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Hunted Hunter

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Hunted Hunter screenshot 1
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Hunted Hunter

Athmos Studio · Published by Athmos Studio

21 achievements

Last updated 29 Sept 2026

Hunted hunter, is a game in which you'll have to take the form of objects on the game map, to blend into the background, in order to eliminate your opponents before they eliminate you.Everyone hunts everyone.Hide well, win games and have fun!

DJCTQ 10PvP

£4.29

Lowest price we've ever recorded

View on Steam

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Price history

4 Sept 2026Lowest: £4.29 · Highest: £4.2910 Oct 2026

Action, Indie, Strategy, Massively Multiplayer, Casual · 2026 · More under £5 games

In Hunted Hunter, transform into objects and blend into your surroundings to outsmart others. Engage in strategic battles where everyone is a target, blending action and strategy in a casual, massively multiplayer experience.

About this game

Hunted hunter is a single-player and a multi-player game (from 2 to 10 players) in which you'll have to take the form of objects on the game map, to blend into the background,


Single-player:

Hunted Hunter's single-player mode involves traversing various procedurally-generated dungeons.

Your objective will be to achieve the highest possible score, killing enemies, collecting crystals and opening chests to earn points.

There are 3 difficulty levels (Easy, Normal and Hard).

Can you beat your friends' scores?


Multiplayer game:

The aim is not to be spotted by other players, but to eliminate them before being eliminated yourself, as everyone hunts everyone else.

To eliminate your opponents, you have 3 grenades, which do very little damage, and a sword that eliminates your opponent in a single blow.

Each body part can be customized with 10 colors.

The maximum time for each game is 15 minutes, and if there's no winner before then, the game ends.

You can play with the joystick or the keyboard/mouse.

Hide well, win games and have fun!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel® Core™ i5-6600K / AMD Phenom™ II X4 810 @ 2.60 GHz
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon RX 580 or GeForce GTX 1060
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 3 GB available space
  • Sound Card: DirectX Compatible

Supported Languages

English*, French*, Spanish - Spain*, Spanish - Latin America*, Portuguese - Brazil*, Portuguese - Portugal*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    V1

    Last Version
    Read full article on Community Announcements (athmos.studio)
  • Patch NotesOfficial

    V0.6.1

    Translation into French, Spanish and Portuguese Statistics tab added to “More” menu
    Read full article on Community Announcements (athmos.studio)
  • Patch NotesOfficial

    Upgrade V0.5

    1- Added 3 new grenade types 2- Added wheel for grenade selection 3- Added single-player mode with 3 difficulty levels 4- Added pick-up power (max speed and life recovery) 5- Redesigned text Menu 6- Single-player demo now available 7- "More” menu added, featuring credits, roadmap and explanation of how to play
    Read full article on Community Announcements (athmos.studio)
  • AnnouncementsOfficial

    Roadmap 2025

    The new features won't necessarily arrive in the order indicated, as I'm developing the game on my own, so deadlines aren't fixed, if you want to support me, the best way is to add Hunted Hunter to your wishlist. Roadmap : {STEAM_CLAN_IMAGE}/45205636/a75429bf422ccab50c15c23994bce2420529ce82.png A few details 1- The single-player mode will be a procedurally-generated dungeon, where the aim will be to achieve the highest possible score, with difficulty increasing as the levels progress. 2- There will now be 3 objects to throw, 3 different grenades and a mine, the selection will be made with a wheel. 3- A variety of items can be picked up, including grenade refills, life recovery, a faster-movement item and much more.
    Read full article on Community Announcements (athmos.studio)
  • Patch NotesOfficial

    November 12 update notes

    - Fixed bug not disconnecting players expelled from the lobby when the host leaves the game. - Modification and addition of precision on the choice of the number of players to be teleported to the game map. - Added option to invert horizontal camera movements. - Added option to reverse vertical camera movements.
    Read full article on Community Announcements (athmos.studio)

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