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Patchworld

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Patchworld

Metelitsa · Published by Metelitsa

Content notice: This game may contain: violence

Last updated 28 Sept 2026

In a world woven from shreds of other realities, you forge your own magic. Combine found shards, experiment, and adapt to face the monstrous hordes overrunning Patchworld!

Free to PlayComing SoonDJCTQ 6Co-op

Free

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Action, RPG · More free games

Embark on a journey through Patchworld, a realm of shattered realities. As you combine shards and adapt to monstrous threats, Metelitsa’s unique blend of action and RPG offers endless experimentation and survival.

About this game

FORGE YOUR MAGIC IN A WORLD TEARING ITSELF APART

Ten years ago, the northern lands of Karamarin witnessed an unimaginable catastrophe. In the blink of an eye, vast expanses vanished: cities and castles, ancient forests and mighty rivers, even entire nations—all wiped from the face of the earth. And in their place, like a patch sewn onto the world's torn canvas, alien lands appeared. Lands unknown to bards or mapmakers—a landscape burning with an unnatural crimson beneath a sky frozen in eternal radiance. Thus, the very first patch from another world appeared. But it arrived not alone, bringing with it unspeakable creatures and magic shards.

People quickly learned to craft spells from these shards, and some even dedicated their lives to studying them.

YOUR ARSENAL IS YOUR CREATIVITY

  • Unbound Creation. Combine found magic shards to craft exactly the spell you crave. A Firewall that summons minions? Chain Lightning that teleports you? Or something utterly inconceivable? There's room for the most daring experiments—all you need are the right shards.

  • Easy to Start. Even a random handful of shards will yield a functional spell. Not ready for complex crafting? Just use what you've got! The system's true depth awaits those who strive to forge the perfect tool for any situation.

  • Find Every Monster's Weakness. Creatures boast unique sets of vulnerabilities and special resistances. Build an arsenal of spells to fight different foes with maximum efficiency.

  • Explore Reality's Tears. Journey through patches—zones with unique aesthetics and rules from other worlds. Face new enemies, acquire rare shards, and uncover the Cataclysm's core secret. Each patch draws inspiration from real-world cultures and folklore.

  • Journey Solo or With Friends. Embark on a story-driven adventure to unravel the Cataclysm's nature—alone or in online co-op for up to 8 players.

  • Find Your Style. Choose your class: Battlemage, Arcane Smith, or Magic Seeker. Each boasts a unique combat style and a distinct system for crafting abilities and gear.

CRAVING A TRUE CHALLENGE?

  • Uncompromising Mode. Activate a special mode where spells cannot tell friend from foe. You'll need to meticulously plan every aspect of your creations—one mistake, and your own magic could backfire with devastating force.

  • Legendary Bosses. Take on unfathomable entities whose vulnerabilities defy conventional logic. Defeating them demands boundless ingenuity, preparation, and mastery.

Patchworld calls to those unafraid to peer into the abyss between worlds. Can you unravel its secrets, even if the truth turns everything upside down? Your magic is the key. But what door will it unlock?

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5
  • Memory: 16 GB RAM
  • Graphics: GTX 1050ti
  • Storage: 50 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, Russian*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Devlog #3

    Greetings, adventurers! We're excited to share another development update. Today, we’ll cover key systems making the game more convenient, deeper, and engaging. Let’s dive in!Player Profiles and SavingImagine: you want to start fresh or let a friend play on your PC. Now it’s easy! We’ve implemented a convenient local player profile system.One Profile – Your Whole Story. Campaign progress is tied to your profile, not individual characters. Create a mage, warrior, or seeker — they’ll all share your story progress and a common inventory. If a quest is too tough for one character, switch to another!Multiple Players? No Problem! Different people can play on one PC — each with their own profile and progress. Starting from scratch? Just create a new profile!Your Settings – Always Ready. Key bindings and personal preferences are saved per profile for maximum comfort.Status Effect System and EncyclopediaThe world just got more dangerous and intriguing! We’ve built a robust status effect system that works both for and against you.Stronger Enemies. Karamarin’s beasts no longer just attack. They can regenerate, resurrect, dodge projectiles, and more! Status effects are core to their evolving mechanics — and their arsenal will keep growing!Stronger Magic. The spellcrafting system gains new components:Offensive Debuff: Make enemies weaker! Effect type depends on activation method and element. Example: Projectile + Lightning = Stun.Elemental Switch: Cycle through elements! A single spell can now alternate between fire and water.Encyclopedia at Hand. With effects and mechanics constantly expanding, we’ve added an in-game reference guide. Find everything instantly: enemy traits, effect descriptions, spell components — your complete compendium of magic and lore!Mana: The Cost of PowerMagic gains depth: we’re finally adding the long-requested mana and spell power system. Power now has a tangible cost!Each spell has Power Score, calculated from its complexity (every component contribut...
    Read full article on Community Announcements (FajraKatviro)
  • AnnouncementsOfficial

