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Mesoké

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Mesoké screenshot 1
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Mesoké

Mystik'art · Published by Mystik'art

Very Positive — 93% positive (70 reviews) · 20 achievements

Last updated 29 Sept 2026

Explore a celestial world filled with secrets, hidden paths, and dreamlike landscapes. Master a fluid momentum-based flight system, collect Chi energy by taking risks, discover new floating realms, and help Mesoké rebuild her inner palace.

DJCTQ lFull Controller Support
-30%

£7.52

£10.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£7.52£10.75

Price history

4 Sept 2026Lowest: £7.52 · Highest: £7.5211 Oct 2026

Adventure, Indie, Casual · 2026 · More £5 - £15 games

Delve into a dreamlike landscape where you guide Mesoké through floating realms, collecting Chi energy as you explore hidden paths. Master a fluid momentum-based flight system to uncover the mysteries of this celestial world created by Mystik'art.

About this game

Explore the ruins of a forgotten inner world.

Take flight as Mesoké and soar through vast kingdoms suspended in the sky. Discover hidden paths, lost sanctuaries, buried memories, and secrets scattered throughout dreamlike landscapes.

Use air currents to gain altitude, skim past obstacles to collect more Chi, unlock new regions, and gradually rebuild Mesoké's inner palace.

Each world holds its own identity, mysteries, and emotions waiting to be discovered.

Flight, finesse, risk and expression

  • A fluid, intuitive, sensory flying experience designed to evoke lightness, gliding, and breath.

  • A risk/reward system: the closer you fly to danger, the more vital energy (Chi) you gather.

  • A momentum mechanic lets you stay aloft with grace. The more precise your flight, the more the world carries you.

A sanctuary that evolves with you

  • A living central HUB (Mesoké’s inner palace) that grows with your discoveries.

  • Each world is a sensory reflection of an emotion: joy, loss, stillness, forgetfulness…

  • A wordless narrative, conveyed through space, sound, light, and silence.

An experience at the crossroads of genres

  • Poetic flying game

  • Contemplative inner exploration

  • Wordless spatial puzzle based on memory and sensation

Mesoké is for those who want to...

  • Let themselves be carried

  • Explore without a map

  • Feel without explanation

  • Heal and savor without needing to understand

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel i5-8400 / AMD Ryzen 5 2600
  • Memory: 12 GB RAM
  • Graphics: NVIDIA GTX 1060 6GB / AMD RX 580 8GB
  • DirectX: Version 11
  • Storage: 5 GB available space
  • Sound Card: DirectX Compatible Sound Card with latest drivers

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel i5-10400 / AMD Ryzen 5 3600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA RTX 3060 / AMD RX 6600
  • DirectX: Version 11
  • Storage: 5 GB available space
  • Sound Card: DirectX Compatible Sound Card with latest drivers

Supported Languages

English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Simplified Chinese, Traditional Chinese, Korean, Danish, Spanish - Latin America, Finnish, Greek, Hungarian, Indonesian, Japanese, Norwegian, Dutch, Polish, Portuguese - Brazil, Portuguese - Portugal, Romanian, Russian, Swedish, Czech, Thai, Turkish, Ukrainian, Vietnamese, Afrikaans, Albanian, Amharic, Armenian, Assamese, Azerbaijani, Basque, Bangla, Belarusian, Bosnian, Catalan, Cherokee, Croatian, Dari, Estonian, Filipino, Galician, Welsh, Gujarati, Georgian, Hausa, Hindi, Hebrew, Igbo, Irish, Icelandic, K'iche', Kannada, Kazakh, Khmer, Kyrgyz, Konkani, Latvian, Lithuanian, Luxembourgish, Macedonian, Malay, Malayalam, Maltese, Maori, Marathi, Mongolian, Nepali, Odia, Urdu, Uzbek, Uyghur, Punjabi (Gurmukhi), Punjabi (Shahmukhi), Persian, Quechua, Kinyarwanda, Serbian, Sindhi, Sinhala, Slovak, Slovenian, Sorani, Sotho, Swahili, Tajik, Tamil, Tatar, Tigrinya, Tswana, Turkmen, Telugu, Valencian, Wolof, Xhosa, Yoruba, Zulu, Scots

Latest news

  • Patch NotesOfficial

    Quality of Life Update - Thanks for your feedback!

