Skip to content
Geeky Alien
SCP: Destruction Protocol

Screenshots

SCP: Destruction Protocol screenshot 1
Trailer trailerWatch trailer on Steam ↗

SCP: Destruction Protocol

Kage Protocol · Published by Kage Protocol

Content notice: Frequent blood effects and dismembered bodies are present, but without extreme or realistic gore.

Mostly Positive — 75% positive (16 reviews)

Last updated 29 Sept 2026

In SCP: Destruction Protocol, you are a rebel aiming to destroy an underground complex and end horrific experiments. After your team perishes, you’re left alone to navigate three dangerous zones, evade nearly invulnerable SCPs, and activate the Destruction Protocol.

Early AccessDJCTQ 14

£4.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £4.99 · Highest: £4.9911 Oct 2026

Action, Adventure, Indie, Early Access, Casual · 2025 · More under £5 games

Navigate treacherous corridors and face relentless SCPs as you fight to activate the Destruction Protocol alone. Join the rebellion in Kage Protocol's intense early access experience, where every move counts in this gripping action-adventure.

About this game

SCP: Destruction Protocol is an immersive first-person horror experience that throws you into the depths of a secret SCP Foundation facility.
You are a lone rebel whose mission is to activate the Destruction Protocol — a self-destruction sequence designed to erase all traces of the horrors lurking below the surface.

But the plan went terribly wrong. Your entire team is dead, the facility has descended into chaos, and something far worse is now roaming the halls.
Armed with only a flashlight and a Level 4 keycard, you must explore, adapt, and survive as you descend deeper into the darkness. Along the way, you’ll find scattered notes revealing fragments of the story — the scientists’ last words, the cries for help, and the secrets behind the SCPs that escaped containment.

The facility is divided into three main zones:

  • Entrance Zone – Once meant to keep order, it now lies silent and lifeless.

  • Heavy Containment Zone – a dark labyrinth of steel corridors and sealed chambers. This is where the initial breach began, and where the most dangerous SCPs roam freely.

  • Light Containment Zone – relatively stable and quiet compared to the rest of the complex, but safety here is only an illusion.

Each SCP requires a unique approach:
Some must never be looked away from — or they’ll strike instantly.
Some are blind but have an acute sense of hearing, reacting to every sound you make.
Others distort your mind, causing unbearable pain with prolonged eye contact.
And some… simply ignore the laws of physics, walking through doors as if they were never there.

You cannot fight them. You are not a soldier — you are prey.
The only path to survival is to understand them, to adapt, and to outsmart every creature that hunts you.

Throughout the game, your objectives will update dynamically as you uncover more about the story. Automatic checkpoints will mark your progress at key locations, but every new zone will test your nerve and memory.
You’ll hear distant footsteps, whispers, and scraping metal — sometimes too close, sometimes behind you. The facility is alive, and it knows you’re here.

Not every SCP is hostile. You may encounter SCP-131, a small and friendly companion who can accompany you through safe zones — one of the few sources of comfort in this nightmare.

But even with allies, the road to the Level 5 keycard and the Destruction Protocol terminal is treacherous. You’ll need to outwit traps, reopen sealed doors, and lock corridors behind you to delay what’s chasing you.

Every sound, every flicker of light, every step you take could be your last.

Can you complete the mission… or will you become just another forgotten experiment?

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel Core i5-9400 / AMD Ryzen 5 3600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050 Ti 4GB
  • DirectX: Version 11
  • Storage: 5 GB available space

Recommended

Recommended:
  • OS: Windows 11
  • Processor: Intel Core i5-12600 / AMD Ryzen 7 5700
  • Memory: 16 GB RAM
  • Graphics: GeForce RTX 3060 8GB
  • DirectX: Version 12
  • Storage: 5 GB available space

Supported Languages

English*, Russian, Ukrainian, French, Italian, German, Spanish - Spain, Polish
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Version 0.2.1 — Patch Notes

    OptimizationReduced draw calls across multiple areasOptimized complex Blueprint actors (tables, chairs, props)Improved overall performance and stability, especially on lower-end systemsReduced micro-freezes caused by background logicFixesFixed an issue where keycards could not open doors they were supposed to unlockFixed incorrect materials in several locationsFixed several logic-related issues affecting performanceNotesThis update was released shortly after the previous one to quickly address performance concerns. Further updates are planned.
    Read full article on Community Announcements (Kagenou)
  • Patch NotesOfficial

