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Watch trailer on Steam ↗D.A.R - Deadly Alien Rogues
Delicious Software · Published by Delicious Software
Positive — 95% positive (22 reviews) · 100 achievements
Last updated 29 Sept 2026
DAR is an arcade-style single-screen shoot-em-up inspired by the classics, with some modern rogue-like twists! Pick your character, plot a course through the galaxy, grab upgrades and destroy the enemy! The ultimate goal? Saving the galaxy! Or just getting a really, really high score - your call.
£4.29
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Price history
Action, Indie, Casual · 2024 · More under £5 games
Explore the galaxy as you choose your character and battle through deadly alien rogues for high scores or galactic salvation. With rogue-like twists, grab upgrades and save the universe—or just aim for the top ranks!
About this game
Sirens ring out! Explosions shake the ground and spill your drink!
The enemy has reached Alpha-Alpha-1! The galaxy has fallen!
The time has come to fight back and defeat the Deadly Alien Rogues!
DAR is an arcade-style single-screen shoot-em-up inspired by the classics, with some modern rogue-like twists!
Select from multiple characters, journey through over 100 different planets, choose between over 60 different upgrades, more than 10 different weapons, and take on over 20 different bosses!
Pick your character, plot a course, upgrade your ship and destroy the enemy!
The ultimate goal? Saving the galaxy! Or just getting a really, really high score - your call.
Every time you play, you'll encounter a different collection of planets, powers and enemies that might drastically change the way you approach the game!
Each character has their own spread of starting abilities that might also influence your decision making - you'll have to make the most of what you find along the way, and defeat the enemy forces!
If you're having a hard time, the currency you acquire in each run can be used to influence the appearance rate of certain items, or be used to permanently upgrade characters between runs!
On the flipside, if you're having far too easy an experience, why not take some detrimental "upgrades" to boost your score and really show the world how good you think you are?
With simple-to-learn controls and the potential for complex scoring and character builds, there's room for everyone to enjoy themselves in their own way!
Steam Leaderboards are also supported!
Each combination of character and run type has its own unique leaderboard, so you can pick and choose your favourite way to play and compete against other like-minded players for the highest score!
Want to play a quick practice run with a fully upgraded character? Go for it!
How about an endless run starting with a character at their absolute weakest? Yep, that's fine too!
If you're not for direct competition, there's plenty of unique Steam Achievements, too!
System Requirements
Will my PC run this? →Minimum
- OS *: Windows XP
- Processor: 1.6GHz
- Memory: 1024 MB RAM
- Graphics: Integrated
- DirectX: Version 9.0
- Storage: 100 MB available space
Recommended
- OS: Windows 10
- Processor: 2.60GHz
- Memory: 4096 MB RAM
- Graphics: Dedicated
- DirectX: Version 9.0
- Network: Broadband Internet connection
- Storage: 100 MB available space
Supported Languages
Latest news
Patch NotesOfficial
DAR version 1.5.5 has been released!
Another round of small tweaks; let's get into it! It was noticed that sometimes the game would be rather skimpy about giving out the medal and achievement for defeating the Zone 6 boss if you were playing on Practice Mode - this should no longer be the case. Any future practice run clears should grant the appropriate medal and achievement! Additionally, a small visual bug that could occur on the item selection screen under some circumstances that caused the selection cursor to become thinner than intended has been corrected. It really didn't actually cause any trouble but hey, don't think I don't see you not giving it your all on the job, selection cursor! That's all for today, thanks everyone!Read full article on Community Announcements (Eggman)Patch NotesOfficial
DAR Version 1.5.4 has been released!
It's been a while, and a lot has been going on behind the scenes!This is just a small update that should hopefully improve the experience new players have when completing their first run!I've seen some players finish their first attempt and successfully check out the ability to upgrade their chosen craft using the Upgrade Shop, but oftentimes players miss out on claiming their rewards for any medals they earned prior to spending the gems on upgrades.Now, if you've got rewards left to claim, you'll notice that the Medals menu flashes to notify you.Hopefully this leads to less confusion and an easier time earning your first few upgrades for brand new players.(Also, some strings here and there have been given a little bit of polish - don't let autocorrect rule your life, everyone!)Thank you all for enjoying DAR!Read full article on Community Announcements (Eggman)Patch NotesOfficial
D.A.R - V1.5.3 released!
Hey there, everyone!It's time for an update; just a small one this timeHere's what's changed:-Some text regarding medals and achievements has been made clearer to prevent confusion around their unlock conditions.-Some visual bugs in the opening and ending story screens have been fixed, you won't see some sections occasionally repeat themselves anymore (I hope!)-A visual bug that causes the Aiming tutorial text to overlap the item selection screen has been fixed. Props to those that saw this bug for clearing multiple enemy waves without ever aiming!That's all for today! Hope everyone is doing well, and thanks again!Read full article on Community Announcements (Eggman)Patch NotesOfficial
V1.5.2 - Prism Orb Tweaks
Just a small change with this version, mainly regarding the Prism Orb weapon. Previously it would rebound off bosses as if it had struck a regular enemy or wall, which could cause two problems that made it less than idea for general gameplay: 1) It could get "stuck" inside bosses if they teleported or entered the stage into an Orb. The Orb would then repeatedly deal damage, quickly dealing far more damage than intended in some circumstances. 2) If it rebounded off a boss and was sent careening around the screen, another Orb was unable to be fired by the player until the first one found a way to disappear, making it difficult to use effectively against the single-target boss enemies outside of the situations where it was getting stuck inside them. As a result, the following changes have been made: Prism Orbs no longer bounce off boss enemies, instantly dealing their damage and disappearing when striking them. The Prism Orb weapon will then instantly begin recharging for another shot after striking the boss. It is hoped that this change will make the player a more active part of the fight and less liable to be at the whims of complete random chance when using the Prism Orb weapon. This change may be reverted or altered if it ends up being less fun than the original behaviour, of course! Thank you, everyone, for enjoying DAR!Read full article on Community Announcements (Eggman)Patch NotesOfficial
V1.5.1 Hotfix
Whoops! I knew there'd be some odd bugs with the big changes behind the scenes. Some screens, particularly the Library screens, were misaligned due to a change in display code. This has been fixed. Also, the Codex medal was not being correctly granted. It should not be granted as intended! Thank you for the reports that allowed these to be swiftly fixed! Let me know if anything else remains an issue!Read full article on Community Announcements (Eggman)






