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Hell Dive

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Hell Dive screenshot 1
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Hell Dive

Teacup Games · Published by Teacup Games · Official site ↗

Content notice: MATURE CONTENT DESCRIPTION Hell Dive contains horror themes, gore (such as corpses), depictions of violence, murder, references to alcohol abuse, and references to domestic violence

Very Positive — 93% positive (81 reviews) · 31 achievements

Last updated 30 Sept 2026

Hell Dive is a first-person horror game where you are a Maritime Operative alone aboard a submarine. Sent on a mission to revive an abandoned deep-sea colony, you uncover dark secrets as terrifying and deadly horrors await in its depths

DJCTQ 16Full Controller Support

£6.69

Lowest price we've ever recorded

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Price history

4 Sept 2026Lowest: £6.69 · Highest: £6.699 Oct 2026

Action, Adventure · 2025 · More £5 - £15 games

Embark on a chilling journey as a lone Maritime Operative aboard Hell Dive, a first-person horror game where every shadow conceals a threat in the depths of an abandoned colony.

About this game

Far beneath an icy ocean, Maritime Operative Daniel awakens alone aboard his submarine. His mission to revive COLONY 1265, an abandoned deep-sea mining and research facility, takes a deadly turn as reactivated systems unveil fragments of its haunting past.

Guided only by VIRGIL, his AI companion, Daniel must navigate seven interconnected facilities scattered across the ocean floor, each step bringing him closer to a chilling truth hidden in the darkness. But some horrors are better left buried - something watches, something waits. Descend into the unknown. Revive the colony. Unearth the truth. And remember - survival is expected.

Game Features

  • Dive into the depths of the Arctic in this first-person horror game.

  • Explore the deep-sea facilities in your submarine.

  • Uncover the mystery of why the facilities were abandoned in the first place.

  • Gather resources, and interact with the environment to complete your mission.

  • Avoid dying from drowning, fire, suffocation, and attacks from monsters and unknown lifeforms.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel Core i3-2100 | AMD Phenom II X4 965
  • Memory: 4 GB RAM
  • Graphics: 256mb Video Memory, capable of OpenGL ES 2.0
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Additional Notes: 720p @ 30 FPS

Recommended

Recommended:
  • OS: Windows 10
  • Processor: Intel Core i5-2550K | AMD FX-8370
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTS 450 1GB | Radeon HD 5770 1GB
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Additional Notes: 1080p @ 60 FPS

Supported Languages

English*, Danish, Portuguese - Brazil
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Hell Dive - Major Update 1.3.1.15 Now Live

    Greetings, Maritime OperativesUpdate 1.3.15.1 is a major patch for Hell Dive. Now with our first step into localization, but also bringing new and improved settings and display possibilities, from windowed to 32:9. On top of that, a lot of general bug fixes and even more polish. Here at Teacup Games, we're nail-bitingly excited to see how you play."My goal with this update was to bring localization to our Brazilian players first - as a thank you for their support. Going forward, I'll do my best to bring even more players in. Update 1.3.15.1 makes Hell Dive an even more intense and memorable experience." - Thomas-Bo, Game DirectorUpdate 1.3.15.1 - Highlights, Fixes and Tweaks:LocalizationSubtitles added for Danish and Brazilian PortugueseNew fonts for menu and in-game UI supporting 62 languagesIn-game language toggle addedWorld & GameplaySubmarine: Fixed memory leakSubmarine: Blue button (switching between camera and message) in main control panel is back in actionSubmarine: Camera can no longer move behind note viewSubmarine: Airlock activation updatedSubmarine: When the Sea Monster draws very close to Ol'Porky, you'll hear and feel it in the hullSubmarine: Intro and main sub text typos correctedFacility X: Murderer scare event addedFacility X: Fixed fire achievement not triggering correctlyAchievement: "Resurrection of Ol'Porky" no longer tied to oxygen - fuel onlyFacility X: Ladders missing on post-game revisit are now restoredFacility X: Trolley repositioned to improve pathingFacility X: Fixed audio placement of glass vialsFacility X: Minor Cerberus event addedFacility X: Daniel in the Basement updated to unchained versionFacility X: Gamebreaking fix - generator running out no longer breaks the gameFacility X: Breath sounds now play correctly in all cold areasFacility X: Fixed ice movement speed normalizedFacility X: Chase music now fades out correctlyFacility X: Fixed Lambert dialogue triggering on facility re-entry after clearDisplay & SettingsScreen resolution...
    Read full article on Community Announcements (Mister_Teacup)
  • AnnouncementsOfficial

    Ninth Development Log: Viva o Brasil! We heard you.

