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Mech Havoc

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Mech Havoc screenshot 1
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Mech Havoc

Mid Development · Published by Pretty Soon

Overwhelmingly Positive — 97% positive (851 reviews)

Last updated 29 Sept 2026

Sandbox of destruction. Billion different ways to build your mech. Feel the weight and impact of obliteration in this modern old school mech combat sim.

Early AccessDJCTQ 10Steam WorkshopFull Controller Support
-35%

£5.52

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£5.52£8.50

Price history

4 Sept 2026Lowest: £5.52 · Highest: £5.527 Oct 2026

Action, Indie, Simulation, Strategy, Early Access · 2025 · More £5 - £15 games

Explore Mech Havoc’s sandbox of destruction, where you craft and command mechs in endless combinations. Experience the weight of each impact in this early access strategy game from 2025.

About this game

Roadmap


About the Game

The rogue AI HIVE has seized control of the planet. Now it's up to you to WREAK HAVOC! Take command of a deadly fleet of war machines. From nimble weaponized delivery trucks to towering heavy Mechs.

Complete missions, upgrade your arsenal, and equip your machine with powerful weapons. When firepower isn't enough, unleash artillery strikes and crush waves of killer robots in explosive battles.

Unlock high-tech equipment like lasers, railguns and experimental mechs. Or go all-in with missile barrages and heavy tanks. Build your perfect loadout and dominate the battlefield your way.

Call in devastating artillery strikes, deploy turrets to lock down choke points, and launch drones to harass enemy swarms. Well-timed tactical abilities can turn the tide of battle against the endless hordes of HIVE killing machines!

Face off against a variety of hostile automatons, each with unique strengths and weaknesses. Clear swarms of detonating drones with grenades, or bring out the heavy guns to dismantle towering war machines.

Features

  • Control a wide range of war machines. From towering mechs to tanks and fast-moving vehicles.

  • Unlock a vast arsenal of weapons.

  • Deploy powerful support abilities like artillery strikes, automated turrets, and combat drones.

  • Destroy cover and alter the battlefield with fully destructible environments

  • Battle across diverse landscapes: deserts, frozen wastelands and sprawling cities.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Processor: i5-8400
  • Memory: 8 GB RAM
  • Graphics: Integrated Graphics
  • Storage: 5 GB available space

Supported Languages

English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese

Latest news

  • Patch NotesOfficial

    Update 0.4.1.0 - Dragon & Dragoon

    TL;DRT3 Mech: Dragonder2 new weapons: Dragon & Dual AC-20New ItemsDragonder: A modernized successor to the Uhlan rocket skirmisher. It maintains its predecessor's base speed while allowing for larger weapons and more flexible loadouts. Its name comes from the mounted infantry historically associated with short firearms known as dragons.Dragon: A 3-barreled grenade launcher firing a spread of close-range impact grenades. Most effective against clusters of light targets.Dual AC-20: Not beating around the bush: someone slapped two AC-20s together and called it engineering.Fixes & ImprovementsImproved handling of staggered fire on wind-up weapons, such as the Coilgun and RG-Buzzsaw.Unknown TransmissionA small sneak preview of what's to come in the next major update.
    Read full article on Community Announcements (midgamedev)
  • Patch NotesOfficial

    Urban Conflict – Major Update 0.4

    Urban Conflict marks the beginning of combat in the Megacity. Alongside new missions, this update expands Haven's forces, introduces new vehicles and modules, and adds several quality-of-life improvements to your arsenal.TL;DR2 new vehicles2 new modules4 new Megacity missionsExpanded Haven enemy rosterVehicle bookmarkingStaggered Fire weapon groupsNew VehiclesTwo new vehicles have been added to the third tier of the Dept. of Combat.MarauderA four-legged walker capable of carrying 2 large sized ballistic weapons.FuryA fast 8-wheeled gun platform capable of mounting one large ballistic or experimental weapon.New Modules2 new modules have been added with this update, TypeNameDescriptionStructureBraced StructureBraced internal structure for improved armor performance.ArmorSmart PolymersGradually repairs armor until it reaches 50% of maximum armor.Haven ReinforcementsThis update expands the Haven unit roster, giving them new combat capabilities. Some of these units include:Peacekeeper: One of the more advanced units, specialized for urban combat. RReinforced side armor helps counter ambushes, while long-range autocannons and short-range beam weaponry make it a formidable combat unit.Warden: Equipped with two steel shields to block any projectiles that slip past RIOT units.Interceptor: A fast medium hovercraft equipped with dual grenade shotguns.MegacityCombat has reached the Megacity. Large buildings, concrete streets and abandoned districts allow for more dynamic combat encounters than seen before.This update introduces 4 new missions taking place here, with upcoming content updates planned to further round this out.QoL AdditionsBookmarkingWith an ever-increasing list of vehicles, it became increasingly difficult to quickly select your preferred vehicle. With this update, you can now "bookmark" vehicles to ensure they are always at the top of their sub-list.Staggered FireIt is now possible to enable Staggered Fire for a weapon group from within the loadout screen.With S...
    Read full article on Community Announcements (midgamedev)
  • AnnouncementsOfficial

