
Screenshots

Watch trailer on Steam ↗Trigger of Time
Pantopie · Published by Pantopie · Official site ↗
Positive — 95% positive (38 reviews) · 11 achievements
Last updated 28 Sept 2026
A vanished expedition. A forgotten underground city. Explore the echoes of a lost civilization in this short first-person adventure, and bend time to solve intricate puzzles woven into the ruins.
£7.15
Lowest price we've ever recorded
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Price history
Adventure, Indie · 2025 · More £5 - £15 games
Explore ruins filled with intricate puzzles as you unravel the mysteries of a vanished expedition. Time bends to your will in Trigger of Time, an immersive first-person adventure by Pantopie.
About this game
A small brain-bending adventure. A vanished expedition. A lost civilization that mastered time. And one person you need to find.
Key Features
🕰️ Bend time to your will – Slow down, speed up, or freeze objects in time. Experiment with physics-based puzzles that challenge your perception.
🏛️ A world suspended in time – Explore an enigmatic city where time has stopped. Uncover how a civilization that once controlled time thrived… before it collapsed.
📖 A minimalist story – Follow the notes Elia left behind and the silent traces of a lost expedition. Why did Elia come here? What did she uncover? And what price did she pay?
🎵 An immersive world – A distinctive visual style, an original soundtrack, and a melancholic atmosphere draw you into a mysterious universe.
About the Game
Time stands still in the ruins of a lost civilization. Machines still hum. Statues never crumble. And somewhere in these silent halls, Elia, a member of a vanished expedition, left behind a trail of notes, memories, and purpose.
Trigger of Time is a short, atmospheric first-person adventure (1.5 hours) where time no longer obeys the rules.
Use a mysterious artifact to manipulate time locally, slowing or speeding up objects, and reshape your surroundings to solve physics-based puzzles.
As you follow the footsteps of those who came before you, you’ll uncover the fate of a civilization that dared to master time… and the personal story of one who followed them too far.
Will you find her ?
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: 64-bit Windows 10
- Processor: Quad core CPU
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 1050 or AMD Radeon RX 560
- Storage: 1 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: 64-bit Windows 11
- Processor: Quad core CPU
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 2060 or AMD Radeon RX 5700
- Storage: 1 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Patch #8 - 1 year anniversary!
Hello hello! 👋 Trigger of Time (ToT for the intimate) as been out for already a year! 🎊 This is my first released game ever and I'm very happy how it turned out. It has 31 positives reviews (out of 32) and has been globally very well appreciated. And this is the most important thing to me! The most common issue was that the game is too short, which I agree. 💸 Now, let's talk money! ToT brought about 2600$ gross for 345 units sold. It ain't much in Steam standards, but it still 345! persons that trusted the game enough to spend money and time on it. The initial game was release at 9.99$ but I decided to drop the price to 7.99$ so it reflects a bit more the short length. Furthermore the game is right now at -50%, making it an all time low 3.99$ or the price of a sandwich 🥪 !This is probably the last update of Trigger of Time as I'm working on other projects. Including The Last Dive: As for the update itself, it's a lot of stability and improvements and an update to the new version of Godot, I let you read the changelog if want details.I also released a new kind of trailer recently that explain what the game is about very clearly: See you next time! Changelog:Significantly improved performance across all levelsShaders now pre-compile on first launch, eliminating stutters during gameplayFixed a performance issue on the main menuAdded SMAA anti-aliasing (now the default)Added Screen Space Reflections (SSR) option in graphics settingsImproved main menu visualsVarious visual improvements to levels and environmentsFixed several 3D model issuesCompletely overhauled the keybinding system (remapping inputs is now much more reliable and intuitive)Fixed controller deadzoneFixed controller navigation in the pause menuAdded a save indicator so you always know when the game is savingFixed the damage effect incorrectly showing on the main menuImproved music save/restore reliabilityUpdated to Godot 4.6Updated GodotSteam to the latest versionVarious small bug fixesRead full article on Community Announcements (Apo)Patch NotesOfficial
Patch #7
Hello hello👋This weekend (24th to 26th of October) was the Stunfest, a local video games festival in Rennes, France. It was the first event I ever made and it was amazing. Seeing people playing and enjoying the game in front of me was priceless. I also got lots of feedback and did an update to fix most of them. The main feedback was that platforming is too hard for a narrative puzzle game. So, many changes are related to this and, if I've done my job right, it should feel better now, especially with a controller.Changelog: Fix a major bug with controller where you would go sideways when looking down More checkpoints, especially at the beginning and near platforming sections Improved the layout of platforming at the beginning and the first tower to make it a bit easier Made some sections a bit brighter Add invert axis settings Fix hold crouch on controller Increased coyote time from .35s to .5s Increased player acceleration for snappier movements Increased health regen speed Bigger pickup zone for the timegun and its upgrade Improve level 1 red room last puzzle to make it a bit nicer Fixed a few collision bugsRead full article on Community Announcements (Apo)AnnouncementsOfficial
Original Soundtrack Release !
Hello hello ✨ It's finally here ! The Original Soundtrack of Trigger of Time is now available on Steam for free and all streaming services ! 🔥 Please enjoy the amazing soundtrack composed by Axel Flach 🎶 Other services hereRead full article on Community Announcements (Apo)Patch NotesOfficial
Patch #6
Hey👋 A small maintenance patch from a long lasting bug that was annoying to pinpoint, should now be fixed for good! Changelog: Fixed a music bug that would play and loop after death from the 3 turrets puzzle to the core Minor changes to the farm and tower sectionRead full article on Community Announcements (Apo)Patch NotesOfficial
Patch #5
Hello👋 A very small patch, we're preparing the release of the OST very soon! Stay tuned! Changelog: Added invert x and y to the settings Fixed FPS limit bug that would keep FPS limited event if the toggle was offRead full article on Community Announcements (Apo)






