
Screenshots

Dustgrave: Prologue
Innervoid Interactive · Published by Digital Tribe · Official site ↗
Content notice: Dustgrave features mature themes revolving around war, social instability, violence, crime, and occultism. All those themes are mostly contained within dialogues, due to the game's graphics.
Mostly Positive — 78% positive (37 reviews) · 6 achievements
Last updated 29 Sept 2026
Dustgrave: Prologue will let you experience the first hours of Dustgrave: A Sandbox RPG, which is set to release later this year! Start your journey in the Prologue, change the world with your choices, and then continue playing with your save once the game is released!
RPG, Free To Play · 2024 · More free games
Embark on the Prologue of Dustgrave: A Free To Play RPG where every decision you make will alter the game’s landscape. Get a taste of what's to come from Innervoid Interactive this 2024 release.
About this game
The mighty Dahlan Empire is falling, ravaged by a mysterious plague and internal unrest. While surviving powers and invading nations fight among themselves, adventurers and mercenaries venture inside this land full of opportunities.
Create your character and embark on an epic journey, enjoying complete freedom in a true sandbox RPG experience. Everything you do affects the world and its people. All important events are recorded. All characters will interpret what’s happening based on their morality and their faction.
Dustgrave: Prologue will let you experience the first hours of Dustgrave: A Sandbox RPG, which will be released later this year! Start your journey in the Prologue, and then carry on with your save into the final game, where you will be able to join factions and level up without restrictions!

The characters will judge your good and evil deeds based on their personality or faction. You may be a robber, despised by common folk, but selling stolen goods could kick-start your career in the local crime groups!

Factions will fight against each other, pillaging and conquering settlements. Some may become major players in the area. Others may be destroyed forever.

Create and customize your main character in every aspect, and roleplay your alter-ego in any way you want, without any external constraint.

Carve your own path, whether you join the Astralite clergy to fight against the heretics or steal apples from commoners! Many paths are available to you: criminal mastermind, righteous hero, ruthless mercenary, or wise archeologist.

Smash your enemies with a complex yet accessible turn-based combat system! Thanks to a unique combat system you can experiment with Skills and Items combinations. Find overpowered combos and destroy everyone stupid enough to fight you!

