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Tower Dominion

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Tower Dominion screenshot 1
Tower Dominion - Launch Trailer trailerWatch trailer on Steam ↗

Tower Dominion

Parallel 45 Games · Published by Parallel 45 Games · Official site ↗

Very Positive — 86% positive (5,605 reviews) · 30 achievements

Last updated 29 Sept 2026

Build and design the terrain while defending your stronghold against alien invasion in this unique Roguelike tower defense. Choose from 30 heroes, survive enemy waves, and upgrade a variety of destructive towers to hold the line!

£14.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £14.99 · Highest: £14.999 Oct 2026

Strategy · 2025 · More £5 - £15 games

Explore a blend of terrain building and tower defense as you face waves of enemies. With 30 customizable heroes and destructible towers, every game in Tower Dominion is a new challenge.

About this game

Your empire faces relentless invasions from the savage Artronids, threatening its very existence. As Commander, you are the last line of defense against the deadly enemy onslaught. In this endlessly replayable experience, every battle presents fresh challenges with unpredictable outcomes.

Take control of the battlefield by shaping the very ground your enemies march on. Expand and modify terrain tiles to create choke points, forcing enemies into lethal artillery fire or luring them into carefully laid traps. Height and pathing are your greatest weapons—use them wisely to dictate the flow of battle and secure victory.

Each faction brings its own arsenal to the battlefield, featuring unique biomes, towers, and strategies. Their distinct playstyles shape how you build defenses, deploy units, and control the fight. With 10 unique heroes per faction, each possessing their own strengths and abilities, there are always new tactics to discover and strategies to master.

War is unpredictable, but true Commanders adapt. After each wave, select from a set of upgrades and rewards to reinforce your strategy. Assess enemy strengths and weaknesses, adjusting your defenses to counter their advance. No two battles end the same way, as each new tile placement forces you to plan one step ahead.

There's a wide variety of content to unlock as you progress through the game. Heroes are earned through achievements, building upgrades are discovered, and the Codex is packed with secrets to uncover. With four difficulty levels, an endless 'Frontier Mode', and every playthrough offering new challenges, Tower Dominion provides a highly replayable experience.

Survival depends on constant innovation and adaptation. Every alien wave is a unique combination of Artronids that will test your ability to adapt. Are you ready to employ innovative tactics, build impregnable defenses and hold the line? Commander, your troops await your orders!

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Processor: 2.00 Ghz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 1000 series
  • Storage: 2 GB available space

Recommended

Recommended:
  • OS: Windows 10
  • Processor: 2.69 Ghz or higher
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce RTX 3000 series
  • Storage: 2 GB available space

Supported Languages

English, French, German, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Spain, Polish

Latest news

  • AnnouncementsOfficial

    Tower Dominion is FREE on Steam for 4 Days!

    Greetings, Commanders! 🫡 We're excited to announce that Tower Dominion will be FREE to play on Steam from July 30 through August 2! If you've had Tower Dominion sitting on your wishlist, this is the perfect opportunity to jump in and experience the full game at no cost. Command three unique factions, recruit from over 30 unique heroes, experiment with powerful towers, doctrines, and perks, and discover countless strategies as you defend humanity against the relentless Artronid invasion. Whether you're looking to optimize the perfect build or simply survive one more wave, there's always a new strategy to explore. ♻️ The event only lasts four days, so don't miss your chance! Invite your friends, compare your highest waves, and see who can become the ultimate commander. 🎖️ Join the Community 💭 Looking for strategy tips, challenge runs, or a place to share your victories? Join our Discord and connect with fellow commanders. Whether you're a newcomer or a veteran, we'd love to hear your feedback and see the creative builds you come up with. Stay Connected 📲 Follow us to stay up to date with future announcements and community events. X Reddit Bluesky YouTube
    Read full article on Community Announcements (mateol)
  • Patch NotesOfficial

    ⚔️PATCH NOTE 1.66⚔️

    Commanders! 🫡 🛰️ A new update is rolling out across the front lines and it focuses on improving the challenge where it matters most. Following your field reports, Endless mode has been recalibrated to escalate more consistently. Many of you proved capable of pushing deep into new levels without resistance after conquering standard operations. ♾️That will change with this update: The overall difficulty remains the same, but the progression will be faster. This will allow everyone to better experience the thrill of Endless mode. Expect the pressure to rise earlier, with more meaningful decisions from the outset. 🧮At the same time, we’ve conducted a broad rebalancing pass across key systems and defenses. Whether you rely on precision firepower or layered defenses, coordination and tactical planning should now deliver even more gratifying results. 🗨️These adjustments are driven directly by your feedback and your performance on the battlefield. As always, we’re refining the experience to match the level of command you bring to it. 📜 Full patch details below: Additions / Improvements: ✨ - Endless Mode recalibration Balance Changes: ⚖️ - Scout hideout - Special comlink cost decreased from 130 to 110- Durendal cannon - Exposed elements cost decreased from 175 to 140- Omega emitter - Optimized coils cost decreased from 325 to 275- Mirador - Long barrels cost decreased from 950 to 900- Puma position - Enhanced targeting cost decreased from 80 to 70 (Recon)- Claymore defense - Dual barrage cost decreased from 350 to 300- Main Headquarters - Operations room HP bonus increased from 30 to 40- Main Headquarters - Company command squad cost decreased from 950 to 900- Special Operations Command - Orbital relay supply bonus decreased from 100 to 90- Harrowing pit HP bonus increased from 2500 to 3500- Dual Asrospire cost decreased from 50 to 30- Esno Durendal cost decreased from 50 to 40 Bug fixes: 👾 - Fixed a scenario in which Pits were not generated properly- Fixed a rare condition ...
    Read full article on Community Announcements (marc)
  • AnnouncementsOfficial

    Tower Dominion is now available on mobile!