    Greetings, Maritime Operatives from Brazil…This one's specifically for you. What started as a community moment — watching Alanzoka and his crew dive into the frozen depths aboard Old Porky, our beloved old sub — turned into something we couldn't ignore. The screams were there. The tension was there. But the words? They were missing. So we listened. And we got to work.Our next update is coming very, very soon. Some might even say Monday, June 1st. It's a big one, and it's got a little something for everyone:Brazilian Portuguese localization — for the amazing community that made this happenInverted Y-axis support — you know who you areNew minor scares — small, fun, and mean-spirited in the best way32:9 ultrawide resolution support — for those of you living in the wide lifeGraphical optimizations — smoother dives, less chop...and also Danish will be supportedViva o Brasil! Thank you for going deep with us. See you on June 1st.What language should we add next?
    Read full article on Community Announcements (Mister_Teacup)
  • Patch NotesOfficial

    Hell Dive - Major Update 1.3.0.0 Now Live

    Dear Damned Divers!It took time, but we're finally here. Update 1.3.0.0 is a major patch for Hell Dive, bringing new features, a large audio overhaul, general bug fixes and a lot of added polish. It’s been quite the ride. This update went several weeks beyond the original plan, due to extensive testing and iteration on the new audio, systems and design changes to get this update ready to ship. Sometimes development simply needs more time to brew. No matter how much it takes the breath out of you while getting there. In the end it's all worth it. The Teacup team is nailbiting excited to see how you take the new design to heart. "The goal for me with this update, was to subtly increase tention from the start and introduce larger cosmic existential vibes through the audio, especially while the player is truely alone in the Submarine and the colony. With Lambert in Facility 4 to set the lonely vibe, the introduction of oxygen, and a entirely new audio landscape, the hope is that Update 1.3.0.0 make Hell Dive an even more intense and memorable experience" - Thomas-Bo, Game Director on Hell Dive.Highlights, Fixes and Tweaks:Oxygen SystemOxygen system fully integrated.As the Submarine pilot of Ol'Porky, you must now manage how much air you have.Oxygen meter displays color-coded warning as the air runs low.When crashing or being attacked by the big sea monster, small visible air leaks appear from the oxygen meter to indicate level of damage.Oxygen depletes constantly while traveling between facilities.Entering a facility area rapidly restores oxygen to max.Star-of-War now drain oxygen with attached to the Ol'Porky submarine. Get rid of those beautiful jellyfish quickly.World and GameplayLambert is now fully integrated to Facility X with animation, VFX and audio. This is a point of no return for the player. All ye who enter - Beware.Fixed missing elevator door collider that could kill the player or hard-lock the game.Facility X no longer light up in Ol'Porky before entering ...
    Read full article on Community Announcements (Mister_Teacup)
  • AnnouncementsOfficial

    Eighth Development Log: Shiin Time is Over

    Greetings Damned Divers,We’re back with our eighth development log, a pivotal point for both the team and me. For a long time, I’ve been up at night, writing down ideas for the alternative ending and everything leading up to it for you to get the best experience. One night, I realized that the game itself was actually screaming for a completely new final ending. This felt like the best way to experience Hell Dive… enjoying and fearing it to the fullest.Together with my Level Designer and Game Designer, we’ve built a chain in the game that leads most of you to a new ending, along with some minor fun puzzles. This new experience gives me goosebumps just thinking about what’s in store.DANGER AHEAD: Prepare for unexpected scares, deeper lore and a new layer of dread in the “new and improved” Hell Dive.As the headline says, inspired by the Japanese word *Shiin, we’re back, and we will come with regular updates now that the path is set. This new ending is a huge add-on, so we’ll be releasing larger updates on Steam for everyone to enjoy.An Update coming out? Yes reallyThe first update is set for the end of this week, featuring improved sound by Christian Perruchi and Luis Monrocle (known from Post Trauma, Star Trek Online, and Silent Hill: Ascension) plus a new “Suffocating” mechanic designed to bring more tension in the Submarine. * Shiin is a Japanese word meaning “complete silence”. To me it also represents how silence can carry many sounds. - Thomas-Bo, Game Director of Hell DIve
    Read full article on Community Announcements (Mister_Teacup)
  • Patch NotesOfficial

    Patch Notes v1.2.6.2 - Hotfix

    This patch addresses an issue where memory cards loaded in power stations would disappear if the player left the facility without retrieving the card and returned later. With this update, memory cards will persist in power stations, ensuring they remain available for retrieval.
    Read full article on Community Announcements (MadsFS)

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