    Major Update 0.2.0 – Entrance Rework

    SCP: Destruction Protocol – Major Update 0.2.0 (Entrance Zone Overhaul)This update brings a complete overhaul of the Entrance Zone, significantly improving navigation, gameplay flow, and overall immersion. It also introduces new systems, visual upgrades, and a wide range of fixes.Entrance Zone OverhaulCompletely reworked corridor system, including straight, corner, T-shaped, and X-shaped layoutsImproved level structure by dividing the Entrance Zone into distinct sectors with color-coded markingsReduced maze-like feeling to make navigation more intuitive and less frustratingAdded unique environmental elements and layouts to improve memorability of locationsRemoved repetitive looping corridorsObjective paths are now more visually readable and easier to followGameplay ImprovementsAdjusted corridor angles to make encounters with SCP-173 more fair and controllableImproved overall player navigation and spatial awarenessCharacter Dialogue System (New)Added dynamic player character dialogues (subtitles for now)The character now reacts to in-game eventsProvides hints and guidance during SCP encountersFully localized across all 8 supported languagesVisual & UI UpdatesRedesigned main menu for improved atmosphere and presentationUpdated player hand modelImproved keycard interaction animationsBug FixesFixed an issue where the keycard could float during cutscenesFixed SCP-173 not spawning correctly due to trigger issuesFixed clipping issues where the hand and keycard could pass through wallsVarious fixes related to textures, object placement, shadow behavior, and draw distanceOther ImprovementsGeneral polish across the Entrance ZoneImproved environmental readability and visual consistency Developer NoteThis update focuses on improving the core experience of the game. The Entrance Zone has been redesigned to reduce frustration, improve navigation, and create more meaningful encounters.More updates are coming soon.
    Read full article on Community Announcements (Kagenou)
  • Patch NotesOfficial

    Version 0.1.0 — Patch Notes

    This update focuses on a major rework of the Entrance Zone structure, corridors, and overall navigation clarity. Changes & ImprovementsFully reworked straight corridor layouts in the Entrance Zone. A large variety of new corridor variations has been added, and this pool will continue to expand in future updates.Added a new corridor type designed specifically for encounters with SCP-173. These corridors are longer than standard ones, allowing better positioning and safer maneuvering.Entrance Zone structure has been revised:Removed outdated paths that did not lead the player anywhereBlocked or eliminated unnecessary passages that caused confusionAdded a number of environmental corpses to enhance atmosphere and environmental storytelling.Adjusted several end-game details due to changes in level layout and progression flow.Fixed a large number of minor bugs and inconsistencies across the zone. Performance NoticeAfter this update, some players may experience a drop in FPS due to increased environmental complexity. Performance optimization is planned and will be addressed in upcoming patches.What’s NextContinued rework of remaining rooms that still use early placeholder designsReplacement of empty or repetitive spaces with new, more varied layoutsFurther optimization passes and gameplay polish
    Read full article on Community Announcements (Kagenou)
  • Patch NotesOfficial

    Version 0.0.5 — Patch Notes

    This update focuses on a large-scale rework of the Entrance Zone structure and layout. Changes & Improvements:Reworked a large portion of the Entrance Zone.Replaced many old corridors with new, more visually varied layouts.Introduced a new approach to level creation and optimization, enabling higher environmental variety and better performance.Significantly reduced the number of dead ends and unnecessary paths to lower confusion and eliminate the feeling of an endless maze.Ongoing corridor redesign — remaining sections will continue to be updated across the next 1–2 weeks.Fixed incorrect object scaling and placement in several areas.
    Read full article on Community Announcements (Kagenou)
  • Patch NotesOfficial

    Version 0.0.4 — Patch Notes

    This update focuses on improving gameplay balance, player navigation, and overall stability. Key Changes:SCP-173 encounters have been made more forgiving by increasing the maximum time the player can avoid blinking (from 4.0 to 5.3 seconds).Slightly increased the minimum chase duration for SCP-173 (from 45–80 seconds to 52–80 seconds) to improve pacing and consistency.Updated the visual design of corridor sections. (This is a partial change — full corridor redesign will continue in upcoming updates.)Added a new note at the beginning of the game containing important information for the player.With the new Office Zone rooms, a colored wall line system has been introduced. This will later represent different facility sectors based on color, helping players navigate the complex more easily in future updates.Fixed several minor bugs across the map.Additional optimization work has been done on specific areas to improve performance. Improvements to level design and SCP behavior are ongoing and will continue in future patches.
    Read full article on Community Announcements (Kagenou)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.