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Alix

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Alix screenshot 1
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Alix

Olivier PIERRE · Published by Olivier PIERRE

Last updated 30 Sept 2026

In this pixel-art Zelda-like, explore the Auralia archipelago and embody powerful guardian animals to solve puzzles, fight evil forces, and rescue your missing sister. The animals are the true heroes of this adventure.

Free to PlayComing SoonDJCTQ 6Full Controller Support

Free

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Action, Adventure, Indie, RPG · More free games

Embark on a pixel-art adventure across Auria’s archipelago, embodying powerful animal guardians to rescue your sister. Solve puzzles and battle foes in this unique Zelda-like experience from Olivier PIERRE.

About this game

Alix is ​​a 2D adventure game inspired by classic Zelda-like games, with a retro pixel art style.

You play as Romain, a teenager who wakes up after a strange nightmare to discover that his little sister, Alix, has mysteriously disappeared, along with the island's animals. His journey will take him to the forgotten islands of the Auralia archipelago, a world filled with secrets, ancient legends, and mysterious creatures. He will have to use the abilities of the guardian animals, which are much more than companions: they are the true heroes of the adventure. The player can embody these creatures, each endowed with unique powers, to explore the archipelago, solve puzzles, and fight the forces of evil. Without them, progress is impossible: they are at the heart of the gaming experience.

Throughout your adventure, you will have to:

  • Discover and take control of the guardian animals, each endowed with special abilities (jumping, fire, crossing forbidden areas, etc.);

  • Explore diverse islands with unique environments, filled with secrets and hidden areas;

  • Solve environmental puzzles and activate ancient mechanisms to progress;

  • Confront the forces of evil in dynamic real-time combat;

  • Collect Guardian Diamonds, keys to a forgotten power and essential to saving the archipelago;

  • Chat with endearing characters and uncover the past of the Guardians... and your own family.

Features:

  • Accessible and progressive gameplay, combining action, exploration, and puzzles;

  • 16x16 pixel art full of charm and nostalgia;

  • A touching story blending mystery, adventure, and magic;

  • An immersive and captivating soundtrack.

Alix is ​​a tribute to 90s adventure games, while adding a personal touch thanks to its original mechanics centered on the control of guardian animals.

System Requirements

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Minimum

Minimum:
  • OS *: Windows 7
  • Processor: 1.2Ghz+
  • Memory: 2 GB RAM
  • Graphics: 512MB
  • Storage: 500 MB available space

Supported Languages

English, French, German

Latest news

  • Patch NotesOfficial

    Alix Demo 0.1.8 initial version (beta1) 🧑‍🔧✨

    The 1st beta of the 0.1.8 is the first release for this version.Feel free to report any issue using the internal BugReporter, on my discord server https://discord.gg/xfN5n4aNVE or on bluesky https://bsky.app/profile/oxeron.comNew featuresPlayer can now look in some furnituresRomain's mother now has her own room in grandpa's houseAdd a debug message when navigation links are not connected to navigation mapChanged featuresPlayer can now skip dialogs fasterPlayer cannot pause game during level reload anymoreImproved translationsRework whole quest save systemRework debug levelsSome dialogs were reworkedRework pixelart for coins to avoid mixelAdd sound to spawner componentBugfixesFix NPC/Enemy sound still playing when idle or during dialogs or during game pauseFix pigeons flying backward sometimesFix enemy not turning to player when hit anymoreKnown issuesNo known issueComing nextRemap keys settingsMore NPCSystem and dependencies changesMigrate to Godot 4.6.2Dialogue Manager updated to 3.10.4Sentry updated to 1.5.0GodotSteam update to 4.18.1Phantom Camera updated to 0.11.0.2Beehave updated to 2.9.2
    Read full article on Community Announcements (oxeron)
  • Patch NotesOfficial

