Skip to content
Geeky Alien
ELSEWHERE

Screenshots

ELSEWHERE screenshot 1
ELSEWHERE Trailer trailerWatch trailer on Steam ↗

ELSEWHERE

Monostar · Published by Monostar

Last updated 30 Sept 2026

Created out of boredom by an abstract entity known as Epsilon, you find yourself in a bizarre non-Euclidean maze. You must rescue all the denizens who have become lost in the maze. Oh, and there's weird monsters too.

Free to PlayComing SoonDJCTQ 14

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Adventure, Indie, RPG · More free games

Navigate the perplexing twists of ELSEWHERE, an indie adventure where your choices shape the fate of trapped beings. Encounter bizarre monsters and solve puzzles in this unique RPG experience from Monostar.

About this game

DISCLAIMER: This game is still very early in development. Gameplay and visuals will undergo heavy changes. The final game will have lots more NPC's and areas, not to mention it will look far better than it does now.

ELSEWHERE is an offbeat surreal comedy inspired by the weirdcore style and games of the early internet.

EXPLORE THE MAZE

There are many sections of the maze created by Epsilon, each with their own unique style and atmosphere!

Different kinds of items are found in each area. Some areas are complex, non-Euclidean and generally confusing to navigate, so you may need to plan out your journeys in advance. Don't get lost!

EPSILON

The charming overbearing entity who created you out of boredom! He's always watching you no matter where you are in the maze, not to mention he also gives helpful advice if you get stuck at any point!

His personality leaves something to be desired... While being a generally helpful and friendly entity he's also a bit of a joker. Watch out for his unusual antics, sometimes he does things that disrupt your journey, he seems to think its really funny.

MEET THE DENIZENS

Epsilons previous creations, also known as denizens. There are many denizens to meet and talk to, some will ask you for things and others will give you things. The denizens are lost in the maze, you must find them. Once you find a denizen they are brought back to the start of the maze where you are free to talk, trade, and buy items from them! Some denizens will give special quests to you that could require you to get them a certain item from a dangerous part of the maze.

DUSKFALL

Here be monsters! After a certain amount of time passes dusk will fall and it'll get dark. Once it does you'll find yourself in an unfamiliar part of the maze. Every time dusk falls, a different monster will appear and begin to hunt you down.

Each monster has it's own unique behaviour system, some stalk you, some chase you, and some can even use mind-bending tricks to their advantage.

Epsilon honestly has no idea where the monsters came from or what they are, they're the one thing here that he didn't create.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64 bit
  • Processor: Intel Core i5-750, 2.66 GHz
  • Memory: 4 GB RAM
  • Graphics: Nvidia 460
  • Storage: 5 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 11 64 bit
  • Processor: Intel Xeon E5620
  • Memory: 8 GB RAM
  • Graphics: Nvidia Quadro K2000
  • Storage: 5 MB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Alpha 1.3 Patchnotes

    CHANGES: Post processing changes. Grabbing items has been replaced with holding items. Items no longer collide with the player. You drop your held item when you die. (doesn’t apply to inventory) Moved to Universal Render Pipeline. (More flexible renderer) Wave animation when interacting with NPC’s. Changed sizes of some items. Player model. Player facecam in some dialogue moments. Death cam & ragdoll. NPC’s now have a ‘first time’ dialogue. Dialogue has been improved for most NPC’s. Some NPC’s have ambient/idle sounds. Slight Breach visual redesign. Breach AI improvements. Breach is faster. Moved Breach to a new area. (First left after the library) FIXES: Player can no longer fly on items. Fixed map geometry in some areas. Epsilon now appears correctly in the pillar room.
    Read full article on Community Announcements (Estran)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.