
Screenshots

Watch trailer on Steam ↗Rivals Hover League
EF Games · Published by KRAFTON, Inc. · Official site ↗
Last updated 30 Sept 2026
'Rivals Hover League' is a vehicular arena combat game where players battle in arenas across the galaxy using hover vehicles with various abilities. Join your teammates and show off your skills - hover, boost, shoot your way to become the MVP!
Action, Indie, Simulation, Casual, Racing · More free games
Engage in intense vehicular combat as you pilot hovercrafts and unleash unique abilities in Rivals Hover League. Join teams to outmaneuver foes and claim victory in cosmic arenas.
About this game
BE PART OF OUR COMMUNITY

About the Game


Fast. Fierce. Frictionless.
Step into Rivals Hover League, the official vehicular combat sport spreading across the stars.
As a pilot, you’ll take control of a hover vehicle, dominate the arena, grow with your team, and rise to legend.
Outplay your rival — Hover, Boost, Shoot Your Way to MVP!

Forget the ground. Out here, motion never ends.
Control your hover as it glides, drifts, and blasts through the arena with gravity-defying boosts, high-flying jumps, and precision braking.
Every vehicle feels like a real machine with weight, friction, and impact you can feel.
Every shot, every turn, every second. It all starts at your hands.

Form a squad of up to four and enter the league.
You can hover alone, but victory? That takes teamwork.
Coordinate with your crew, lock onto your rivals, and push through the chaos together.
Hover the arena together. Make the win yours.

Slice through rivals with speed,
shield your team with brute force,
or disrupt the field with tactical tech.
Select from unique hover classes, each designed with its own edge in combat.
The right Hover in the right hands? That’s your competitive edge.

Rivals Hover League isn’t built for just one way to win.
Each match brings different rules, objectives, and arenas. With them, new strategies and shifting team dynamics.
Adapt fast, play smart, and turn every game into your own kind of victory.

Wishlist now and hop into our official Discord!
Chat with the devs, clash in pilot tournaments, and help shape the future of RHL, together with the community!
We're building RHL with you, one hover at a time!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 or 11, preferably updated to 22H2 or later
- Processor: AMD Ryzen 5 5500 or equivalent, Intel i5-10500E or similar
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 1080, AMD Radeon RX 5700 XT, or equivalent
- DirectX: Version 10
- Network: Broadband Internet connection
- Storage: 9 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 or 11, preferably updated to 22H2 or later
- Processor: AMD Ryzen 5600, Intel i9-10400, or similar
- Memory: 16 GB RAM
- Graphics: Nvidia RTX 3070, AMD Radeon RX 6800, or equivalent
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 9 GB available space
Supported Languages
Latest news
AnnouncementsOfficial
2025 Year Review — Built Together, Growing Together
Hello, everyone! As 2025 comes to a close, we wanted to take a moment to look back at the journey we've shared — and to say thank you for being part of it every step of the way. It's been just over a year since we first said "Hello, World!" with our Steam page launch in November 2024. What started as a simple introduction has grown into something much bigger — thanks to you. ■ 2025: A Year We Built Together 🌱 Early 2025 → Unveiled our official brand logo — shaped by your ideas and feedback → Showcased RHL at Future Games Show {STEAM_CLAN_IMAGE}/45302109/4e76ce8874914355fb2ba57ed7369896cf4250e2.png ☀️ Spring → Participated in Twitch Galaxies Showcase → Hosted our first Dev Q&A session → Released a Developer Interview video → Launched the Dev-Diary series {STEAM_CLAN_IMAGE}/45302109/de486d5f181c75a88012808693ab2310519ce636.png 🔥 Summer → Introduced all playable vehicles, starting with JET → Held our first public Demo (July 25–28) → Shared Demo results and gathered your valuable feedback {STEAM_CLAN_IMAGE}/45302109/f8bd2c5816aab10dcb7ed7738d4465f05d7ac5c9.png ❄️ Fall & Winter → Conducted a language survey — and you answered → Expanded Steam page to support 10 languages → In process for 5 in-game languages {STEAM_CLAN_IMAGE}/45302109/1acaf5b7a426b70dc2dcc1a72a47178e93f317ee.png ■ Your Voice Shaped RHL Looking back, so much of what RHL has become was built with your input. When we first revealed our trailer at Indie live expo, your feedback helped us refine it into something better. When we asked for language preferences, you responded — and we delivered. Our brand logo? That came together with ideas from this community. After the Demo, your thoughts on balance and features have continued to guide our development. From focus group tests to surveys to everyday conversations — your voice has been at the heart of every decision we've made. ■ Behind the Scenes {STEAM_CLAN_IMAGE}/45302109/7839e5def5f5e7ec15c91caab41c9ea47fbea842.jpg {STEAM_CLAN_IMAGE}/45302109/c8deeaa3f193ad1...Read full article on Community Announcements (Micky)AnnouncementsOfficial
🌍 Language Support Confirmed for Launch!
Hello everyone! We've heard you loud and clear since the demo, and we're thrilled to confirm: Rivals Hover League will be supporting total 5 multiple languages at the launch! Many of you asked whether the game itself would support your language after seeing our multilingual Steam page. The answer is yes — and we're excited to share which languages are coming. Languages Planned for Full Release: These languages will feature localized interface and subtitles, allowing you to experience RHL's menus, UI, etc in your native language. Why This Matters Text localization ensures that players worldwide can fully understand and enjoy RHL without language barriers. Your feedback drove this decision, and we're committed to making RHL accessible to racers from every corner of the globe. Wishlist now to be notified when the game launches in your language! 💙 Wishlist: Rivals Hover League Thank you for being part of our journey!Read full article on Community Announcements (Micky)AnnouncementsOfficial
✨ Rivals Hover League Now Supports 10 More Languages!
We’ve expanded our Steam page to support additional languages! Thanks to your feedback, we prioritized the languages you care about most. Now, whether you're saying Bonjour, こんにちは, or Olá, you can now learn about Rivals Hover League in your native language — and we’re excited to welcome more players from around the world. 🌏 New supported languages: French Italian German Russian Japanese Chinese (Simplified) Chinese (Traditional) Turkish Portuguese (Brazilian) Dutch This update is part of our ongoing effort to make RHL more accessible and enjoyable for players everywhere. Thanks again for sharing your thoughts — your feedback truly helps us make RHL better every step of the wayRead full article on Community Announcements (Micky)AnnouncementsOfficial
We’re expanding our languages — tell us yours!
Hey everyone ! We’re getting ready to support more languages soon and would love your input. We’re collecting your feedback across multiple channels, so feel free to share your thoughts on whichever platform you’re most comfortable with ! 🔗 Join the conversation: 💬 Steam Discussion – Tell us your language LINK] 🌐 Reddit Thread - Drop your language LINK] 💫 Discord – React with your flag emoji LINK] Your replies will help us figure out which languages to add next. Thanks for being part of RHL community!Read full article on Community Announcements (Micky)AnnouncementsOfficial
A Quick Note About Developer Responses
Hello everyone!It’s hard to believe it’s already been almost a month since the demo ended.Originally, we had hoped to wrap up internal discussions and share our responses to the feedback and suggestions you sent in around this time. However, after the demo, we also allowed ourselves a brief pause to reset and refocus — so we’ll need just a little more time before we can share those replies with you. 🤣Please know that we’re reviewing all of your feedback carefully, one by one, and rather than rushing out quick answers, we want to respond with thoughtful, well-considered replies.We’ll be back with an update as soon as everything is ready — thank you for your patience!Read full article on Community Announcements (Micky)






