
Screenshots

Watch trailer on Steam ↗DodgeKill
Kiro & Co, A2onCraft · Published by Kiro & Co
2 user reviews — 100% positive (2 reviews) · 15 achievements
Last updated 28 Sept 2026
DodgeKill is a minimalist bullet hell arcade game. Your cursor is both your heart and your weapon : dodge enemy waves, then strike back! Will you survive until the end ?
£4.29
Lowest price we've ever recorded
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Price history
Action, Indie, Early Access, Casual · 2025 · More under £5 games
Navigate through relentless enemy attacks in DodgeKill, an indie action game where your cursor becomes both your heart and weapon. Will you survive until the end?
About this game
DodgeKill is not your typical game. Here, there's no character to control—your cursor is the one taking all the action!
Minimalist yet dynamic
A game visually simple, some geometric shapes, a few colors, and that's all.
But if we combine all this, we get a game with varied enemies and complex challenges!
Easy to learn, hard to master
Is it playable with only the mouse ? Absolutely!
You just need to move the cursor. But make no mistake, even if the controls are simple, the game remains no less complicated!
(Controllers and touchscreens are also compatible 🙂)
Gameplay
A unique gameplay playable entirely with the mouse
Various level filled with surprises, for increasingly difficult challenges
A tough difficulty that tests your nerves and will give you great satisfaction with each victory
Simple and intuitive controls, accessible to all players
Challenges available to increase the difficulty even more
Ready to take on the challenge ?
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 (64-bit required)
- Processor: Intel Core i3-4130 / AMD Athlon X4 860K
- Memory: 2 GB RAM
- Graphics: DirectX 12 compatible GPU
- DirectX: Version 12
- Storage: 160 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 (64-bit required)
- Processor: Intel Core i5-8400 / AMD Ryzen 3 1200
- Memory: 4 GB RAM
- Graphics: Vulkan compatible GPU
- DirectX: Version 12
- Storage: 160 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Patch 0.3.1
Little patch 0.3.1 :Bug fixed where the only boss that spawned was the Mega TrapperThanks to the first players and for the first feedback! ~KiroRead full article on Community Announcements (Kiro)AnnouncementsOfficial
DodgeKill is now in Early Access !
The game is now available for purchase !Store PageCan you survive until the end ?Enjoy a dynamic game that won't let your rest! 7 levels await you in this first Early Access, and will put your nerves to the test! And if that's not enough for you, challenges await you after each level. Will you have the courage to increase the difficulty?A game accessible to all!Keyboard, controller or even touch screens, if you don't have a mouse, the game can be played with any other controller!Accessibility settings are also available :Special palettes for color blind peopleCamera movement and vibration strength settingsDisable rhythm effects and background movementsWarningEvent will accessibility settings, DodgeKill remains not recommended for photosensitive or epileptic people! For the most eye-friendly game experience, turn on the Monochromatic mode and turn off every effect! On the other hand, it will turn off any color on every levels for a common Black & White color palette, you will therefore not benefit from the colors originally planned.Read full article on Community Announcements (Kiro)Patch NotesOfficial
Demo v7
Small update for the demo :The game now pauses when :The current used controller is unplugged / disconnects / isn't detected anymoreThe steam overlay opensRead full article on Community Announcements (Kiro)Patch NotesOfficial
Demo v6
Small update for the demo :Based on player feedback : The player doubles in size when having the bonus to reduce the precision neededLittle bug fixed with the animation of health gainRead full article on Community Announcements (Kiro)Patch NotesOfficial
Demo v5
Small update for the demo based on player feedback :The setting "Floating HUD" is now turned on by default for new playersThis setting makes your interface float around your cursor to be readable without using your peripheral visionThe first bonus that appears in a game will now show a small floating text "Grab me !" to make players understand they need to take itRead full article on Community Announcements (Kiro)






