring the solar system, navigating menus, and solving puzzles. The UI and text are also designed to work comfortably on the Deck's screen.If you prefer playing on a handheld, I hope you'll give it a try!Read full article on Community Announcements (migue)Patch NotesOfficial
New Update: Smoother Performance, UX and more
Just pushed a new update addressing some of the most common feedback from the demo. Thanks everyone who took the time to play and share their thoughts!Improved cursor lag and frame pacingBetter scroll accelerationMusic now starts playing before the game finishes loading, so you get some feedback on older hardware while the game is still starting upTweaked edit timeouts to avoid unwanted editsFixed a bunch of other minor UX and visual issuesReally appreciate all the feedback so far. It’s been very helpful in polishing the demo!Read full article on Community Announcements (migue)Patch NotesOfficial
Satelital Update: Improvements Based on Your Feedback
Thank you to everyone who has been playing the demo and sending feedback. I've been reading through your comments and working on improvements based on the things that came up most often.This update includes:Added an easier way to focus into puzzles (see video below)Removed cursor latency when using VSyncIncreased the maximum zoom levelTweaked scroll zoom accelerationImproved UX and input promptsFixed various art issuesImproved frame pacingPerformance improvementsFixed Vulkan compatibility with some AMD GPUsIf you've already played the demo, I'd love to hear how these changes feel. You can leave a comment here or join the Discord and share your feedback directly:https://discord.gg/ChuNWuj3Z2Thank you for helping me improve Satelital. Every bit of feedback makes a difference.Read full article on Community Announcements (migue)AnnouncementsOfficial
Satelital Demo now available!
The demo is now available to everyone on Steam.It includes two complete worlds and around an hour of gameplay. Your save data and achievements will carry over to the full game.I've been working on Satelital for a long time and it's great to finally have the demo out there. Give it a try and let me know what you think!Satelital is coming to Steam on November 13, 2026.Read full article on Community Announcements (migue)