    Commanders! 📢 We’re thrilled to share some exciting news today: We’re bringing Tower Dominion to mobile devices! 📲 Tower Dominion GO is now officially available on Apple’s App Store and on Google Play! 🍏🤖 Tower Dominion GO delivers a polished experience that is true to the spirit of the PC version, but revisited with dedicated menus, interface and controls, as well as smooth onboarding and mobile-specific features including a scoring system, a table of high-scores, and an all-new set of achievements. And it can be played anytime, anywhere while on the go! ⏩ We’ve created a dedicated channel on the game’s official Discord where you can post about any issues you’d encounter with the game, or if you have any suggestion and feedback to make.💭✅ We want to thank you for your continued support and enthusiasm for Tower Dominion. We can’t wait for you to start building your battlefield on the go, and see you post and brag about your high scores and achievements. 🎖️🫶 - The Tower Dominion dev team Follow us on: Reddit X Bluesky
    Read full article on Community Announcements (mateol)
  • Patch NotesOfficial

    ⚔️PATCH NOTE 1.64⚔️

    Commanders! 🫡 🛰️ A new update deployment is now underway! This one focuses on refining the battlefield: Smarter terrain generation, improved performance, and a more consistent tactical experience across operations. 🗺️ Some tile layouts have been updated, creating slightly longer paths that give you a bit more time to handle the Artronids, while also enhancing overall pathfinding performance. ⚙️ On top of that, several key defenses have been recalibrated, from Joint Operations and Miradors to heavy artillery, to create more balanced encounters and smoother coordination between units. ♾️ Endless mode has also been improved, with performance refinements and tuning aimed at making each run more seamless and rewarding. 🗨️These changes are the result of your continued feedback and field reports. We sincerely appreciate and thank you for your inputs and your dedication! 📜 Full patch details below: Additions / Improvements: ✨ - Attenuator and Amplifier targeting Advanced versions of a building now also affects the regular building type (aiming at an Advanced Mirador ban Miradors from reinforcements) - Laethissia now stays on the field between waves and gets its own damage entry - Each tank factory now displays the damage dealt by its own production - Tanks produced by the HQ now display the correct HP Balance Changes: ⚖️ - Joint Operations Center now spawns a max of 8 Assault Teams each wave - Decreased Joint operations center cost from 700 to 650 - Increased Joint operations center - Aerial reconnaissance Recon production from 5 to 10 - Increased Storm Rifle M8 damage from 43 to 48 (Assault Teams & Scarlett's tigers) - Modified Zone shape distribution, reducing the amount of isolated central islands - The final wave foe of “Threat Majoris” now has Rear Guard - Bryta’s nests no more count as an Entry Point - Increased Durendal position - Flarium shells damage bonus from 225% to 275% - Decreased Howitzer position - Long barrel cost from 2000 to 1500 - Kladen shell now deals ...
    Read full article on Community Announcements (mateol)
  • AnnouncementsOfficial

    NEW MONSTER PITS 👹🕳️

    Commanders! 🫡 The wait is over. After weeks of work, we’re dropping a major update with two new bombshells that will shake up the battlefield! 💣💥 Monsters can now emerge from underground pits! 👹🕳️ Until now, dead ends would remain empty for the entirety of a game. That's over now: when a dead end is created, it automatically fills with a monster pit! We’ve introduced more than a dozen unique pits with special powers for even more gameplay! Two new buildings to bend luck in your favor! 🤞🍀 The amplifier and attenuator are making their debut in the game. With these special buildings, you can now make the appearance of a particular building more or less likely. Even more strategy and control in store for you, commander! 🔀 And with that comes a brand-new tool: live damage ranking. 📊✅ With this tool, one click is all it takes to see which towers are carrying your defense, and find the ones that are underperforming. Full patch details below: ⬇️ Additions / Improvements: ✨ - Foes Pits now appears when a path leads to a fully enclosed dead-end. - Two new buildings, Attenuator and Amplifier, allow to influence the Reinforcement rewards - New doctrines Attenuator deployment I&II, Amplifier deployment I&II, granting Attenuators and Amplifiers - New platform shapes! Irregular platforms can be gained through doctrines, Pits and more. - Damage display widget - Grenadiers and tank leaving the battlefield by an Entry point are now fully respawned from HQ (no more damage loss) - New doctrine Pit Surveillance - New doctrine Atypical delivery - Newly spawned Neutral buildings are glowing until next wave or activated - It is now possible to click on elements while reviewing your final position in game over - Random commander option now allows to specify a faction - Add Disable Screenshake Option Balance Changes: ⚖️ - Increased Epsilon Axiom HP bonus from 15% to 25% - Decreased Imperial fervor bonus from 2% to 1% - Omega emitter now gets +5% Damage each traveled square (resets each shot)...
    Read full article on Community Announcements (mateol)

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