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Infinite Zombie Tide

Screenshots

Infinite Zombie Tide screenshot 1
IZT trailerWatch trailer on Steam ↗

Infinite Zombie Tide

LZYX · Published by LZYX

Content notice: Contains intense violence, bloodshed and gory scenes

Last updated 30 Sept 2026

Zombies, zombies, zombies. Fortunately, we still have guns to protect us and turn these zombies into resources in our backpacks.

Early AccessDJCTQ 14

£0.89

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £0.89 · Highest: £0.8910 Oct 2026

Adventure, RPG, Strategy, Early Access, Casual · 2024 · More under £5 games

Navigate through a world overrun by zombies as you blend strategy and survival in this unique RPG. Use your wits to protect yourself and convert the undead into useful supplies, all while exploring an early access adventure filled with casual gameplay.

About this game

Infinite Zombie Tide is a third-person survival shooting game that combines survivor and RPG. How long can you examine in front of an endless tide of corpses?

【Game Features】

1. Zombie drop system

Obtain more powerful and higher-quality weapons by continuously killing endless zombies. Develop a survival strategy, save supplies dropped by zombies, and use them at the right time.

Collect bullets dropped by zombies to avoid being surrounded by zombies with an empty magazine.

2. Backpack system

Understand your weapons more intuitively so that you can deal with the zombie army more skillfully.

Organize your backpack so you have room for your favorite weapons.

3. Subsequent updates

Drops that are more conducive to survival.

More types of firearms.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10/11 64-bit
  • Processor: Corei5-8400、Ryzen 5 1600
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 1060、RX 580
  • Storage: 2 GB available space

Supported Languages

English, Simplified Chinese, Korean, Japanese

Latest news

  • AnnouncementsOfficial

    Two Lost Years:A Part-Time Rookie Developer's Apology and Total Game Refactoring

    Upgraded GraphicsFirst of all, following up on our previous visual updates, the complete refactoring of the game has successfully elevated the in-game visuals to a whole new level:Left: The all-new remastered visuals after refactoring.Right: The legacy version.All-New Game Mechanicsnlike previous game content, this refactoring introduces three brand-new, distinct weapons. They will form the foundation of a self-contained Roguelike system engineered entirely around the management of "bullet" resources.And that’s not all—stay tuned for even more upcoming content!An Apology for the Two-Year HiatusAs I confessed in the summary and subheaders, the past two years were filled with countless objective challenges due to a demanding day job and my own zero-experience trial and error. For a while, I almost felt that I couldn't turn this into a truly proper game.However, these difficulties should never be an excuse for a developer to give up. Every single player comment and all your patience reminded me that I couldn't just walk away. That is why I chose to spend these two years in isolation, completely refactoring the game. Today, I am proud to return to you all with a brand-new Infinite Zombie Tide.
    Read full article on Community Announcements (LZYX)
  • Patch NotesOfficial

    November 28 patch notesBug fixes

    Bug fixes
    Read full article on Community Announcements (LZYX)
  • Patch NotesOfficial

    November 28 patch notes

    Optimized the performance of glowing objects in the game, and now glowing objects are closer to reality. Added an eye glow effect to zombies, making it easier to target zombies in the dark
    Read full article on Community Announcements (LZYX)
  • Patch NotesOfficial

    November 20th Patch Notes

    Fix display bugs (including zombies, firearms, and dropped objects invisible bugs)
    Read full article on Community Announcements (LZYX)
  • Patch NotesOfficial

    Updated instructions on November 16

    Adjusted the in-game lighting to display the zombie attack wave UI
    Read full article on Community Announcements (LZYX)

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