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Watch trailer on Steam ↗Microvania
Dreampunk · Published by Dreampunk · Official site ↗
Mostly Positive — 77% positive (31 reviews) · 13 achievements
Last updated 28 Sept 2026
Explore a tiny world, find upgrades, discover hidden paths, and battle bosses in this retro-style metroidvania action platformer.
£4.25
£8.50Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Adventure, Indie · 2025 · More under £5 games
Embark on a journey through a tiny world filled with upgrades and challenges. Navigate Microvania’s retro-style metroidvania levels, unlocking new areas and facing formidable foes along the way.
About this game
Microvania is a tiny metroidvania
So tiny, that the screen resolution is only 160x90!
It's so small that you can also complete the game in a single session!
Explore the depths of planet Micronus
Traverse and backtrack through meticulously crafted pixels of caves, jungles, labs, ruins, and more.
Almost every room has a hidden item or a secret path. Can you find them all?
Find and make use of classic upgrade tropes
Missiles, Claw, Ball-Mode and more!
Customise your play style
Equip Microcards to modify your weapons and abilities. Create your own play style. Just make sure you've found enough Microcells to power them.
Microvania respects your time
Don’t worry about saving your progress - the game will create a checkpoint every time you enter a room, and you will spawn back here if you die.
And quitting to the main menu will save your game where you are, so you can jump right back in on your next session.
Accessibility & Full Controller Support

Designed for controllers, with fully customisable buttons.

Including accessibility options like rapid fire or toggle modes for various functions. If a boss gives you trouble, you can use the "Respawn at Boss" setting to make them easier to fight.
... and you can pet the snail!
System Requirements
Will my PC run this? →Minimum
- OS: 10
- Processor: Intel® Core(™) i3 CPU or AMD
- Memory: 8 GB RAM
- Graphics: ATI Radeon X1300/NVIDIA GeForce 6600 GT/Intel HD 3000 or better
- DirectX: Version 9.0
- Storage: 300 MB available space
- Sound Card: Intel High Definition Audio
Supported Languages
Latest news
Patch NotesOfficial
Patch 1.1.3731
Just a quick small patch to fix the bug when you create a save file with an empty name (it doesn't get saved properly, and can't be loaded later).Now, the keyboard screen will not allow Accept to work, and will flash and flicker the text input window to show it needs something.Read full article on Community Announcements (DREAMPUNK)Patch NotesOfficial
Patch 1.1.3731 - Fixed empty Save File Name
Just a quick small patch to fix the bug when you create a save file with an empty name (it doesn't get saved properly, and can't be loaded later). Now, the keyboard screen will not allow Accept to work, and will flash and flicker the text input window to show it needs something.Read full article on Community Announcements (DREAMPUNK)Patch NotesOfficial
Patch 1.1.3561
Happy Holidays, MicroKnights!Today there's just a quick patch to fix a rare case where you could become out of bounds and get soft locked from progression.The fix happens when loading a save file, and if the your location is detected as not within a room, you will be placed at the game's starting position instead.Read full article on Community Announcements (DREAMPUNK)Patch NotesOfficial
Major Update 1.1.3559
MicroKnights, you may now pet the Shnail!Hi MicroKnights, in today's update I've added a major new feature and incremented the version number +0.1 to mark the milestone (*).You can now pet the snail!Added ability to pet the snail. To do this, stand on Snail and hold the Aim button until you crouch. Then while the Aim button is still held, press any direction to do the various petting poses. NOTE: this will prevent you from shooting any weapon, so release Aim to exit petting mode.Shnails will now give a reward after some time of being pet.Enemies are no longer is "blocked" by pickups. This fixes seeing them flicker when a pickup is in front of them and they were trying to move.Incrementing version number to 1.1.x, to indicate significant improvements over previous versions.(*) In all seriousness, the version number increase is more about stability in the game and all the Quality of Life improvements over the launch version. Though, being able to pet the snail does seem worth the celebration :).Read full article on Community Announcements (DREAMPUNK)Patch NotesOfficial
Patch 1.0.3545
Greetings MicroKnights!Today's patch fixes a couple of nasty bugs, and adds some Quality of Life improvements:Fixed: Being stuck in a menu while game was playing in the background, if your controller disconnected while you were in a menu. Thanks to Toma for reporting this one! :)Fixed: Button remapping menus broken. Thanks to FrancisVace for reprint this! :)QoL: The in-game Keyboard and Controller config screens will now also show the alternate actions for the button, if you've obtained the corresponding upgrade. The config screens in the Main Menu are unchanged.QoL: The Secret Sensor Microcard will now flash its icon on the bottom left of the screen when detecting an item in the room. This should help if you've got sound turned down, since you won't hear the secret chime. Thanks to pgc82 for reporting this! :)QoL: The Secret Sensor will chime (including flashing icon) again after obtaining an item, if there's still another item in the room. If there's not, then the icon will hide and no chime sounds.Read full article on Community Announcements (DREAMPUNK)






