
Screenshots

Watch trailer on Steam ↗Retro Runner
UnHappyDev · Published by UnHappyDev
3 user reviews — 100% positive (3 reviews)
Last updated 30 Sept 2026
Embark on a high-speed adventure in my passion project! Choose from 39 cars and race down vibrant streets while dodging traffic and collecting coins.With a killer synthwave by DavidKBD and an addictive, intuitive gameplay, this game promises a unique atmosphere.Get ready to rev your engines
£0.89
Lowest price we've ever recorded
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Price history
Action, Adventure, Indie, Casual, Sports, Racing · 2024 · More under £5 games
Dive into a high-speed adventure where you choose from 39 cars to race down colorful streets. With intuitive controls and an addictive atmosphere by DavidKBD, Retro Runner promises non-stop excitement.
About this game
- 39 Cars
- Great sound track (thank you David KBD) more comming soon
- Unique atmosphere
- intuitive and addictive
-controls: just smash your A and D keys XD
Boom on itch - ``A pearl in the ocean!!
I love the classic retro style and also it's addictive!
By the way, the controls are so smooth :)``

System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7/8/10/11 - 64bits
- Processor: AMD Athlon X2 2.8 GHZ, Intel Core 2 Duo 2.4 GHZ
- Memory: 4 GB de RAM MB RAM
- Graphics: AMD Radeon HD 6450, Nvidia GeForce GT 460
- DirectX: Version 12
- Storage: 550 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS *: Windows 7/8/10/11 - 64bits
- Processor: Intel Core 2 Quad
- Memory: 4 GB de RAM MB RAM
- Graphics: GeForce GTX 570
- DirectX: Version 12
- Storage: 550 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Menu Update and Roadmap
Hello everyone, how are you? Well, this update was about the menu. I took a while to launch it because I had issues with my old Steam number, but here it is. For now, I’m focused on continuing to improve the essential parts of the game. I’ll be adding a distance tracker, a leaderboard, achievements, etc. Since I need to create art for the achievement icons, it might take me a week or more (I’m terrible at drawing). This launch was really disastrous due to the lack of content. As I mentioned before, I thought a hyper-casual game would be fine. For now, that’s all. I’ll be back next week with the leaderboard and score system. I’m planning to rework the car system, giving them a real physics simulation because it’s really WAY TOO ARCADE, haha. Big hugs, and I hope everyone can enjoy playing! P.S.: I’ve reduced the game price to $1. Additions: Menu to adjust individual volume for effects and music Fixed a world generation bug where it would sometimes stop generating in front of the player due to acceleration changes For the Future: Leaderboard integrated with the Steam API Physics simulation for cars Gear system Denser and livelier traffic Big hugs, and happy gaming to everyone! (You can switch the game to windowed mode by pressing F11)Read full article on Community Announcements (Luis Gomes)AnnouncementsOfficial
some changes
Sure! Here’s the translation: --- Hello everyone! First of all, I want to say that I’m the only one coding this game, haha. So I'm aware of the lack of objectives to encourage longer gameplay. Primarily, the game was designed to be a time killer—just jump in, play a bit while waiting for another game, and then leave. Keeping that in mind, I’ll be expanding it by adding Steam leaderboards and various ways to encourage longer gameplay. I didn’t include a menu because it’s an extremely light game, but maybe tomorrow I’ll add a fully functional menu. Cheers, and happy gaming to everyone! --- Let me know if you need anything else!Read full article on Community Announcements (Luis Gomes)






