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Watch trailer on Steam ↗Wartheon
Asilpena Games · Published by Asilpena Games
Positive — 92% positive (24 reviews)
Last updated 29 Sept 2026
Wartheon is a fast-paced 2D roguelike adventure set in a world on the brink of elemental collapse. Take control of one of four unique champions to match your taste. Customize your build, master your skills, and adapt to ever-changing layouts and enemy patterns.
£2.87
£3.59Lowest price we've ever recorded
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Price history
Action, Adventure, Indie, RPG · 2026 · More under £5 games
Explore a world on the brink of elemental collapse as one of four champions, each offering a distinct playstyle. Customize your build and adapt to dynamic layouts and enemies in this intense action-RPG from Asilpena Games.
About this game
Wartheon is a fast-paced 2D roguelike adventure set in a world on the brink of elemental collapse. When the malevolent sorcerer Moldran tears open a rift to steal the powers of the elemental orders, chaos floods the land. From this rupture, twisted beasts and corrupted creatures pour into Wartheon, warping the balance of nature and plunging the world into peril.
Take control of one of eight unique champions — each a master of their own combat style and skills — and fight your way through eight perilous levels, each dominated by a sub-boss corrupted by the elemental rift. Every journey is different, with procedurally-generated rooms, randomized loot, and punishing enemy encounters that reward tactical combat and quick reflexes.
Customize your build, master your skills, and adapt to ever-changing layouts and enemy patterns. With multiple playstyles and randomized challenges in each run, Wartheon offers deep replayability for roguelike fans seeking skill-based progression and meaningful decision-making.
Level-Up & Character Stats
In the game, you will level-up when your yelow experience bar at bottom-left filled. When leveled-up, you will get a skill point and 2 stat points. You can use them in order to improve the chracter's build. Every character has 5 unique special skills. But you can only use 3 of them actively.
NPC Rooms
During the wandering through the dungeon, you will rarely meet NPC rooms. Those NPCs can sell you goods or convince you to play gamble.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7 SP1+ or later
- Processor: Intel Core i3 (2nd gen) or AMD FX-4100
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4000 or better
- DirectX: Version 10
- Storage: 500 MB available space
- Sound Card: DirectX-compatible sound card
Recommended
- Requires a 64-bit processor and operating system
- OS *: Windows 7 SP1+ or later
- Processor: Intel i5 or AMD FX-6300 / Ryzen 3 1200
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 750 Ti or AMD Radeon R7 260X
- DirectX: Version 11
- Storage: 1 GB available space
- Sound Card: DirectX-compatible sound card
Supported Languages
Latest news
Patch NotesOfficial
Content Update #2
New Suffering Room type introduced. Selectable skulls and grant buffs and debuffs.Read full article on Community Announcements (Asilpena Games)Patch NotesOfficial
Content Update #1 - Hotfix
Scroll bucket ui overlap bug fixed. One room minimap drawing fixed.Read full article on Community Announcements (Asilpena Games)Patch NotesOfficial
Content Update #1
Level 1 mob and room designs tweaked. New Library and Blacksmith room types introduced. Scroll buckets are now interactable and grant stat boosts.Read full article on Community Announcements (Asilpena Games)Patch NotesOfficial
Patch #10
Completed Breakable objects now have a small chance to drop items. Improved an issue where dropped items could spawn outside room bounds. Fixed an issue where the player could become stuck after dying. Fixed an issue when equipping a sword in the off-hand slot while playing as Caelion. Reduced dagger weapons' base hit cooldown from 0.55 to 0.50 seconds. Increased dagger weapons' base magic damage from 0–0 to 1–2. Increased dagger weapons' base critical hit damage from +50% to +70%. InProgress Made some adjustments to Caelion's Seismic Slam becoming motionless during its animation. Still in progress. On the List Navigation can break enemy AI movement patterns.Read full article on Community Announcements (Asilpena Games)Patch NotesOfficial
Patch #9
Completed: Fixed a stat value update bug during passive item swaps. Fixed a bug that caused the level-up panel to remain open. Fixed a bug where health was not fully restored upon leveling up. Fixed a duplicate stat modifier bug when upgrading weapons. Reduced the base block rate of shields from 40% to 20%, and the armor rate from 20% to 10%. On the List: Player can sometimes continue acting after death. Navigation can break enemy AI movement patterns. Dropped items can sometimes spawn out of bounds. Caelion can rarely be motionless after casting Seismic Slam until he casts it again.Read full article on Community Announcements (Asilpena Games)






