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Kill the Brickman

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Kill the Brickman screenshot 1
Kill the Brickman - Launch trailerWatch trailer on Steam ↗

Kill the Brickman

Doonutsaur · Published by poncle presents

Mostly Positive — 78% positive (183 reviews) · 34 achievements

Last updated 28 Sept 2026

A brick breaking, turn-based rogue-like bullet-builder - Blast bricks to break the bank.

DJCTQ 6Full Controller Support

£3.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £3.99 · Highest: £3.999 Oct 2026

Action, Indie, Strategy, Casual · 2025 · More under £5 games

In Kill the Brickman, strategize your moves to blast through levels while avoiding enemy fire. Experience a unique blend of action and casual gameplay where every brick you break could mean survival or doom.

About this game

Welcome to Kill the Brickman, a turn-based rogue-like brick breaker inspired by retro arcade madness.

Build your own bullet-blasting loadouts by combining relics, clip layouts, and bizarre bullets that explode, corrode, and multiply. Every run is a new experiment. Every build is a puzzle. Every bullet is a brick-busting tool to bring home the bank.

Shoot your way through chapters, face off against powerful bosses, and uncover synergies that turn your humble pee shooter into a galaxy-defying hand cannon. With hundreds of relics and a variety of build options, the depth here goes way deeper than just aim and fire.

MAIN MISSION

Choose a chapter, choose your weapon, grab an extra mission from the intergalactic bounty board if you're feeling brave enough, and fire your way to victory. Victory isn't easily earned however, so make sure you build and stack correctly to walk away with the cash.

LOADOUT

Pick your shooter, each with a unique set of starting abilities, and pay attention to Clips in the Shop that grant even more abilities to your bullets; which yes, also have abilities. It's just ability on top of ability here. Create a build and bolster your power with Relics, which yes, also have abilities.

LOCATIONS

Choose a chapter, select your sidearm, grab an extra mission from the intergalactic bounty board if you're feeling brave enough, and fire your way to victory. Victory isn't easily earned however, so make sure you build and stack correctly to walk away with the cash.

BULLET POINTS (GET IT???)

  • Accept extra missions if you think you can handle the pressure, big payoffs await the brave

  • Remember to blow your bank at the Shop, re-roll if your needs aren't met!

  • Keep a keen eye on Facilities when they appear, they may just work in your favor

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit
  • Processor: Intel Pentium 4 processor or later that's SSE2 capable
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 750 / Radeon R7 260X
  • Storage: 1 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 x64
  • Processor: Intel Core i5-8600K / AMD Ryzen 5 2600X
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 1060 / Radeon RX 5500 XT
  • Storage: 1 GB available space

Supported Languages

English, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Traditional Chinese

Latest news

  • Patch NotesOfficial

    Kill the Brickman BRICKTACULAR update out now on Steam

    Hello brick fans! We’ve had a busy few weeks over here at Doonutsaur. Since we launched Kill the Brickman last month, we’ve been working hard to address the issues you’ve shared with us, and bring you as many of the features you’ve requested as we can We’re still reading every single comment across Steam and poncle’s social channels, and really appreciate all the lovely comments you’ve shared - as well as the feedback that’s helping us make the game better I’m really excited to launch our first ‘big’ patch: The BRICKTACULAR Update! This update addresses two of the main things players have been asking for, alongside a bunch of other lovely fixes {STEAM_CLAN_IMAGE}/45748958/b9715bbcad1f9f59c698f0bc652291a8403e9605.png First of all, we’ve re-visited our tutorial to try and make things clearer for new players starting out in Kill the Brickman (or current players who need some guidance) Secondly, we’ve released a mid-run save feature, which will allow players to save their progress during play (Elite and boss levels have also been re-designed to make them more manageable) Here are our full patch notes: Saving Feature The game is saved at the start of each level after Level 1, including level progress and all player stats Brickmen on the map are not saved, allowing players to exit and re-enter a level if they are unhappy with the setup Saves are cleared after winning and choosing not to continue into Endless mode Endless mode progress is saved Saves are cleared when starting a new run Saves are cleared upon defeat Tutorial & Tips Main tutorial streamlined with clearer details and less clutter Contextual tips now pop up when certain events are triggered Progression Adjustments With the new saving feature, overall game balance has been tuned to be more challenging Boss & Elite Level Changes Several elite and boss encounters redesigned to improve pacing Steam Deck Support The game has been optimized and prepared for Steam Deck review Dynamic Difficulty Missions System now de...
    Read full article on Community Announcements (jack_poncle)
  • Patch NotesOfficial

