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Relictus: Blackout

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Relictus: Blackout screenshot 1

Relictus: Blackout

Grostphere Arts · Published by Grostphere Arts

Mostly Negative — 31% positive (13 reviews)

Last updated 29 Sept 2026

Relictus: Blackout is a grounded, tactical multiplayer shooter designed for players who crave a focused and intense combat experience. Combining the fast-paced action of classic shooters with deliberate, class-based gameplay, Relictus puts strategy and skill at the forefront of every match.

Free to PlayPEGI 12PvP

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Adventure, Indie, Simulation, Free To Play, Strategy, Massively Multiplayer · 2025 · More free games

Experience intense combat in Relictus: Blackout, where strategy and skill decide the outcome. Engage in tactical multiplayer battles with a focus on both speed and planning.

About this game

A World in Conflict

In the year 2028, tensions boil over in the remote Tarkhos Province. The fragile ceasefire between NATO-backed Global Intervention Corps (GIC) and the insurgent Red Vostok shatters as full-scale war ignites. The fight isn’t just for territory—it’s for dominance, ideology, and survival.

Dive into a variety of game modes, from traditional Team Deathmatch and Free-For-All to the unique and nerve-wracking Blackout Raid. In this night-time elimination mode, you'll rely on night vision, sound (like footsteps) and pure instinct to outsmart your opponents in a no-respawn, no-killstreak environment.

Choose your path with a distinct class-based loadout system that prevents overpowered "meta" builds. Specialize as a heavy-hitting Support, a nimble Assault, a patient Sniper, or a close-quarters Engineer, each with a unique set of weapons and tactical pros and cons.

With a fully reworked progression system, every match you play contributes to unlocking new weapons, emblems, and cosmetics. Experience a game where every detail matters—from the enhanced weapon SFX and immersive audio to the optimized maps with improved lighting and post-processing.

Key Features:

  • Intense, Class-Based Combat: Master four distinct classes, each with a unique role and loadout.

  • Old-School Progression: Level up to unlock new weapons, calling cards, and cosmetic items.

  • Optimized & Polished: Enjoy a smoother experience with reworked gunplay, improved AI, and visually enhanced maps.

  • Streamlined Experience: Less clutter and more focus on core gameplay, providing a clean and engaging UI.

With a fully reworked progression system, every match you play contributes to unlocking new weapons, emblems, and cosmetics. Experience a game where every detail matters—from the enhanced weapon SFX and immersive audio to the optimized maps with improved lighting and post-processing.

Game Modes

Relictus: Blackout features a growing roster of modes designed for different player mindsets and levels of intensity:

  • Skirmish (FFA): Solo survival in its rawest form. Every combatant is your enemy.

  • Contact (TDM): Classic team-on-team warfare. Secure the highest kill count through discipline and coordination.

  • Blackout Raid (Elimination): Squad-based, one-life-per-round tension. When you’re down, you’re out—until the next round.

Dynamic Battlefields

  • Mirzov District (Night) – Shadowy urban alleys with flickering lights and sudden ambushes.

  • Dravon Estates – Suburban strongholds and open courtyards under fire.

  • Tarkhos – Vehicle lanes, industrial chokepoints, and strategic rooftops.

  • Drelsk Ridge – Mountain warfare with long-range sightlines and dangerous flanks.

Core Experience

Relictus: Blackout is a gritty, dark, infantry-focused multiplayer FPS that strips away arcade excess and replaces it with uncompromising realism and tension.

  • Choose Your Side: Join the disciplined GIC or the relentless Red Vostok. Each faction has unique operators with distinct visual designs and gear reflecting their culture, training, and battlefield philosophy.

  • High Replayability: Thanks to a blend of operator variety, dynamic maps, and multiple game modes, no two matches ever feel the same.

  • Host Your Own Servers: Players can run dedicated or peer-hosted matches, set their own rules, tweak map rotations, and cultivate unique communities.

  • Progression Without Paywalls: No battle passes. No pay-to-win. Earn your progression through gameplay alone. Unlock cosmetic options, insignia, and operator gear by playing and winning.

Why Relictus: Blackout Stands Apart

  • Authenticity at Its Core: Weapons feel weighty and lethal, movement is deliberate, and firefights are fast and decisive.

  • Operator Identity: Choose from visually distinctive operators for each faction, representing the ethos of their side—from GIC’s high-tech tactical gear to Red Vostok’s rugged, scavenged combat rigs.

  • Built by Players, for Players: Server hosting, custom rule sets, and clan support mean the community shapes the war.

  • No Fluff, Just Grit: No fantastical gadgets, no out-of-place cosmetics. This is modern warfare stripped to the bone.

  • Dynamic AI Bots: For training or filling servers, bots act aggressively and unpredictably, offering both practice and challenge.

The War Continues

In Relictus: Blackout, there are no safe zones. Every match is another chapter in a war without end. The GIC fights to stabilize the province and maintain global order. Red Vostok seeks to burn that order to the ground. Your role is simple: pick a side, gear up, and survive.

