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Ellingby House

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Ellingby House screenshot 1
Ellingby House Gameplay Launch Trailer trailerWatch trailer on Steam ↗

Ellingby House

Jepfore Games Ltd. · Published by Jepfore Games Ltd. · Official site ↗

Very Positive — 90% positive (84 reviews) · 11 achievements

Last updated 30 Sept 2026

Corporate collapse, financial crisis, a ransomware plague... and you have become trapped! The crumbling head office of J.R Holder & Sons will ensnare you in a mystery. Interact and navigate between rich, detailed 360° panoramas, while using items to uncover the story in Ellingby House.

Free to PlayDJCTQ 101 DLC available ↗

Free

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Adventure, Free To Play · 2025 · More free games

Discover the secrets of Ellingby House by interacting and navigating through its detailed 360° panoramas as you piece together the mystery of a corporate collapse trapped inside.

About this game

"This is going to be bigger than 2008..."

It's a gloomy night on September 15th, 2025. You start the night shift as a security guard at Ellingby House, London. The once pristine head office of J.R Holder & Sons now suffers from repeated intrusions, neglect, and all the signs of corporate mismanagement. The building should be empty due to much needed renovations, but something is not quite right upon your arrival...

"Many today are waking up to their computers locked..."

The news gets worse every day. A ransomware trojan is infecting computers globally, a major scandal is erupting in Westminster, and nationwide protests are now a regular occurrence.

Gameplay:

Ellingby House is a first person point-and-click puzzle adventure. You'll explore the building by navigating between high resolution pre-rendered 360° panoramas, picking up and inspecting items, and interacting with mechanisms and computers.

Special Requirements:

We recommend playing Ellingby House on a desktop PC or laptop with a 16:9 screen. Other aspect ratios will work though with some pillarboxing / letterboxing. Please make sure you have graphics hardware supporting OpenGL 4.4 or later. Ellingby House makes use of sound and colour in some puzzles and may not be suitable for those with hearing impairments or colour blindness.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: 64-bit Windows® 10 or later
  • Processor: 64-Bit Dual-Core 2.0 GHz or better, AVX support
  • Memory: 2 GB RAM
  • Graphics: At least 2GB VRAM, OpenGL 4.4 or later
  • Storage: 6 GB available space
  • Additional Notes: We recommend playing on a 16:9 FullHD capable screen at a resolution of 1920x1080. Other resolutions are possible but will introduce letterboxing/pillarboxing to accommodate. Note: there are reports of black screens on the Nvidia GTX 765M and 950M graphics cards due to driver bugs. Please switch to Intel Integrated Graphics if your iGPU supports OpenGL 4.4 or later.

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Patch notes for v1.4

    Bugfixes: Menu credits: now skippable with ESC. Fixed a division by zero in volume change. Fixed target volume levels when ducking and switching to menu. Fixed a timer bug when the car park fan starts Fixed a sound panning bug where sound that should start at a particular pan suddenly jumps from centered to correct position Fixed a bug when loading the scene id. Fixed a bug where a benign OpenGL could cause a crash to desktop. Fixed a bug where leftover GL_UNPACK_* state could corrupt the menu screen. Fixed a bug where the video player and item inspector would render a zeroed or uninitialized ycbcr frame, displaying green when it should be black. Fixed a problem in the video player where frames could be displayed before being completely decoded. Fixed an off-by-one bug when the item inspector loads frames Fixed a problem where clearing textures misused the level in glClearTexImage. Fixed a problem where glTextureParameteri's level could be incorrect. Fixed a problem where an unsupported VSync mode set using SDL_GL_GetSwapInterval could cause a crash to desktop. Now it reverts to a sensible mode or fails gracefully. Fixed a buffer overrun in semantic maps Improved robustness of the teardown when quitting Fixed a minor ui bug in user notes in computers when making a new note Fixed a problem generating the random aux terminal code. Improved robustness of the safe-dial logic. Removed some duplicated unreferenced assets.
    Read full article on Community Announcements (Jepfore Games)
  • AnnouncementsOfficial

    Free To Play Soon

    Our next game is in development, but in the meantime we will be making Ellingby House free to play on Steam (no ads of course!) to bring in more players and get more reviews. Thank you to all our customers following our release in early 2025, thanks to everyone who wishlisted, and thanks to all the reviewers so far for their praise. Your valuable feedback will help shape our design decisions in our next title!
    Read full article on Community Announcements (Jepfore Games)
  • AnnouncementsOfficial

    Merry Christmas

    Read full article on Community Announcements (Jepfore Games)
  • Patch NotesOfficial

    v1.3.3 Bugfixes and improvements

    Fix typo in Jasper laptop email. Set subtitles to on by default. Improved the performance of the magnifying glass lens shader. Fix potential uninitialized texture bug in videos. Fixed a top floor view where control room door would appear closed when it should be open. Fixed a top floor view where the key should not appear in the door. Added a couple of extra hints in reception emails. Added camera hint on MCI level safe.
    Read full article on Community Announcements (Jepfore Games)
  • Patch NotesOfficial

    v1.3.2 Bugfix release

    Fix for some computer applications not scaling correctly on high DPI screens or above HD resolution. Fix for infinite loop when switching to unsupported resolutions.
    Read full article on Community Announcements (Jepfore Games)

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