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Watch trailer on Steam ↗Black Zen White
24m² Studio · Published by 24m² Studio
5 user reviews — 100% positive (5 reviews) · 18 achievements
Last updated 29 Sept 2026
Black Zen White is a relaxing puzzle platformer where the world flips between two versions: black and white. Think, time your moves, bend time, and interact with strange creatures in this contemplative, hand-drawn journey inspired by East Asian ink paintings for 1 to 2 players.
£7.15
Lowest price we've ever recorded
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Price history
Adventure, Indie, Casual · 2026 · More £5 - £15 games
Navigate through a contemplative hand-drawn world that flips between two versions—black and white. Think strategically as you interact with strange creatures in this relaxing puzzle platformer by 24m² Studio, released in 2026.
About this game
Black Zen White is a 2D puzzle platformer where the world flips between two versions — black and white — each with different platforms, walls, and possibilities.
Use your mind, your timing, and help from unusual creatures to solve puzzles, unlock time-bending abilities, and reach the exit. Every level is a moment of calm — and cleverness.
Experience a contemplative, hand-drawn journey inspired by East Asian art.
100 levels for 10 to 12 hours of playtime
1 player and 2 players co-op modes (with or without a controller!)
11 hand-drawn landscapes (in 4K) in 3 different environments
4 time-bending powers to unlock and 9 different creatures to interact with
Simple controls and realistic physics
Lots of puzzles and a bit of timing
Full controller and Steam Deck support
A contemplative and relaxing atmosphere (most of the time) with a touch of silly humor
Jump, wait, land. What exists in black may vanish in white...

Play alone or with a friend in co-op mode on the same computer or online with Steam Remote Play Together. Both players can play locally on the same keyboard. Only one player needs to own the game to play online co-op.
Push friendly seals into place. Stack them, slide them, or give them a nudge — sometimes they help...
Walk through what’s solid… or wait for it to disappear.
Zoom out, think through layers of shifting logic — black, then white, then black...

Slow down. Speed up. Master time itself to reach what was once unreachable.
There’s always a way — if you wait, watch, and move with purpose.
Black Zen White invites you into a meditative world of duality, lighthearted logic, and surprising discoveries.
🖋️ Play now and discover the power of stillness.
System Requirements
Will my PC run this? →Minimum
- OS: Microsoft Windows 10
- Processor: 1.5 GHz Core2Duo
- Memory: 4 GB RAM
- Graphics: DX10+ compatible
- DirectX: Version 10
- Storage: 3 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Demo update 1.7
Hey everybody!Full game release is tomorrow! 😱We've been working hard during the last few weeks to make the game ready. And we've just updated the demo to get it up to speed with the full game ✨What's up, doc?MusicUpdate music tracks (a few adjustments from our dear composer Winnie Gotmilk)Adjust music level (it was a tiny bit loud)Level 16 "Hat off": small cosmetic fixesControlsFix fast-forward is stopped in co-op on player change, even if they're pressing the fast-forward button (wasn't affecting players who were sharing a keyboard)Add X, C, V, F keys alternatives on 1-player keyboard controls (only X and V are used in the demo...)Save and load 2-player shared keyboard configurationShow controls just before first level when resuming the gameShow controls when removing player 2 and players were sharing keyboard (layout is different so players were getting lost...)Settings menuSettings menu now divided in 4 sub-menus: General, Audio, Graphics and ControlsShow controls in Settings / ControlsAdd rumble settings for player 2 in Settings / Controls (visible only if 2-player mode is activated)Fix text overflow in Settings / Controls / Input device textAdd a checkbox to disable vocal effects in Settings / Audio (What!? Who would want to do that!?)Fix game was running behind level title screen on level restartCredits updateEnjoy!Read full article on Community Announcements (Boodbarbak)Patch NotesOfficial
New original music demo update!
