Skip to content
Geeky Alien
Cappi: Starbound Saga

Screenshots

Cappi: Starbound Saga screenshot 1
STEAM TRAILER trailerWatch trailer on Steam ↗

Cappi: Starbound Saga

Snowski · Published by Snowski

4 user reviews — 100% positive (4 reviews) · 38 achievements

Last updated 29 Sept 2026

Cappi: Starbound Saga is a 2D Action Platformer that challenges the player to defeat enemies, collect muns and reach the goal! Explore 18 levels spanning multiple worlds and save the universe from the hands of the Bastion of Darkness!

DJCTQ 12Full Controller Support

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £8.50 · Highest: £8.5010 Oct 2026

Action, Adventure, Indie · 2025 · More £5 - £15 games

Embark on a thrilling quest to save the universe as you battle enemies and collect muns in Cappi: Starbound Saga, an Action-Adventure game developed by Snowski. Explore diverse levels spanning multiple worlds to thwart the Bastion of Darkness's sinister plans.

About this game

Go forth, it is you who will save the universes... from annihilation.

Cappi: Starbound Saga is a 2D platformer with gameplay styles inspired by the Kirby and Sonic series. With Cappi, use powerful abilities and maintain speed to be able to save the galaxy in record time.

  

Cappi Starr is a young star traveler who wishes to speed through the galaxy carefree someday.

Atlas Zan is an intergalactic geologist traveling with Cappi to learn more of the worlds and remind Cappi of his duty as a Hero of Light.

Ruv Hector Drevalin is a wandering swordsman hanging with Cappi to uphold his motto of keeping justice in the galaxy.

Cappi is very versatile and diverse in his kit and abilities.

Cappi is equipped at all times with his trusty Prism Yoyo. He can swing it horizontally and vertically to catch foes high and low. Cappi also can stomp on the ground to attack foes relentlessly or to catch his bearings. It can also be used to go down slopes to gain great speed.

In addition to this, Cappi and use the abilities of defeated enemies to power up his yoyo!

Using these abilities, his damage, moveset and mobility get an upgrade or are completely new! Use the abilities to your advantage to mow down the Cursed and make it to the goal quickly and easily!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: 10
  • Memory: 4 GB RAM

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Version 13.2 Patch

    Heya! Here's some hotfixes for some issues with the game. Nothing too spectacular, but should be something, I hope... - Accidental walljumps when too close to a wall has been fixed - I-Frames with the traps has been fixed - Possibly lag in Dreamer's Paradise fix (might be tied to discord overlay) - Lag in Cyberspace 4's minigame fix - Getting stuck in gaps while jumping has been fixed - Reduced odds of dropping ability (2/7 > 1/9) - Reduced radius of Mun Magnet a tad, not game changing, but it was a little too big (110 > 90) - Timer no longer counts up when in dialogue - UI alignment fix when in dialogue
    Read full article on Community Announcements (snow)
  • Patch NotesOfficial

    Version 13.1 Patch

    Heya! Been a month but I'm still kicking and doing some quick changes: - Fixed a softlock on Dreamer's Paradise's ending cutscene - Fixed door positions in Rusted Plains - Added a bit of variation in Isabella and Shine's attacks - Gave Simon and Seraphina 20 more HP - Added new music to the last cutscene
    Read full article on Community Announcements (snow)
  • Patch NotesOfficial

    Launch Update 13

    Some big stuff is finally being added to tip off the game Fixes o Fixed Seraphina meteor o Fixed UI for completion on files New character added! Some of you already know who it is but I'll let you find out how to unlock them! Buffed all main bosses hp by 10% (except Kai) Atlas Skill damage reduced (19->15) Misc. + Some design additions to the scenery + Audio Test added + Cutscene additions and changes + New music + Portrait sprites for Lubinare added + Voice acting sounds added
    Read full article on Community Announcements (snow)
  • Patch NotesOfficial

    Version 12.6 Patch

    Some final* touches to the game to make it complete. All that's left is further bug testing, polishing and 2 extra things! Fixes o Fixed some crashes o Fixed bosses being invincible for the first encounter o Fixed an issue where the final boss insta-kills on phase 2 sometimes Misc. + Some level design additions + New cutscenes from before are now in the gallery so every cutscene is fully watchable + Music changes for stages + Final changes and additions to the story have been made
    Read full article on Community Announcements (snow)
  • Patch NotesOfficial

    Version 12.5 Patch

    Fixes. Fixes. Fixes. Fixes. Fixes. Fixes. Fixes. Fixes. Fixes. Fixes. Fixes. Fixes o Fixed numerous soft locks o Ability blocks now react to more attack hitboxes o Fixed Bomb's air dash angles being weird o Fixed going through Orbistars o Fixed Seraphina meteor o Removed "Try to not get hit" text from 3-1's level intro o Reduced volume for some tracks o Fixed text size issues o Fixed an issue where DP's final cutscene did not play properly o Fixed issue where lives would show up when not in use o Fixed issue where pausing at the final boss would insta-kill you o Fixed CTRL bindings crashing on the control screen o Fixed an issue where Tactites blew up o Fixed Seraphina being stuck in a wall o Fixed Lubinare being stuck in a wall o Fixed emblems showing wrong on RP 4 o Fixed emblems showing wrong on EOR 2 o Fixed rocket flower o Fixed an issue where charging pyro or frost for a split second would still trigger the attack when landing Balance Changes + Bosses HP has been balanced (lowered and altered to better fit the pacing of the game) + World Bosses are more aggressive + Shock bounce is now 1, however, damaging enemies with a jump gives back that bounce + Jump height increased + Hint system - there are now floating hints to help you with mechanics not normally explained to you! + Screen transitions reset spin out limit + Made Shine's projectiles take slightly longer to come out + Stellar speed abilities (air dash, etc.) increased + Stellar has new attacks CHEATS ARE ADDED! Cheats are unlocked when completing the game (either by 100% or any%) and are just for fun stuff I added for you guys Misc. + New victory theme for bosses + Worlds text shows "Parallel" when viewing the parallel stages + When reaching max gauge for your partner, the icon to use it will appear above them + Stellar icons added + Going near a minecart is enough to put you in it + Changed text box color + Background additions and edits + Game completion puts a sticker on your file + Default controls ...
    Read full article on Community Announcements (snow)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.