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Utter a Name

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Utter a Name screenshot 1
Utter a Name | Trailer trailerWatch trailer on Steam ↗

Utter a Name

evilalbert · Published by evilalbert

Content notice: There are visual depictions of and text references to murder, violence, blood, alcohol, and tobacco.

Very Positive — 90% positive (230 reviews) · 4 achievements

Last updated 29 Sept 2026

Disembodied souls linger in this old estate. To each one, utter their name.

DJCTQ 16Full Controller Support

£5.89

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £5.89 · Highest: £5.8910 Oct 2026

Adventure, Indie · 2025 · More £5 - £15 games

Navigate the haunted halls of an ancient mansion, uncovering the stories of its lingering spirits by uttering their names. An indie adventure game from evilalbert, this experience immerses you in a chilling world of mystery and discovery.

About this game

Utter a Name is a challenging detective adventure with strong emphasis on atmosphere and investigation.

Several disembodied souls linger in the premises of this old manor...

You must explore the vicinity and gather information.

What happened here?

Who were these people? And... who killed them?

Key Features

  • Memory 'windows' into the past that reveal important clues

  • A desolate estate

  • Several identity puzzles to solve

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7
  • Processor: x86_32 CPU with SSE2 instructions, any x86_64 CPU, ARMv8 CPU
  • Memory: 2 GB RAM
  • Graphics: Integrated graphics with full Vulkan 1.0 support
  • Storage: 400 MB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Minor adjustments

    - Fixed an issue where trying to left click on some buttons would soft lock the game - Increased player character's movement speed slightly Couldn't figure out why some people were crashing when trying to talk to the ghosts...
    Read full article on Community Announcements (evilalbert)
  • Patch NotesOfficial

    Update Notes 03-16-2026

    It's been a while. I took some time to revisit this project and add some screen settings that really should have been there in the first place. The issue with the ridiculous black bars around the screen should be fixed! Sorry it took so long. - Added fullscreen setting - Added 'Stretch scale' setting, which interpolates the pixels. This allows the game to look good on any resolution while introducing a slight blur - Added 'Sharpness' setting. Higher sharpness reduces the above mentioned blur, but may introduce visual artifacts
    Read full article on Community Announcements (evilalbert)
  • Patch NotesOfficial

    March 27th : Small patch

    - Added brightness and contrast sliders to the settings menu - Added a small dialogue continue indicator to some dialogue balloons
    Read full article on Community Announcements (evilalbert)
  • Patch NotesOfficial

    Feb 23, 2025 Update

    - Minor color adjustments - (very) minor character details adjusted - Made it a bit easier to see which object is selected - A small adjustment to certain UI elements in the log menu for clarity - Moved part of the tutorial to hopefully encourage guessing
    Read full article on Community Announcements (evilalbert)
  • Patch NotesOfficial

    Another small patch

    Small adjustments! - Added a small tutorial in the beginning of the game - Fixed an issue where the game would shrink in windowed mode Truly appreciate all of you who gave this game a try :)
    Read full article on Community Announcements (evilalbert)

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