
Screenshots

Watch trailer on Steam ↗Don't Fall
Shine 3D · Published by Shine 3D
Positive — 97% positive (31 reviews) · 21 achievements
Last updated 28 Sept 2026
Will you manage to reach the summit? In this challenging 3D platformer, roll, jump, and climb through levels filled with obstacles and traps across diverse biomes. A precision challenge where every move counts as you navigate increasingly complex worlds.
£5.99
Lowest price we've ever recorded
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Price history
Adventure, Indie, Casual · 2026 · More £5 - £15 games
Navigate perilous terrain as you roll, jump, and climb in Don't Fall. Designed by Shine 3D, this indie platformer challenges your skills across diverse landscapes, testing every move on the way to the summit.
About this game

System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 8/10/11 (64-Bit)
- Processor: Intel Core i5-6600@ 3.1 GHz or AMD R5 1600X @ 3.5 GHz or equivalent
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1650 or equivalent
- Storage: 6 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS *: Windows 8/10/11 (64-Bit)
- Processor: Intel Core i5 10400 3.1 GHz or AMD Ryzen 5 2600x 3.1 GHz
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 3060 or equivalent
- Storage: 6 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
MAJOR UPDATE - NEW GAME MODES ARE HERE!
A major update has arrived for Don’t Fall!Introducing our brand-new Game Modes system, with Section Speedruns, Team Deathmatch, improved controls, and more!And this is only the beginning: the new Game Modes system gives us the foundation to bring more ways to play Don’t Fall in future updates!NEW GAME MODESWe've added a brand-new Game Modes system, introducing completely new ways to play Don’t Fall!Section SpeedrunsYou can now speedrun each individual section of the main map without having to complete an entire run.Each section has its own leaderboard, so you can compete with other players and try to claim the best time on every part of the map.Whether you want to practice a specific section or hunt for records, you can now jump straight into the part you want to master.Team DeathmatchA completely new team-based way to play Don’t Fall!Players are divided into teams and compete for a chosen amount of time. When the timer reaches zero, the heights of every player on each team are combined. The team with the highest total altitude wins!Climb as high as possible, use the Arsenal to disrupt the other team, and try not to lose all that precious altitude before the timer runs out.More Game Modes to comeThis new system was built with the future in mind.Section Speedruns and Team Deathmatch are only the first Game Modes, and we're planning to add more ways to play Don’t Fall in future updates.CONTROLSWe've made several changes to the default controls after watching players discover the game and seeing where the controls could be easier to understand.Keyboard & MouseConstant Camera Rotation is now the default camera control.We noticed that many new players struggled with having to hold Right Click to move the camera, so we've switched the default setting to the more accessible constant camera mode.Prefer the old controls? They're still available in the settings.We've added a new Jump to Shot option for Keyboard & Mouse.When enabled, pressing the Jump key while aiming will fir...Read full article on Community Announcements (MasterCow)Patch NotesOfficial
Performance & Stability Update
Improved overall framerate stability and game performance Fixed several UI issues when switching between controller and mouse Updated and improved translations across multiple languages Enjoy !Read full article on Community Announcements (MasterCow)Patch NotesOfficial
Demo & Game Update – Controls, Multiplayer & UI
A new demo update is live with improvements to controls, multiplayer, and overall polish.Controller UpdateAim with the right joystick (direction + shot power)Legacy controls still available in optionsResponsivenessAdded Low Latency Input Mode for more precise controlsMultiplayerImproved dynamic object replication for better syncAdded a Spectator ModeTutorialImproved in-game tutorial for clearer onboardingUI UpdateUpdated leaderboard UI and colors for better readabilityFixes & ImprovementsFixed tutorial exploit (leaving the boat)Fixed character selection in main menuFixed some platform collisionsVarious gameplay fixes & optimizations⚠️ Important – Controller ChangesPlayers with existing saves should set their sensitivity between 0 and 10 in the settingsIf you want to keep the previous controller behavior, you can: → Enable Simplified Mode in the options → Set sensitivity to 10We still recommend the new control system for the best experienceEnjoy !!Read full article on Community Announcements (MasterCow)Patch NotesOfficial
Gameplay Feel Update : Input Buffer & Shot Preview
Input Buffer (keyboard/mouse) : Inputs are now buffered for a few frames, making action chains more responsive and forgiving when inputs are slightly early.Aerial Shot Preview : A visual indicator now displays your projectile's trajectory before firing, giving you a clearer read on your upcoming shot.PC inputs : Inputs performed while in the air are now registered. No need to re-click right as you touch the ground.Read full article on Community Announcements (DontFall_Team)