Hi everyone!A few months ago, we met Winnie Gotmilk, a talented video game music composer. He played the demo of Black Zen White and felt inspired by it. Three weeks ago, he contacted us saying he had some free time and wanted to make music and sound effects for our game! Since then, he has produced a dozen of great music tracks and many really cool new sound effects for the whole game!We love his work and we feel that it perfectly fits the atmosphere of our game. The demo has been updated to the delight of your ears ;)What's newNew original music and sound FX by Winnie GotmilkSome work on the camera when zoomed-incamera will keep up the pace with the player if it moves quicklyin some parts of some levels, camera will adjust its position to show what needs to be seenSettings Settings screen now divided in 4 sub-screensGeneralControlsAudioGraphicsAdd a HDR checkbox in Graphics to toggle HDR on/offAdd Master volume slider in AudioThe first time the game is launch, show master volume slider before main menu, with default master volume set to 0 (so it won't blast your ears if you've got a streamer audio setup)MenuFix a bug forcing the player to use the mouse (hopefully it's fixed...)Fix level list not scrolling to current level when opened with mouse clickFix background clouds animationAdd sound FX on UI elements2 players on keyboard configuration screenHide keys for not yet unlocked abilitiesAdd a magnifier on zoom keysEnhance player and game title colors at the beginning of introductionUpdate creditsHave fun!Read full article on Community Announcements (Boodbarbak)Patch NotesOfficial
Demo update 1.5.4 for Women's Day Sale
Hello everybody !We are so proud to be part of the Women's Day Sale alongside hundreds of other games from studios where women hold important positions! 🥳Thanks to Wings Interactive for organizing this event.Let's celebrate this with a small demo update. ☺️What's newLevels 13 & 30: fix a bug where sometimes the left end side artefact fell through the floor when pushed off its platformLevel 30: prevent left end side artefact from being stuck against the wall on its leftMain menu: add musicSettings: add sound when setting sound FX levelCredits updateEnjoy!Read full article on Community Announcements (Boodbarbak)Patch NotesOfficial
Steam Next Fest and small demo update
Hello everyone!Black Zen White is taking part in Steam Next Fest with over 3500 other games! 🤯We need your help to stand out from the crowd!Here is what you can do if you want to help:💖 Add Black Zen White to your wishlist🎮 Play the demo (again), perfect time to try this new co-op mode📝 Write a review on the demo page (you have to play the demo for at least 5 minutes)Also minor demo update 1.5.3 What's newGame opens the main menu at startup instead of launching directly intro/last played level.Small adjustments in levels 14 and 30.Credits update.Fix vibrations could sometimes keep going between two levels.Read full article on Community Announcements (Boodbarbak)Patch NotesOfficial
2-player co-op and french translation in demo update 1.5.1!
Hello everyone!Black Zen White demo has been updated to version 1.5.1 and includes, among other things, a 2-player co-op mode and french translation (which you should not care about since you are reading this in English) 🤓🙏😀The demo is preparing for the upcoming Steam Next Fest starting on February the 23rd! If you want to support us, you can play the demo (again) during the festival (ideally on the first day) and spread the word around you. 😉What's new2-player co-op modeCan add/remove a player anytime from the menuNo controller? No problem! 2 players can play on the same keyboardSeveral shared keyboard setups available You can play locally on the same computer and online with Steam Remote Play Together !French translationAdd a title screen at the beginning of each level adding to the calm atmosphere and making sure players won't miss potential cluesAutomatically enable HDR for compatible monitorsChanges in keyboard setupJump with \ and \ in addition to \Zoom with \ and \ (instead of \)Fast forward with \ (instead of \)Pause/menu with \ (instead of \) in addition to \ (\ is used in some 2-player shared keyboard setup)Yes it can seem a weird choice of keys but it's needed for the full game... 🤫Input device (keyboard / controller)Detection/selection of the input device at game startUntil now, the game was switching from one device to another depending on which was in use. This was causing problems if you had a connected controller with stick drift.1-player modeautomatically select new connected controller during gameif selected device is disconnected, pressing jump button on another device selects it2-player mode : if one of the players devices is disconnected, game is paused and shows the input device selection screenBetter vibrations managementButton to submit is now always controller "south button" even with a Switch controllerMusic now continues even if game is pausedSettings menuAdd input device selectionAdd language selectionAdd monitor selectionRemove FPS count...Read full article on Community Announcements (Boodbarbak)












