Skip to content
Geeky Alien
CyCall

Screenshots

CyCall screenshot 1
FirstPreview trailerWatch trailer on Steam ↗

CyCall

PzGames · Published by PzGames

8 user reviews — 75% positive (8 reviews)

Last updated 29 Sept 2026

CyCall is a turn-based TCG and dice board game mash-up that offers strategic card and board game experience with its unique game mechanic. Collect cards, build a new deck, and play against your friends!

Early AccessDJCTQ 10Co-opPvP

£10.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £10.99 · Highest: £10.9910 Oct 2026

Indie, Strategy, Early Access · 2025 · More £5 - £15 games

Navigate strategic battles in CyCall, where you build decks and roll dice against friends. Experience the innovative blend of turn-based tactics and luck in this early access indie gem from 2025.

About this game

features

  • Offers unique gameplay mechanic by combining TCG and board game elements.

  • Numerous cards, broadly classified into units, skills, and items.

  • The player builds a “book” consisting of 50 cards, and then creates a strategy.

  • Luck also plays a part in winning or losing, such as moves or card draws based on the roll of the dice.

  • You can easily compete with your friends and rivals.

Video/Live Streaming Guidelines

Any individual or corporation can post videos and live-stream without prior permission.

There are no restrictions on monetization or scope of play.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5 6600
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 970
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 16 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 11
  • Processor: Intel Core i7 8700
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 1070
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 16 GB available space

Supported Languages

English, Japanese

Latest news

  • Patch NotesOfficial

    0.8.24 Update

    Fixed the following issuesThe training AI was trying to use a map skill but got stuck in a cancellation loop.(We've implemented measures to prevent looping, but since we haven't yet identified the conditions under which the \ glitch occurs, the glitch itself has not been fixed.)
    Read full article on Community Announcements (PzGames)
  • Patch NotesOfficial

    0.8.23 Update

    ChangesWe've added new cards (9 types of units).We have improved the decision-making routine for the AI in Training (Book Lv. 2) regarding the use of items in domain battles.
    Read full article on Community Announcements (PzGames)
  • Patch NotesOfficial

    0.8.22 Update

    Fixed the following issuesWhen selecting an AI training book, after choosing \, the focus did not shift when I tried to select it again.In the previous version, the rewards for AI Book Level 2 training were not increased.
    Read full article on Community Announcements (PzGames)
  • Patch NotesOfficial

    0.8.21 Update

    ChangesWe've added new cards (4 unit types, 5 skill types).We've deleted the \ from the training section.We've added \ to the training.We've increased the battle rewards for Training book lv 2.Fixed the following issuesThere were instances where the \ training became unplayable.When \ was triggered on a unit with HP change immunity, its HP would decrease only on the screen.In some cases, the total number of collected card types displayed in the album was one more than it should have been.
    Read full article on Community Announcements (PzGames)
  • Patch NotesOfficial

    0.8.20 Update

    ChangesWe've added new cards (13 types of units).The "Grassland 3" stage has been added.We've added "AI Thief Book Lv. 2" to the training (this AI uses skills and map skills).The version of our internal game engine (Unity) has been updated.Fixed the following issuesThe game would become unplayable if a unit was destroyed by a "Mine Trap"Although it was only available for a short time from 0.8.14 to 0.8.19, minor bug fixes related to the changes in version 0.8.20 continued.
    Read full article on Community Announcements (PzGames)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.