    Early Look: Urban Conflict

    >> Hello OperatorMidDev here to share with you some info on Mech Havoc's second major update! MegacityThe upcoming update will have missions taking place in the new Megacity environment: heavily urbanized areas where concrete is more common than dirt. Expect dense, fully destructible city blocks as the fight moves into Haven's home turf.Haven ReinforcementsWith the new Megacity missions, you'll be entering Haven territory. Fittingly, they’ll be bringing in some reinforcements.Staggered FireA handy quality-of-life improvement is coming in the next update: Staggered Fire!With Staggered Fire enabled, weapons within the same weapon group will automatically stagger their shots, creating a more continuous barrage of bullets. You can freely mix and match weapons with different fire rates, and the system will handle the timing for you.Alternatively, when Staggered Fire is enabled, tapping the fire button instead of holding it will fire the next ready weapon in the group immediately. Final preparations are underway. You can expect this update soon!>> See you in the city!
    Read full article on Community Announcements (midgamedev)
  • Patch NotesOfficial

    Update 0.3.2.0 - Valkyr Mech & Ballistic Cannons

    TL;DRT3 Mech: Valkyr2 new T3 Ballistic weapons: Hammerhead & Buckshot CannonValkyrThe Valkyr has joined the test field: a new high-mobility mech built for prototype weapon trials under live combat conditions. Fast, responsive, fitted with increased radar range, and capable of carrying one large and two medium-sized experimental weapons, the Valkyr is made for aggressive field testing where staying still is not advised. Actual survivability is a secondary concern.Hammerhead & Buckshot CannonHammerhead: A heavy cannon that fires high-explosive shells at a steady cadence. Slower than an autocannon, but much faster than most heavy guns.Buckshot Cannon: A Combat Cannon variant loaded with enough smaller projectiles to turn the barrel into a giant shotgun.Fixes & ImprovementsImproved refreshing of unlockable items in the Engineering tab.This update took a little longer than planned while I prepare the next major update. More news on that soon!
    Read full article on Community Announcements (midgamedev)
  • Patch NotesOfficial

    Update 0.3.1.0 - Combat Suits, Boosters & Heavy Rail Cannons

    TL;DRT3 Hover: the GoblinT1 Walker: CS-Gunner3 new weapons: RC-Large, Mini Jet, Rocket BoosterGoblinThe first T3 vehicle for the Dept. of Science. Officially designated with an acronym so long nobody bothers, the platform is better known as the Goblin.Originally built as a mobile Rail Cannon carrier for long-range fire support, trials showed the chassis could survive closer work than expected. Later batches were up-armored and up-gunned, shifting the Goblin into a front-line heavy weapons role.CS-GunnerAn attempt to preserve infantry effectiveness in the age of combined mech warfare.The CS-Gunner has proven especially effective in urban incursions: small enough to weave through buildings while maintaining the firepower to deal with any soft targets within.New WeaponsRC-Large: A Large T3 Rail Cannon. Rushed into service by the UEE. It prioritizes decisive shots over efficiency, user safety and long-term durability.Mini Jet: Small sized down scaled Plasma Jet. Uses an emitter with reduced damage output, but while firing it produces the same forward thrust as the larger Plasma Jet.Rocket Booster: A repurposed portable rocket used purely for thrust. Provides short bursts of acceleration instead of dealing damage. Most effective on light frames, though can be difficult to control.OtherUpdated the Hover vehicle icon to be more distinct
    Read full article on Community Announcements (midgamedev)

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