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Overtime Anomaly

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Overtime Anomaly screenshot 1
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Overtime Anomaly

BiteMe Games · Published by BiteMe Games · Official site ↗

Very Positive — 85% positive (78 reviews) · 32 achievements

Last updated 29 Sept 2026

You're working overtime again in your dead-end job, whilst your boss is on vacation. However, strange things are happening throughout the office. Complete your daily work tasks, explore your office, report any anomalies you may find, and you may just find yourself getting a promotion...

DJCTQ 14Full Controller Support

£4.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £4.99 · Highest: £4.9910 Oct 2026

Adventure, Indie · 2025 · More under £5 games

Explore your office for strange occurrences as you work overtime in this quirky indie adventure. Uncover anomalies to advance in your dead-end job and possibly earn a promotion.

About this game

Overtime Anomaly is a psychological horror game where you go through a week of overtime, completing work tasks in a nearly empty office building. Yet as the nights go on, you start noticing things are... off...

Will you survive this week of work, and finally get that promotion your boss has been promising?

Gameplay

Observe your surroundings, complete your daily tasks, and report any anomalies.

Features

  • Multiple endings

  • Over 25 unique anomalies

  • Fully voiced

  • Controller support

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i3-6100
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 950
  • DirectX: Version 11
  • Storage: 2 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 11
  • Processor: Intel Core i5-9600k
  • Memory: 8 GB RAM
  • Graphics: Nvidia RTX 2060
  • DirectX: Version 11
  • Storage: 2 GB available space

Supported Languages

English*, French, German, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Our next anomaly game

    Hey everyone! I'm happy to announce that our next game, Kyoto Anomaly has been announced, and will be releasing soon, on May 26th. Whilst both games have Anomaly in the title, there definitely are some differences. With Overtime Anomaly, we created a bunch of new mechanics, with the different category reporting, multiple days, and tasks. And whilst some of you may have enjoyed it, we also realized that a lot of people were very confused and wished for a more "traditional" anomaly/spot the difference style game. So that's exactly what we've made. {STEAM_CLAN_IMAGE}/45355579/d89e8e4cd912f55bf871d83d49a1e772c7d1fe5d.gif You can expect a more traditional Exit 8 loop (go left/right depending on if there is an anomaly), whilst still expanding the game to create a new, fresh experience. We will have a wide variety of interesting anomalies, with 5 unique endings and adding some fresh mechanics. If you've enjoyed Overtime Anomaly, or perhaps felt like it was a bit too overwhelming in places, then I can guarantee you'll enjoy this game. You can wishlist it today, with the full release on May 26th, priced at just $3.99. https://store.steampowered.com/app/3631850/Kyoto_Anomaly/
    Read full article on Community Announcements (OpTic Applejack)
  • Patch NotesOfficial

    Hotfix - 2025.05.11

    A small hotfix to make the Undertime Anomaly achievement more achievable. You now have to complete a full workweek in under 20 minutes instead of 15 minutes.
    Read full article on Community Announcements (OpTic Applejack)
  • Patch NotesOfficial

    Hotfix - 2025.04.22

    Pushing a small hotfix out to fix the secret ending sequence as well as credits. Secret ending sequence should now be the correct sequence. Ambient audio transition bug should no longer occur. Auto hide credits when transitioning between scenes.
    Read full article on Community Announcements (FreeFury)
  • Patch NotesOfficial

    Difficulty Update - 2025.04.21

    Difficulty Selection We've received some feedback at HR about some employees wanting to adjust their work contracts in regards to wrongful termination lawsuits. Thus, from now on, the new company policy is for employees to choose their contract type, Normal or Hard. Depending on their contract type, wrongful termination will have different impacts. Contracts of type Normal will have the employees restart their overtime work on that day, while the contracts of type Hard are like the originals, resulting in the complete reset of an employee's work. Changelog When selecting New Game, the user now receives a pop up with difficulty selection - Normal: On death, the player gets reset to the start of the day - Hard: On death, the player loses all progress Adjusted wall paint so that it all changes color at the same time Fixed pesky teleportations resulting in an unfortunate void experience Prevented teleportation into unexpected rooms and situations
    Read full article on Community Announcements (FreeFury)
  • Patch NotesOfficial

    Hotfix - 2025.04.01

    Pushing a small hotfix out to fix a broken achievemnt, as reported by our dedicated overtime workers. Fixed "Model Employee" being awarded instead of "Executive Officer" at the end of the week. Added a simple endless mode that will be unlocked upon beating the game, it'll allow to consecutively keep playing day 6.
    Read full article on Community Announcements (FreeFury)

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