Use a stealth system to do anything you want. Steal something? Check! Assassinate someone? Check! Watch people sleep? Check! Pickpocket Marco during a quest and use his keys to rob his house while he's still kidnapped? Quite specific, but still doable!
Enjoy Several hours of playtime and saves compatible with the final release version, so that you won't lose any progress!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i7-8550U (4 * 1800) or equivalent / AMD Ryzen 7 2700U (4 * 2200) or equivalent
- Memory: 8 GB RAM
- Graphics: Nvidia® GeForce GTX 660 / AMD Radeon HD 7870 / Intel Iris Pro 580 / Intel Iris Plus G7 / AMD Radeon Vega 11
- DirectX: Version 9.0c
- Storage: 10 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-6600K (4 * 3500) or equivalent / AMD Ryzen 5 2500U (4 * 2000) or equivalent
- Memory: 16 GB RAM
- Graphics: GeForce GTX 960 (4096 VRAM) or equivalent / Radeon RX 560X (4096 VRAM) or equivalent
- DirectX: Version 11
- Storage: 10 GB available space
Supported Languages
Latest news
AnnouncementsOfficial
Prologue Updated to version 0.5.02!
Dustgrave's Prologue has been updated to the latest game version 0.5.02! This new version includes a tons of fixed and a lot of new content, including some prologue related fixed like fully working achievements. Major Update 0.5 Changelog Major Changes It is now possible to Respec Characters. Newly recruited companions will immediately open the respec panel, so that they can be customized after joining the party, but the respec feature is also accessible by going talking to Innkeepers. Greatly improved the political simulation, and factions will now launch raid and conquer settlements by sending proper parties on missions. There are also caravans moving supplies around and wandering traders now move around using the world's map. Added a lot of information on the world's map, and it's now possible to see more details about settlements, locations, and parties. Added a button to wait for some time while inside locations. It can be used to wait until the morning so that NPCs will wake up, or to wait until midnight to ambush an enemy camp. Special locations like Dungeons or Ruins are now invisible on the map, and will require you to get closer to discover them, making them permanently visible on the world's minimap. Added four new dynamic quests. They will be available on their own or as part of Major Quests. New Features & Additions It is now possible to see on the map if there are available quests in a settlement. No more loading for nothing! Added several new notifications to better inform you about what's changing in the world and what consequences your actions have. Added a lot of barks to NPCs, and changed the conditions of the ones we already had to make them appear more often. Now NPCs have many more things to complain about! Added markers for traders, which can be turned off in the settings menu. All containers can now be highlighted, the default key to do that is Alt. Wandering traders now have merchandise to sell. Improved the UI used in the world map to show ...Read full article on Community Announcements (OwNathan)AnnouncementsOfficial
Updated Prologue!
Dustgrave's Prologue has been updated! It now includes all the improvements and fixes we made for the base version of the game, bringing better performances, more content, better UIs, and much more! This is not the last update the Prologue will receive, and going forward, we plan to keep it updated along with the main game. Now that most major issues have been addressed, it will be easier to maintain both games. Have fun! https://store.steampowered.com/app/2393370/Dustgrave_A_Sandbox_RPG/Read full article on Community Announcements (OwNathan)AnnouncementsOfficial
Dustgrave's Early Access begins now!
It finally happened, Dustgrave has been released and we begin our Early Access Journey! This is an important step in a long journey started four years ago, but it's only the beginning of a new development phase, which will see our development team follow the community's feedback to deliver content and improvements based on your suggestions! Thank you for being part of this journey and have fun with Dustgrave! https://store.steampowered.com/app/2393370/Dustgrave_A_Sandbox_RPG/Read full article on Community Announcements (OwNathan)AnnouncementsOfficial
What's going to be in Dustgrave EA Release?
As Dustgrave’s Early Access release approaches, we wanted to share with you more details about what you’ll find in the current version of the game and what our plans for the future are! Our ambitious goal with Dustgrave is to create a deep and vast RPG Sandbox experience, focusing on player’s freedom and the impact of choices on the game’s world. We focused on creating the core gameplay features and the codebase we needed to handle thousands of entities, so that now we can efficiently add content to the game, following your feedback and ensuring all plausible narrative paths are open to players. Here’s what you can expect to find in the imminent release: More than 15 settlements, that will dynamically change to reflect their wealth, who rules over them, or which major events are affecting them. 6 Classes and 14 Skill Trees to experiment with. More than a hundred equipment pieces to create your perfect build. 4 political Factions, 3 criminal Factions, and 2 minor Factions. You’ll be able to join all political and criminal factions, gaining access to unique quests and gear, but also drastically affecting how NPCs in the world will see you. 50 Different dynamic quests, with content that adapts to the current context to offer a varied and consistent experience. 160 different event Records that track what happens in the world, affecting relationships with characters and factions, with special attention to your choices and their consequences. A stealth system allowing you to steal, lockpick, pickpocket, and start fights with an advantage. According to the QA sessions we did, Dustgrave already offers 15-30 hours of playtime for a single playthrough, depending on how many towns are visited and with how many factions you want to develop solid relationships. What are Dustgrave’s future steps? We already collected a lot of feedback with the Prologue and the QA sessions we did, and after the EA release we will closely follow discussions on Steam and Discord to determine our pri...Read full article on Community Announcements (OwNathan)AnnouncementsOfficial
Dustgrave's Prologue has been updated!
We're getting closer to Dustgrave's Early Access release, meaning we've been spending our time polishing and improving every game's aspect! Following the feedback we received after releasing Dustgrave's Prologue, we worked on many Quality of Life improvements and updated the game's build with all those new improvements. Here's an extensive changelog of what has changed! Major Changes The Major Quest involving the defense of a settlement from a raid has now a specular counterpart. You can now join raids on settlement, use a disguise to try and play both sides, and sabotage one side by pretending to help them. Added several crafting recipes to create potions, bombs, and trinkets. Added many new items with new Actions, to increase the variety of loot and open up new possibilities in combat. Spellcasters items, in particular, have now a much wider variety of Actions. Quests can now be tracked both on the Map and in Levels. Fixes and Improvements Killing enemies now gives Experience. The bug reporting tool in the game now works properly. Fixed an issue with a dungeon being bugged, may not be fully save-compatible. Added some small tutorial panels for the world map. The world's minimap now has a list of active quests, allowing players to click on them to track and see where they should go. Fixed missing strings for undead. Fixed a few skills with the wrong tooltips. Fixed rounding on numbers in tooltips. Fixed "Quick Thinker" skill not having a correct tooltip Added option for Borderless Window Fixed an issue with the disguise deactivating while swapping character in the character screens. Dead people will no longer have VFXs on them. The Bug Reporting screen now closes after sending the report Fixed several issues with the AI being stupid on the map Fixed the item tooltip not showing old info when hovering other items Added a timeout time to quests, so if you take too long people may die and you may fail and make everyone sad. Looting all items now closes the UI. Fixed a...Read full article on Community Announcements (OwNathan)






