
Screenshots

Watch trailer on Steam ↗Zort
Londer Software · Published by Londer Software · Official site ↗
Content notice: During the game, you can witness characters being injured, dying, losing limbs and heads. Additionally, you may encounter some fantastic supernatural events due to the realistic atmosphere in the game.
Very Positive — 90% positive (14,123 reviews) · 20 achievements
Last updated 28 Sept 2026
Zort is an action, adventure, and horror game that can be played with up to 4 people. Explore maps with your friends and have fun while escaping from various creatures. Experience a realistic horror experience with in-game voice chat with your friends!
£3.44
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Price history
Action, Adventure, Indie, Early Access · 2024 · More under £5 games
Join friends in Zort’s action-packed, horror-filled adventure from Londer Software. Explore vast maps, battle creatures, and survive together through in-game voice chat.
About this game
Join our Discord server to follow updates and fixes related to our game. Additionally, you can meet other players and play with them. We value our community greatly, and therefore, our Discord server is very important to us. Most of the ideas we get for the game come from this server. You can also join our Discord server to follow our projects and be a part of our community.
In this game, which can be played with up to 4 players, you can have fun, be scared, and enjoy the atmosphere while searching for an exit with your friends across different maps. You can collect items around and enjoy mini-games. Look for ways to escape from creatures and approach the end of the level. Try to survive with your friends and just have fun. There are some fun mechanics that we're sure you've never seen before.
Our game is a horror survival game that can be played with up to 4 players. While the game can be played solo, we recommend playing with 4 players. Playing with 4 people allows you to feel more immersed in the game and get scared with your friends.
The in-game proximity voice chat feature allows you to communicate with your friends. Additionally, changing voice filters based on the atmosphere will make you feel more involved in the game. So we encourage you to use it.
There are multiple levels. You need to survive until you complete each level. Be wary of deadly creatures in those levels, as well as traps and other unexpected things on the map, that can lead to your death.
You must collect necessary items, overcome the creatures on the map, and finish the level without dying. Additionally, with our sanity system, you will need to pay attention to many things to maintain your mental health, even if you avoid environmental factors.
Your main goal is to escape from the current maps to the next one. Doors that open in our game maps unlock other doors, so you stay on track with the game's progress. Instead of a complicated and confusing mechanism, you can follow a simple, fun, and suspenseful path to reach the end of the map and complete the level.
To increase the replayability of the game, the solutions are not always the same every time you play. This way, you will experience something new each time you play. Even if you find a way to escape, don’t forget about the creatures chasing you!
Different creatures for each map offer a unique gameplay mechanic. We strive to make these mechanics both fun and intense. Each level offers main and minor creatures that have different experiences. Each creature has its advantages and disadvantages.
We try to include many hints in the game to teach players these advantages, but we don’t want to spoil all the surprises. We provide small hints to guide you, hoping that you will discover most things about the creatures yourself for a more enjoyable experience.
Each map holds an important place in our fictional universe. No map is thoughtlessly designed, and we emphasize that every minor detail has its meaning.

System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-7400 CPU @ 3.00GHz
- Memory: 5 GB RAM
- Graphics: NVIDIA GeForce GTX 1660 Super
- DirectX: Version 11
- Storage: 6 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-9400 CPU @ 3.00GHz
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce RTX 3060
- DirectX: Version 11
- Storage: 8 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Version 0.4.9 Hotfix
-Updated some Ukrainian translations. -Fixed interactions that waited for everyone, not working when last player dies or leaves the game. -Fixed some bugs that occur when loading Seagate. -Fixed being able to join when host is loading a map. -Fixed getting stuck when playing with more than 4 players inside cannons in Seagate. -Fixed Seagate relaxing music playing when its not supposed to. -Fixed unknown error for end interaction in Seagate. -Fixed some clippings for Seagate -Added safe zorti positions to Yozgat. (Softlock fix for using a plushie and getting to a closed place)Read full article on Community Announcements (londersoftware)AnnouncementsOfficial
ZORT | EPISODE 3: SEAGATE OUT!
Hey everyone!We’re super excited to finally share this with you Seagate, the third episode of Zort, is out now! This one’s all about adventure. You’ll be sailing your raft across the sea, stopping by islands, and diving into mysterious dungeons. It’s been a wild ride building this episode, and we can’t wait to see what kind of stories you’ll create while exploring Seagate.In Seagate,You won’t just be sailing endlessly every island you visit has its own unique style, atmosphere, and challenges. Each one feels different, and on your journey you’ll come across new races to interact with. Some may welcome you, others might test your survival skills in ways you don’t expect.Alongside the release, we’ve also pushed out a big update for the game:Better interpolation for almost every entity.Added new settings.Fixed some bugs on Zortagene.Fixed some bugs on Yozgat.Fixed many bugs about gameplay.Changed 2X Bounti's function to heal yourself instead of adding sanity.Changed waiting room a bit, can you spot the difference?Added Seagate, the third episode.Better interaction finding.Added Ukrainian language.Did the security patch required for Unity games.Added saving system for Seagate (and maybe for the other episodes in the future 👀).Thanks so much for sticking with us and being part of this journey. This is just the beginning for Seagate we’re looking forward to watching your adventures unfold!See you in Seagate, Zorters!– The Zort Dev TeamRead full article on Community Announcements (londersoftware)AnnouncementsOfficial
EPISODE 3 SEAGATE
Zort – Episode 3: SEAGATE is coming!We know you’ve been waiting for this one for a long time… and it’s finally here. Episode 3: SEAGATE will be released on October 4!This chapter brings new mechanics, bigger areas to explore, and plenty of adventure waiting around every corner. We’ve put a lot of love into this update, and we can’t wait for you to dive in.🎬 Check out the trailer here: Episode 3 – SEAGATE TrailerSee you in Seagate!Read full article on Community Announcements (londersoftware)AnnouncementsOfficial
Regarding to Episode 3.
{STEAM_CLAN_IMAGE}/45128742/e46b105dabb41a5c38f6685a63c76896e6667ae9.png ZORT – Episode 3 Delay Hey ZORT players We know a lot of you have been waiting for Episode 3, and we're really sorry we couldn’t release it on the date we announced. Things didn’t go as planned, and instead of rushing it, we decided to take more time to make sure everything feels right. We don’t want to give you a half-finished experience, and we hope you understand that. We’re not ready to share a new release date yet, but we’ll let you know as soon as we can. In the meantime, we’re working day and night to make the game the best it can be. Also, we’ll soon be sharing some new visuals and sneak peeks. Thanks for your patience. Londer Software TeamRead full article on Community Announcements (londersoftware)Patch NotesOfficial
0.3.4 PATCH NOTES
Fixed the issue where settings were not applied when no microphone was plugged in. Added Vulkan and DirectX 12 support. Default still will be DirectX 11 Fixed Osman drag animation not working while emoting.Read full article on Community Announcements (QuickClaw)






