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Watch trailer on Steam ↗Halved
Ace Velazquez · Published by Ace Velazquez
5 user reviews — 80% positive (5 reviews) · 24 achievements
Last updated 29 Sept 2026
Halved is a roguelike action RPG game with only a handful of levels and gamemodes but innumerable possibilities for each run. Play as one of 5 characters and traverse the dangerous parts of the world with the help of the mysterious Father of all Machines against his rebel/tyrant son, S.A.N.E.D..
£4.29
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Price history
Action, Adventure, Indie, RPG · 2024 · More under £5 games
Explore Halved, an Action-Adventure Indie RPG from 2024, where you can choose one of five characters to battle through treacherous worlds against S.A.N.E.D., the rebel son of the Father of all Machines.
About this game
Halved is a roguelike action RPG game with only a handful of levels and gamemodes but innumerable possibilities for each run. Play as one of 5 characters and traverse the dangerous parts of the world with the help of the mysterious Father of all Machines against his rebel/tyrant son, S.A.N.E.D..
Collect powerful items and stack them to up, keeping a select few in between levels and converting the rest into health and raw power. Discover a unique ending with a certain character right after obliterating the final boss with possibly godlike power. Unlock the ultimate gamemode, Bossdome, and progress through new but familiar zones to a brutal final encounter.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 or newer
- Processor: 2.5 GHz
- Memory: 250 MB RAM
- Storage: 924 MB available space
- Additional Notes: Steam input completely breaks Xbox controller support, disable it in the game properties if you want to use an Xbox controller
Recommended
- OS: Windows 10 or newer
- Processor: 2.8 GHz
- Memory: 500 MB RAM
- Storage: 930 MB available space
- Additional Notes: Steam input completely breaks Xbox controller support, disable it in the game properties if you want to use an Xbox controller
Supported Languages
Latest news
Patch NotesOfficial
Bossdome 0.10b
This is one of the most minor updates to Halved ever, so I named it 0.10b rather than 0.11.ChangesFixes The Quagmire Construct not aligning with its telegraphed charges*Reverted Pillarhead's damage reduction to the value before the increase*Recolored "ANTIQUE PLATING" to better fit the hue patterns between the four pre-S.A.N.E.D.:NP Bossdome itemsTiN_kAAn and future lore dropBrought a few important visual updates to the demo*Suggested/brought to my attention by players, thank you!Read full article on Community Announcements (DjAcemetrical)AnnouncementsOfficial
Bossdome 0.10
Grand Dead Paradise Trial - With a never before seen rendition of S.A.N.E.D. and three new songs to go with it - Defeating him in Bossdome will count as a win Other Bossdome changes - A prompt explaining how to select Bossdome as a gamemode will now appear after the first initial HARD victory screen - The Altarator will now appropriately move player projectiles as well as the player during its second phase so that they can actually hit it - Optimized the entirety of the Grand Inventor's Caves Trial* - Rebalanced the damage reduction of all bosses as necessary - Added oil to the Grand Abandoned Oil Mines Trial title theme - Cleaned up the columns in Grand Snowhenge Trial and its prelude - "LYCHEE FRUIT" is now rarer in Bossdome for Alex because he already has so much healing - Christopher's limited range weapons have had their targeting conditions altered slightly to accommodate some Bossdome bosses - Disallowed pausing during a Bossdome death scene Major fixes - Fixed an edge case where healing in the same tick as death would temporarily cheat death, still showing the death screen a few moments later but allowing continued play until then and potentially causing multiple deaths and losses added to the counter - Fixed an edge case where Grey would show up in a Bossdome death cutscene and do nothing forever - Fixed timing of music and spatialization of sound effects Item changes - Improved "THE HUMBLE BRICK" proc performance and balance - "LYCHEE FRUIT" will now show leech particles similar to those of Crystallizers and Alex's Slash when life stealing - "EYE OF THE \" has been eliminated from some cases where it would be useless to obtain - "STAFF OF LEPROSY" will no longer spawn "The \" in a Bossdome prelude (it can still be obtained it just won't spawn him right away) - Buffed "FATHER'S BLESSING" from +5 max HP to +10 max HP - "VIAL OF DROUGHT" now affects all flat time limited player projectiles - Updated some item descriptions for conciseness and punctuation consi...Read full article on Community Announcements (DjAcemetrical)AnnouncementsOfficial
Bossdome 0.9
