
Screenshots

Watch trailer on Steam ↗Moon and Away
Reya Games · Published by Reya Games
6 user reviews — 100% positive (6 reviews)
Last updated 28 Sept 2026
A short, atmospheric, story-driven experience about a young woman searching for meaning in a world that no longer feels familiar.
£1.79
Lowest price we've ever recorded
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Price history
Adventure, Indie · 2026 · More under £5 games
Embark on a short, atmospheric journey as you navigate an unfamiliar landscape in Moon and Away. Experience the story-driven adventure crafted by Reya Games.
About this game
"In the carnival of life, I have pondered since youth, what's the essence of this wild ride?"

A short, atmospheric, story-driven experience about a young woman searching for meaning in a world that no longer feels familiar.
Key Features
A first-person narrative adventure where you explore, interact, and immerse yourself in a quiet, mystery-driven story.
Meticulously handcrafted environments for you to explore.
A 15–30 minute narrative experience, designed to be completed in a single sitting.
Inspired by classics like Dear Esther, Gone Home, Firewatch, and What Remains of Edith Finch.
A contemplative journey that prioritizes atmosphere over gameplay complexity.
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You play as Millie, an anxious yet beautiful soul, just like any of us but…
a vulnerable runaway turned a successful artist trying to make sense of something so incomprehensible.
What if something is beyond Moon and Away?
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel i3 2.00 GHz or Amd Equivalent
- Memory: 6 GB RAM
- Graphics: Intel HD Graphics 520
- Storage: 660 MB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
MAJOR CHANGES IN GAME
Re-Announcement because I accidentally deleted the old one. This post is mainly for the people who wishlisted my game prior to this change.About eight years ago, I came up with the idea for my dream game. I couldn't afford a PC powerful enough to build it, so I kept learning game development on an old Intel i3 with integrated graphics that could barely run Unity and Visual Studio at the same time.After 5 years of waiting, I finally got the PC I'd always wanted. I poured everything into the project. I wanted to create a suspense driven, non-linear, emotional walking simulator inspired by games like Firewatch, Gone Home, and The First Tree. For 10 months, I spent up to 15 hours a day working on it.Then everything changed.My right eye started hurting. Soon my left eye did too. Looking at a screen became incredibly painful. I spent months hoping it would improve, telling myself that maybe next week would be better. But the weeks became months, and eventually years.My dream game has been sitting unfinished, carrying years of hopes and hard work. I'll be graduating from college soon, and my eyes are only healthy enough for me to manage everyday life. I need to start working and focus on supporting myself.Last night, I finally accepted something I had been avoiding.Instead of chasing the full vision I originally had, I'm going to finish what I can. The demo I made before is polished and playable. I'll add a proper ending so it feels like a complete, self-contained experience. I've already updated the Steam page and trailer to reflect what the game is today rather than what I hoped it would become.My goal is to finish it within the next month and finally release it on Steam.If you would like to read the original script, Feel free to DM me :)I'd love to hear your thoughts after you've played this game once it's released.I don't know what the future holds after releasing this game. Maybe it will take years. Maybe even a decade. But I still hope my eyes recover enough that one...Read full article on Community Announcements (rithikkumar2108)






