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Watch trailer on Steam ↗Electro Bop Boxing League
Developer Dob · Published by Developer Dob · Official site ↗
Mostly Positive — 79% positive (87 reviews) · 27 achievements
Last updated 29 Sept 2026
A new and unconventional mix of Auto-Battler + Rhythm tapping challenges.🎵 Claim your mechanical fighter fame in this Atompunk / Electro Swing themed boxing game! Outfit your boxer with a variety of parts, abilities, belts and crew upgrades earned through single matches or career mode.
£12.79
Lowest price we've ever recorded
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Price history
Action, Indie, Sports · 2025 · More £5 - £15 games
Step into Electro Bop Boxing League and outfit your mechanical boxer with unique parts and upgrades. Compete in themed matches to rise through the ranks in this innovative sports action game.
About this game
A new and unconventional mix of Auto-Battler + Rhythm tapping challenges.🎵 Claim your mechanical fighter fame in this Atompunk / Electro Swing themed boxing game! Pick your nation and outfit your boxer with a variety of different punchcard abilities, league belts and robot parts of which can possess different behavioural characteristics or effect your speed, strength, endurance.
Your loyal crew stationed on the backside of your fighter will do their best to pilot and execute basic attacks. You'll be tasked to manage their input, replenish system resources, apply strategic dodges and load and activating abilities by completing light rhythm tapping challenges synced with music beats.
Components of your robot are likely to succumb to the heavy hits of your opponent and eventually break. Fortunately repairs can be applied between round breaks. So too will any crew members dazed from battle recover during a round break, restoring their role specific perks they provide (Captain, Driver, Arms or Systems).
With depletion of systems health comes a countdown, giving the downed robot 10 seconds to reboot or lose the match.
In career mode you'll navigate through a series of daily manager events that earn you resources to unlock new robot parts, robot abilities and passive crew skills.

Welcome to Emprum Stadium, host of the Electro Bop boxing league!
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 or higher
- Processor: intel i5 or equivalent
- Memory: 6 GB RAM
- Graphics: Geforce 630M or equivalent
- Storage: 900 MB available space
Recommended
- OS: Windows 10 or higher
- Processor: intel i7 or better
- Memory: 12 GB RAM
- Graphics: RTX 2060 or better
- Storage: 900 MB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Winner of Excellence in sound design! + Fixes
Pleased to announce at this years BitSummet in Japan, Electro Bop won an award for Excellence in sound design! I'm very happy to see that the quirky and unusual audio mechanics, paired with an unrepresented genre of music in the gaming industry, was appreciated enough to win an award! Hope to be back next year with a new title!Game/Bug Fixes!New 10 countdown ref UI animation when a fighter is downTutorial slimmed down by just a littlePicture in Picture videos added to the tutorial, hopefully for easier comprehensionFixed a keyboard/controller bug that allowed player to select UI elements of their opponentFixed a visual bug that caused the static overload electrical particles to appear on the wrong fighterElongated the text fields in the tutorial in an effort to help reduce the amount of bad text breaks when playing in Chinese, Japanese or Korean language.Read full article on Community Announcements (developerdobgames)Patch NotesOfficial
Slightly improved the onboarding experince
The information within the tutorial as been slightly spaced out and trimmed in just a couple small spots to make it more digestible. Accessing the robot equipping and crafting menus are now locked until the player completes 1 and 2 matches respectively (win or lose). This is to lessen the amount of information overload and for a better pacing. As always, for those interested in buying the game, I suggest play the demo first to get a feel. This guide is here to help you too! https://steamcommunity.com/sharedfiles/filedetails/?id=3465247098 Many thanks! Developer Dob - Rob.Read full article on Community Announcements (developerdobgames)Patch NotesOfficial
Minor bug fixes #3
Round breaktime will end early when both teams run out of repair energy Reboot success rates slightly lowered for both player and NPC Fixed a couple minor UI issues, such as mirrored text or incorrect bindings showing. The very first instance of a 'voting event' is now delayed by several days to reduce the amount of information overload for new players (only applicable to new games) As always, I recommend playing the demo before buying the game to see if you like the unconventional gameplay. If you run into difficulties and want a few tips, I recommend the guide in the community section. https://steamcommunity.com/sharedfiles/filedetails/?id=3465247098 A big thanks to those that have supported the game, to those that wrote a steam review and/or those that came by my booth at PAX East!Read full article on Community Announcements (developerdobgames)Patch NotesOfficial
Minor bug fixes #2
Fixed gorilla arm ability from persisting outside of battle Robots were sometimes standing out of position during the corner repair break time, extra logic added to help prevent this Some punch card ability combos weren't displaying in the card equip menu. This has been fixed. Fixed missing UI text in a couple areas of the game Mine spawner ability will now properly end when a round ends As always, I recommend playing the demo before buying the game to see if you like the unconventional gameplay. If you run into any issues or want a few tips, I recommend the guide in the community section. https://steamcommunity.com/sharedfiles/filedetails/?id=3465247098 A big thanks to those that have supported the game and the people that dropped a steam review!Read full article on Community Announcements (developerdobgames)Patch NotesOfficial
Post release bug fixes
Fixed edge case with the Barrel Body 10% repair energy restore perk, that cause the restoration to not always apply or apply late. When the CPU used the Barrel Body, the 10% repair energy perk was improperly applying towards the player. This has been fixed Fixed a visual UI issue with the repair energy meter that was improperly showing 100% full energy prior to use. Turned off UI navigation for the module wheel. It was causing confusing UI navigation for controller players. Activating the module wheel should be initiating by the shortcut button or mouse input. Parts crafting minigame will slow the flashing rate if the player fails several inputs attempts Added a fallback texture for missing/white UI in the battle panel. Fixed controller UI navigation when using combo abilities A big thanks to those that have supported the game and the people that dropped a steam review! It's a big help to us indies!Read full article on Community Announcements (developerdobgames)