Added The Grand Inventor's Caves Trial to Bossdome - Featuring a brand new encounter with souped up Robot's Best Friends plus something else - And the usual new item unlocked by beating it on HARD Other Bossdome changes - The Altarator will now freeze the player in place during its spawn animation to prevent cheap shots caused by the player falling off the platform during the intro scene - Platforms in the Snowhenge Trial and Abandoned Oil Mines Trial levels can now be jumped up through* - Fixed text in control tips detailed mode and slider menus being completely scrambled during a Bossdome run - Made Bossdome Altarator phase 2 more lenient with its damage and platforming* - Rebalanced some other bosses' damage - Fixed Bossdome gates showing hover text during death scenes - Added a new Bossdome exclusive item "FATHER'S BLESSING" to replace the Father's granting extra max HP in between levels in a standard run Item changes - "INNOCENT DIE" has been reworked to give a flat boost rather than a random boost to various damage sources, and weapons have been fixed to properly take it into consideration - "VIAL OF DROUGHT" has been buffed - Bricks beyond 200 currently active will be totally invisible (but still do damage) for performance - Bricks no longer proc themselves - Renamed "REFLECTIVE GLACIALITY" to "ICE LENS" - "ICE LENS" now only increases bounce damage boost, with extra bounces being separated into new item "GIANT BOUNCY BALL" - Separated movement speed from "PILLAR FRAGMENT" to new item "SHOELACES", with "SHOELACES" now being limited in Bossdome instead of "PILLAR FRAGMENT" - Separated jump height from "BOOTS OF THE MONGREL" to new item "HEADSET", with the boots still banned for TiN_kAAn (he's already immune to fall damage) and "HEADSET" being banned in Bossdome instead of the boots - Separated reload cooldown from "BULLET WORM" to new item "ION CHAMBER", buffed both and fixed the availability being restricted to Dawn and Joe only - Added 3 new items (besides t...Read full article on Community Announcements (DjAcemetrical)AnnouncementsOfficial
Bossdome 0.8
Bossdome changes - Items are now rewarded on a percent of boss health dealt basis - The Quagmire Construct no longer grants any of its segments shock immunity - "DEAD MAN'S SHIELD" is no longer restricted - "BOOTS OF THE MONGREL" is no longer available in Bossdome - The tops of the pillars in the Snowhenge levels can now be jumped up through - Changed "Tier" back to "Difficulty" because HARD is actually harder now rather than a sidegrade in some situations UI/textual changes - Reworked adjusting zoom and volume and reordered the settings menu - Added scrolling to menus when they exceed screen height - Reduced scramble coefficient (for glitchy Bossdome text) of menus to a very readable 0.2* - Fixed the character selection menu to fit better on smaller screens* - Detailed control tips now display cooldowns with two decimal places - The Individual play selection menu's entries now have their record times scrunched up to them for distinguishability - The right and middle mouse buttons now properly display as (M2) and (M3) respectively (previously swapped) - Shifted slot management interface for clarity Character/weapon changes - Weapon icon tips will now display hard internal cooldowns Individual play changes - "THE STALEST PIZZA" and "RAGEWEED" are no longer unavailable due to a glitch Item changes - The math for rolling with luck no longer makes things with a low base chance overpowered Enemy changes - Crystalizers no longer bunch up like crazy - The Crystalizer texture has been purged of its ugly black outlining - Crystalizer health has been slightly buffed Misc changes/fixes - Correctly centered the camera on the main menu - Polished the loading screen wheel - Music should correctly continue when unmuted after being muted for a long time* - Updated Dawn's weapon descriptions to reflect their higher ammo - Fixed weapon icons displaying the wrong weapons (again...) Gamepad changes - Updated gamepad navigation to make more sense in terms of dire...Read full article on Community Announcements (DjAcemetrical)AnnouncementsOfficial
Bossdome 0.7
Bossdome changes - Gave the Partial Oasis gate an active visual like the others - Fixed the Abandoned Oil Mines gate not stopping its active visual when the fight ends - Adjusted mixing in "Grand Prelude To The Partial Oasis Trial"Character/weapon changes - Joe's reflectors will now be placed properly centered on himItem changes - Bossdome unlocked items' rarity increased from 2x normal to 5x normalAudio/textual/UI changes - Turned down ambient sound and muted it by default - Corrected some mispellings - Weapon icons can no longer block start buttons* - Added zoom settings**Brought to my attention by players, thank you!Read full article on Community Announcements (DjAcemetrical)






