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Watch trailer on Steam ↗Iron Decree
Castle Games · Published by Castle Games
Positive — 82% positive (22 reviews)
Last updated 29 Sept 2026
Wield swords and spells to survive endless waves of undead. Perform rituals, unlock powerful gear, and fight alongside friends to defend a cursed fortress.
£10.99
Lowest price we've ever recorded
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Price history
Action, RPG · 2026 · More £5 - £15 games
Embark on a perilous journey through a cursed fortress, wielding swords and spells against relentless hordes of the undead. Team up with friends to survive and thrive in this intense Action-RPG from Castle Games.
About this game
In Iron Decree, you play as a Paladin either solo or as a team of 4, pitted against the hordes of a necromantic cult; you are tasked with defending various fortresses in a grand fantasy war. Arm yourself with spells, build wards to repel evil, and fight to the bitter end.
UNLEASH ARCANE FURY
Experience relentless action inspired by '90s shooters, round based zombie survival games, and dungeon-crawling classics. Wield magic and melee together, chaining devastating combos to crush your enemies. Unlock potions, spells, and enchanted weapons mid-run, and drink mystical brews to unleash powerful bonuses that turn the tide of battle.
FIGHT THE IMPERIUM
Explore a grimdark fantasy world, uncover hidden secrets, and protect the derelict fortresses of a crumbling empire. A brutal war rages between an insurgency and radical Imperium necromancers who wield forbidden magicks for profit. Choose your path: purge the heretics or uncover the dark truth behind the endless conflict. Defend mystical gravesites, enchanted libraries, sacrificial chapels, and more as you fight to decide the fate of the realm.
FORGE YOUR LEGEND
Upgrade your character and arsenal as you survive each round. Unlock a huge arsenal of weapons, master unique spells, and discover powerful enchantments, potions, and treasures. Mix and match different effects to craft deadly combos and tailor your build to your specific playstyle.
INCLUDES LEVEL EDITOR AND WORKSHOP SUPPORT!
Create your own maps, with inbuilt support for custom levels created in the game itself, or explore user created maps on the workshop.
Key Features
Spellcasting Fantasy: Feel like a powerful wizard or a ruthless paladin, gain strength in each play session but slowly master each spell's mechanics with every new run.
Varied Combat: Invest in the playstyle you prefer. Choose between swords, axes, maces and a plethora of spells and upgrade them during gameplay.
Additional Objectives: Complete optional objectives and discover secrets in various levels.
High-Level Gameplay: A round-based horde mode where you survive in diverse environments.
Progression: Use souls earned during gameplay to purchase upgrades and new weapons.
Enemy Variety: Various enemies will appear in different rounds, each with unique movesets that require different combat approaches.
System Requirements
Will my PC run this? →Minimum
- OS: Microsoft Windows 10
- Processor: Intel(R) Core(TM) i5-6600K
- Memory: 8 GB RAM
- Graphics: AMD Radeon RX 470
- DirectX: Version 11
- Storage: 3 GB available space
Recommended
- OS: Microsoft Windows 10
- Processor: Intel(R) Core(TM) i7-3770K
- Memory: 8 GB RAM
- Graphics: GeForce GTX 1060
- DirectX: Version 11
- Storage: 3 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
0.933 Balance Changes
0.933- Player now has 80 max starting health (from 75). This translates to a 4 hit death from zombies instead of 3.- 25% less essence now lost on a light and heavy attack, this will mean that weapons maintain more essence.- 25% More essence provided on an essence pickup.Read full article on Community Announcements (Orb)Patch NotesOfficial
0.931 Invert look fix + Zombie attack changes.
0.931- Lowered Zombie attack speed and attack time.- Added more wind-up to zombie attacks.- Zombies will no longer attack just after being hit.- Fixed issue with Invert Look inverting both X and Y rather than just Y (vertical).Read full article on Community Announcements (Orb)Patch NotesOfficial
0.93 The Quest Update, Stronghold Boss, New Animation System & MORE!
0.93- Added UI for Quest/ee on Stronghold- Zombie damage now locational, e.g. headshots deal extra damage from any weapon.- Re-buying weapon essence is now possible from the wall - costs half of the original weapon cost.- Added Essence and Mana Restore pickups that have a random % chance of dropping from enemies.- Bone based dismemberment is now more accurate for zombies.- All dismembered parts no longer have collision with player.- Fixed new and refreshed weapons still flashing as if they are out of essence.- Slightly reduced durability loss on hit.- Fixed Weapon Chest interaction with wall weapons.- Treasure now shows icons at the top of the screen.- Lowered price of upgrade shrines.- Heavy attacks now cost 2 durability instead of 1.- Zombie parries are now more forgiving.- 25 hit points Treasure is now 10hp extra.- Max health lowered by 25 pts.--- Parry spells have been added: currently one of two spells will now trigger depending on what weapon you are using on a successful parry+attack.Daggers: Multiple daggers will fly forwards from behind the user to damage enemies.Bloat: some zombie heads in front of you will bloat and explode to inflict 90% of that zombie's health as damage in one hit.More are planned to be added in the future.---- Zombie movement animations have been completely overhauled, along with more unique upper body animations while chasing the player.- New zombie death animations.- New zombie stagger animations.- New zombie jump traversal animation (for stronghold ledge).- Zombies will now respawn instead of die if they become stuck or unable to path to the player.- Phase now has extra FX.- Zombie attack prediction and AI has been adjusted.- Skeleton audio volume has been lowered.- Axeman audio volume has been lowered.- Bombardia damage has been increased.- Bombardia attack speed has been lowered slightly.- Skeletons can now only be parried during specific attack windows.- Scimitar damage lowered.- Afterlife fixes.- Treasure chest count has been re...Read full article on Community Announcements (Orb)Patch NotesOfficial
0.9 Hotfix
0.9Hotfix for hang related to goblin enemy spawning.Read full article on Community Announcements (Orb)Patch NotesOfficial
0.895 Death Improvements, Balance Changes, Hit Feedback Improvements.
0.895 Death Improvements, Balance Changes, Hit Feedback Improvements. - Fixed an issue where zombie R swipes would sometimes be ineffective. - Lowered ward repair soul reward, but you can now repair up to 24 ward parts in a round rather than 8. - Added death animation. - Added death music. - Improved death sounds. - Improved game over UI. - Improved decapitation and decapitation hit registration from cantrips. - Re-enabled cutting enemies in half with high damage attacks. - Adjusted Round value calculation slightly. - Adjusted goblin model/visuals. - Increased enemy hit reaction physical effects.Read full article on Community Announcements (Orb)