    Kill the Brickman Secret Levels available now

    Hello again, fellow brick aficionados! We're still hard at work on our first big patch we're calling our BRICKTACULAR update. You can expect to see a mid-run save feature, an updated tutorial and lots more The update has taken us longer than we expected but we're all set to launch it this Monday, so keep your eyes peeled! To keep you busy in the meantime (and thank you for your patience with us), we've released some SECRET levels based on some weird and wonderful locations across New York To access each level, go to 'Locations' on the main menu, then input one of the below codes into the 'Secret Locations' text box and hit enter timesquare statueofliberty centralpark Our BRICKTACULAR update is just the start of our post-launch plans. We're also working on new chapters and relics, and will share more info as soon as we can Let us know what you think of the secret levels below!
    Read full article on Community Announcements (jack_poncle)
  • Patch NotesOfficial

    Kill the Brickman patch 0.9.886 now live

    A few smaller bug fixes for the Brickmen before we launch our BIG update, which will be ready shortly! Fixed a bug where bullets could not be dragged. Fixed a bug where Snoring Brickman flashing on another Brickman caused a freeze. Fixed a bug preventing extra bullets from being fired. Fixed pistol not unlocking from previous versions. Fixed an issue preventing certain relics (kill streak related) from unlocking. Fixed controller issue where returning to the menu caused no selection. Fixed gun not unlocking after completing Chapter 2. Fixed Bullet Lover not working as a deal. Missions are now shown in the pause menu. Fixed bullets being selectable when they are hidden. Improved pistol's deflector mechanics.
    Read full article on Community Announcements (jack_poncle)
  • Patch NotesOfficial

    Kill the Brickman patch 0.9.885 now live

    Get ready for even more Kill the Brickman updates! Improvements Improved bullet–physics collision handling. Added an End Turn button that appears after a long idle duration Fixes Fixed shotgun firing bugs Shotgun bullets spread is now more even Fixed the CRT setting being unreachable when using a controller Fixed an issue where Endless Mode could occasionally get stuck Design Changes Pistol: +1 Deflector. Deflectors now automatically aim toward the most recently hit deflector Our next patch will be a lot bigger and tackle some much-requested player features, so stay tuned for news on this very soon!
    Read full article on Community Announcements (jack_poncle)
  • Patch NotesOfficial

    Kill the Brickman patch and fixes roundup

    Hello everyone! First of all, a huge thank you to everyone who has played Kill the Brickman so far! We hope you're enjoying the game and looking forward to more updates and content very soon We really appreciate your feedback on the game since launch. It's great to already have a group of players willing to spend time sending detailed impressions and highlighting any issues they've come across. We read everything and are working hard to fix as many issues as possible Here's a quick rundown of the updates we've made so far: Patch 0.9.880 Attempted fix for transparent bullet Fixed missing translations for swap Fixed typo in Japanese tutorial text Fixed TargetMark appearing on elite in Chapter 3 Fixed issue with not having enough Brickmen to kill on Turn 1 Made attacking Brickmen more obvious Locked chapters/weapons are now shown in black Pistol unlocked upon completing Chapter 2 Shotgun unlocked upon completing Chapter 3 Fixed pistol deflector so it now stops correctly while shooting Weapon EXP increases after completing levels Fixed Replace Clip deal causing game freeze Fixed Capitalist achievement Fixed issues with the Relic build path system, increasing the chance of achieving a full build Patch 0.9.882 Added CRT filter setting Added Brickman animation speed setting Reordered clips fix Hotkey Tab now shows Brickman HP while shooting Fixed black screen issues related to extra bullets Fixed UI collision when switching clips while reloading Reduced the coverage of Facility: Channel Pink in Chapter 3 Progression balance update Patch 0.9.883 Made some relics easier to unlock Added a turn counter Updated visuals for Rage/Afterglow Wealth Hoarder no longer grants cash when selling relics Jailbreak Brickman no longer breaks your deflectors Fixed an issue where Reflection Insight could remain locked Fixed a bug with Echo Bullets Fixed a UI issue when pressing Switch Clip Bullets can now be sold Patch 0.9.884 Improvements Lower unlock requirement for Border Wall Generator Lo...
    Read full article on Community Announcements (jack_poncle)

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