    Alix Demo 0.1.7 update (beta7) 🧑‍🔧✨

    This 7th beta of the 0.1.7 is the final release for this version.Feel free to report any issue using the internal BugReporter, on my discord server https://discord.gg/xfN5n4aNVE or on bluesky https://bsky.app/profile/oxeron.comNew featuresAdd a system to mark game save as incompatible with game versionWoody cannot be summoned on a layer different from the playerChanged featuresOptimize quest managerUse dialog strategies for every dialogReview plural translationsNew sound for save stonesUse steam game language if any is definedReworked cliffs collisionsRemap some actions because some key combinations are not working (keymap ghosting)BugfixesFix bug reported by Cambolicious : “After killing the minotaur my character had the chest fall on top of him glitching out the game. “ - now falling chest will push the playerKnown issuesNo known issueComing nextRemap keys settingsMore NPCSystem and dependencies changesNothing
    Read full article on Community Announcements (oxeron)
  • Patch NotesOfficial

    Alix Demo 0.1.7 update (beta6) 🧑‍🔧✨

    This sixth beta of the 0.1.7 introduces (finally) a quest journal to keep track of the story.Feel free to report any issue using the internal BugReporter, on my discord server https://discord.gg/xfN5n4aNVE or on bluesky https://bsky.app/profile/oxeron.comNew featuresAdded a quest journalAdded the ability to add quest objectives during runtimeGame can now consider previous game save as incompatible and delete them if no migration is possibleAdded a new NPC named Gareth in north areaAdded a StoryManager to keep track of quests of statusRework level design for angel stone and sword stone in north areaChanged featuresAdd Godot editor warnings for quests nodeNew NPC component to break dependency of some systems like AngelStone to the NPC classRework VisualMoveComponent to easily use new NPC assetsRework game save to keep track of freed entities during runtimeBugfixesFix bugs found during play testing (thanks again to all the testers ❤️)Known issuesNo known issueComing nextRemap keys settingsMore NPCSystem and dependencies changesSentry updated to 1.0.0
    Read full article on Community Announcements (oxeron)
  • Patch NotesOfficial

    Alix Demo 0.1.7 update (beta5) 🧑‍🔧✨

    This fifth beta of the 0.1.7 release focuses on quality after releasing 2 training in the previous beta. Thanks a lot for all your comments and bug reports. Feel free to report any issue using the internal BugReporter, on my discord server https://discord.gg/xfN5n4aNVE or on bluesky https://bsky.app/profile/oxeron.comNew featuresDisplay a message if player changes level by day with candle equippedLevel design for training areas: add lights for nightChanged featuresCode quality in state machinesResume game is now the first option of the pause menuExport game version exclude files and systems used for developmentFully reworked the global pause game and cutscene pause systemActors are now enabled when level is fully loadedSave stone now manage elevation level (player can only interact with objects on the same level)Reworked skeleton spawner systemReworked doors and stairs next level pathPatrol actors can now wait at wait pointsWoody cannot be summoned during a cutsceneRework eyes componentReview game save migration for moved filesBugfixesFix issues with actor navigation and avoidanceFix a concurrent bug in quests if two objects in separate level have the same nameFix Woody follow player state during cutsceneFix a lot of bugs found during play tests (thanks again to all the testers ❤️)Known issuesNo known issueComing nextRemap keys settingsMore NPCSystem and dependencies changesMigrate to Godot 4.5.1DialogueManager updated to 3.8.1Sentry updated to 1.0.0-beta3
    Read full article on Community Announcements (oxeron)
  • Patch NotesOfficial

    Alix Demo 0.1.7 update (beta4) 🧑‍🔧✨

    This fourth beta of the 0.1.7 release focuses on 2 training areas to learn how the player can collaborate with Woody the fox. Feel free to report any issue using the internal BugReporter, on my discord server https://discord.gg/xfN5n4aNVE or on bluesky https://bsky.app/profile/oxeron.comNew featuresAdd a cutscene for market path now included in the demo (yet)2 new areas to learn how to summon Woody, take control, and use his abilitiesAdd buttons on screen (joypads and keyboard)Changed featuresA lot of elements now monitor Woody in addition to the player (stairs, interruptors, chests, coins, traps, …)Migration of level saved filesPeagons are afraid of Woody 🙂BugfixesNo new bugfix includedKnown issuesNo known issueComing nextRemap keys settingsMore NPCPlayer will be able to start using Woody’s abilitiesSystem and dependencies changesNone
    Read full article on Community Announcements (oxeron)

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