    Since the release of Mesoké, many of you have shared your impressions, suggestions and feedback with me.This update is mainly focused on improving the overall experience and polishing many small details that were brought to my attention. Thank you to everyone who took the time to play, share your thoughts and help make Mesoké even better.ImprovementsImproved readability of the HUB signposts.Added a new HUD to display collected Crystals and Paintings for each world.Added ascending wind currents in several worlds to improve navigation.Moved several portals to make progression more intuitive.Improved readability of interactable objects.Adjusted the brightness of the automatic graphics presets.Updated the main menu title.Reworked the game's branding with a new title treatment and cover artwork.Tweaked the atmosphere and weather in several worlds.Fixed various terrain collision issues.Various minor fixes and optimizations.Thank you again for all your support and your feedback.I hope these improvements make your journey through Mesoké even more enjoyable. ❤️
    Read full article on Community Announcements (Merhunes)
  • AnnouncementsOfficial

    Mesoké is available

    I’m incredibly happy and proud to announce that my new game, Mesoké, is now available on Steam. 🥹✨ After years of work, doubt, passion, sacrifices, and far too many sleepless nights… the moment has finally arrived. Mesoké is a poetic and introspective flying game, an invitation to an inner journey through dreamlike, symbolic, and emotional worlds. Glide freely through ever-changing landscapes, skim close to obstacles to gain energy, and discover suspended worlds somewhere between dreams, memories, and emotions… all carried by a contemplative, sensory, and wordless experience. This is by far the most personal project I have ever created. If you would like to support the game at launch: ❤ Play the game ⭐ Leave a review 🔁 Share it with your friends and on your social media …these are probably the most valuable things you can do to help Mesoké reach its audience. A huge thank you to everyone who has supported me from the beginning, to those who believed in this project, to those discovering it today, and to all the curious souls who will take the time to experience this journey. I sincerely hope this adventure, hanging onto your kite, will touch your heart. 🪁 Store page:
    Read full article on Community Announcements (Merhunes)
  • AnnouncementsOfficial

    Mesoké releases May 26, 2026

    Who hasn’t ever dreamed of flying…? After years of crafting this journey, I’m happy to finally share that Mesoké will release on May 26, 2026. Mesoké is a poetic and immersive flying experience where you glide freely through beautiful inner worlds. Take risks, build momentum, and collect energy to restore your sanctuary and your memory.But beyond the flight, Mesoké is also a more intimate journey, a quiet exploration of emotion, memory, and reconstruction after the loss of love. If this resonates with you, you can already add Mesoké to your wishlist and follow the project until release. Thank you for being here 💛
    Read full article on Community Announcements (Merhunes)
  • Patch NotesOfficial

    DevLog #4 - Demo Update and next step

    This update focuses on player feedback and accessibility improvements following the recent playtests and demo sessions. Your comments have been extremely valuable, and this patch aims to make the experience smoother and more comfortable for everyone. What’s new in this update Improved Accessibility OptionsAdded a new settings menuSupport for 12 different screen resolutionsAdded vertical control inversionRefined IntroductionThe opening sequence has been reworked for a smoother start to the experienceGameplay TweaksAdjusted flight sensitivity based on player feedback to improve overall control feelBug FixesFixed several minor bugs and stability issues What’s next for developmentDevelopment is now moving toward the final stages of Mesoké.The next updates will focus on:Finalizing the different worlds and their visual identityCompleting the HUB area and the interior of the templeGlobal polishing and finishing touches across the entire experienceContinuing and completing the player progression throughout the journeyImproving the reward systems tied to the resources brought back from explorationThe game is steadily approaching its final form.A release date will be announced very soon. Thank you again to everyone who played the demo and shared their thoughts. Your feedback helps make Mesoké a better experience.More updates and improvements are coming soon. Vivien
    Read full article on Community Announcements (Merhunes)
  • Community & EventsOfficial

    DevLog #3 - What I've learned from Next Fest

    First of all: thank you. Steam Next Fest has just ended, and I want to sincerely thank everyone who downloaded the demo, played Mesoké, shared their thoughts, and took the time to send feedback. Reading your messages, comments and impressions has been incredibly valuable.Next Fest is not only about visibility, it’s also a moment where a game can grow thanks to the players who experience it for the first time. I’ve carefully read all the feedback and notes, and many of your observations will directly help improve the game.Here are some of the main areas I’m currently working on: Screen formats and basic optionsSeveral players mentioned issues related to screen formats or display preferences. I will be adding a minimum set of options to improve compatibility, including:support for different screen formatsresolution optionsvertical control inversionThese small adjustments can make a big difference in comfort and accessibility. Flight control sensitivityThe feeling of flying is at the heart of Mesoké. I’m continuing to fine-tune the flight sensitivity and responsiveness to find the right balance between freedom, precision and comfort.Your feedback has been extremely helpful in identifying where that balance can be improved. Improving the first minutes of the gameThe beginning of the experience is very important. I will continue working on the introduction and the first minutes of gameplay to make the experience clearer and smoother for new players while keeping the spirit of discovery that defines Mesoké. Overall polishBeyond these specific points, the goal now is simple: polish the experience as much as possible. Smoother transitions, improved readability, small refinements… all the little details that help the journey feel more fluid and immersive. Next Fest has been a very meaningful step in Mesoké’s journey, and your feedback is helping shape the game into the best version it can be. Thank you again for playing, for supporting the project, and for being part of this...
    Read full article on Community Announcements (Merhunes)

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