This is not a war for glory. It’s a war for survival.

Relictus: Blackout — The darkness has a name.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i3 or equivalent
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 760 or equivalent
  • DirectX: Version 10
  • Network: Broadband Internet connection
  • Storage: 4 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i5 or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce RTX 2080 or equivalent
  • DirectX: Version 10
  • Network: Broadband Internet connection
  • Storage: 4 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Patch 0.2.1: What’s Live Now

    Hello, Operatives, First and foremost, thank you. Your passion, feedback, and dedication have been the driving force behind our progress. We hear you, we see you, and we're committed to building a game that lives up to its promise. Today, we want to give you a full breakdown of the changes that are live, our plans for the future, and the core philosophy that guides every decision we make. We've been hard at work addressing your feedback and laying the groundwork for the game's future. Here's a quick summary of the key changes you can experience today: Small Patches: - Stamina Removed - M4 Sight Fixed - Collison's on some buildings fixed - Operator Skins Updated - All Weapons Material Changes - All AI Are set to Defensive which means better Tactical decisions for them. - Killstreaks Removed All Weapons Unlocked: We've made the decision to unlock all weapons by default. Our goal is to make this a game about skill, not the grind. This also allows us to get valuable bug testing feedback on all our weapons from the entire community. Tarkhos Redesigned: The Tarkhos map has received a major visual overhaul. We’ve replaced the generic desert look with a more realistic and atmospheric environment, complete with lush trees and dense foliage to better fit our narrative. The Path Forward: What’s Planned We have an ambitious vision for Relictus, and we're committed to making it a reality. Our next major updates will include: New Core Mechanics: We're currently working on adding vaulting and proning to the game. These new movement options will greatly expand your tactical options and make the battlefield feel more fluid and immersive. A New Themed Map: We’re designing a brand new TDM map with a WW1-inspired theme. This map will feature trenches and a unique atmosphere that will make every match feel like a truly historical battle. Reworked Operator Models: We are completely redesigning the GIC (NATO) and Red Vostok (Russia) operator models. We want them to feel authentic to their...
    Read full article on Community Announcements (Pearson)
  • Patch NotesOfficial

    August 20th Patch

    - All Weapons Unlocked by Default - Map moved to bottom Left - Main Menu UI Updated - MP5 Updated to an actual MP5 Model - Fixed some invisible wall issues
    Read full article on Community Announcements (Pearson)
  • Patch NotesOfficial

    Update: Player Data Fixed! 19th August Patch

    Hello everyone! We've got some great news. The bug preventing player data from saving has been found and fixed! This means your kills, deaths, and progress will now be saved correctly. We know how frustrating it was, and we want to thank you all for your patience while we worked to solve the issue. Now you can jump back in and start climbing those leaderboards! We also still have the new features from our last update for you to enjoy: * Player Voicelines (WIP) * Mirzov District Day Map * Real-time Shadows * Improved Gun SFX and Gunplay * Updated Main Menu and Theme Music Thank you for being part of the community and for helping us make the game better. See you on the battlefield! Grostphere Arts
    Read full article on Community Announcements (Pearson)
  • Patch NotesOfficial

    Patch August 19th

    Hello everyone, We are excited to bring you a new update for *Relictus: Blackout*! We've been listening to your feedback and working hard to improve the game, and this patch includes some significant changes we think you'll appreciate. Here's what's new in this update: * Player Voicelines: New in-game player voicelines have been added to improve communication and immersion. * Mirzov District Day Map: The Mirzov District map has been updated to a new daytime setting, offering a fresh new look and feel for this popular location. * Real-time Shadows: We have implemented real-time shadows for better visual quality and a more immersive experience. * Improved Gun SFX: All weapon sound effects have been updated and enhanced. * Refined Gunplay & AR Recoil: We've made improvements to the overall gunplay, with a specific focus on making assault rifle recoil feel more balanced and natural. * Updated Main Menu & Theme Music: The main menu has received a visual refresh and is now accompanied by a new theme song. Important Note Regarding Player Data: We want to be transparent about a known issue we are currently investigating. We are aware of a problem where player data, including progress and stats, is not saving correctly. This means that player progress is not being tracked, and we know this is a significant frustration. Please be assured that we are actively working on a fix for this and will release a patch as soon as possible. We apologize for the inconvenience and appreciate your patience as we work to resolve this issue. Thank you for your continued support! Grostphere Arts
    Read full article on Community Announcements (Pearson)
  • Patch NotesOfficial

    Patch Notes August 16th

    - Fixed Collisions on a Few Buildings, Especially the main ones causing problems on Tarkhos - Removed Muzzle Flash When Aiming - Working on Fixing Progression and Stat saves as that seems to have stopped working. Will keep updated!
    Read full article on Community Announcements (Pearson)

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