    Devlog #2

    Greetings, adventurers! We’re thrilled to share our latest progress in the game’s development. This update covers a visual overhaul, magical experiments, and introductions to key characters. Let’s dive in! Visual Rebranding: Darker, Deeper, More Atmospheric We’ve updated the visual style to better align with the game’s core spirit. When you see our new cover art, you’ll no longer mistake our world for a cozy cross-stitch simulator! If you’ve grown fond of the majestic Sky Beast from the previous artwork — don’t worry, it remains Karamarin’s iconic symbol of magic, and you’ll encounter it many times! In-game, the atmosphere has grown darker, and we’ve implemented the technical groundwork for dynamic time-of-day changes. These technical improvements will also help us craft future dungeons and mysterious new Patches. {STEAM_CLAN_IMAGE}/45148855/44842ce41e5ef064403f79410dc3b25bf9215be7.png Magic Evolves: Spellcrafting System Changes We’ve reworked the spell creation system’s code for greater flexibility. The spell tree now tracks all magic shards used within it, enabling future features like: Set bonuses for shard combinations, Modifiers that preserve spell fragments, Visual and usability improvements to the crafting interface. This time, instead of adding new components, we removed compatibility restrictions! Now, any component from a matching family can be placed into a child socket (e.g., two Split Shots in a row). Limitations still exist but are tied to shards, meaning heroes who brave the most dangerous Patches can discover compatible shards to forge truly devastating spells. {STEAM_CLAN_IMAGE}/45148855/172fc5392061d68228cb770e71727d60c9e5f377.png Karamarin’s First Archmages: Who Are They? Meet the founders of the Arcane Academy (left to right): Varnava, Amalia, and Torvald. ⚒️ Varnava Role: First Arcane Smith, founder of the School of Magical Smithing. Story: Survived his village’s destruction by the *Great Patch*. Learned to infuse magic shards into objects, whic...
    Read full article on Community Announcements (FajraKatviro)
  • AnnouncementsOfficial

    Devlog #1

    Greetings! We are starting to publish regular reports on the work done and changes made to the game, and this is the first such report. First of all, we want to thank everyone who is interested in Patchworld. You inspire and motivate us to work harder and better. We were pleasantly surprised by the interest from foreign players, so we decided to expand the list of game localizations. We will introduce this list in one of the upcoming development reports. Recently, we have finished revising the hero's dynamics and implemented our own animation management system. It took a lot of time, but we achieved the desired responsiveness of the character and significantly improved the overall impression of fighting monsters. In addition, we have introduced the mechanics of shards rarity and set spells. Players can find set shards and create a stronger spell with them, which will have additional attributes. Alternatively, players may find very rare unique shards that include special combinations and components. So far, we have implemented only a simplified version of these mechanics and will complete them in the near future. {STEAM_CLAN_IMAGE}/45148855/f0ee34ecd383f48bf65cf748316ec10d4d74c3d0.jpg And, of course, we've added a few new spell components: Coordinate - allows you to deliver the effects of your spell to a specific point, bypassing all obstacles and terrain features. However, this component has a delay before activation and limitations on the range of application. Pulsation - triggers several times at regular intervals and can additionally generate child projectiles or explosions. Target capture - a projectile modifier. A projectile with this modifier can gradually change its direction of movement and will constantly try to hit the captured target, even if the target is moving. Blink - takes the caster to the triggered point. Yes, there are mobility spells in the game! However, such a component should be used with caution: no one wants to be moved to random points 10 t...
    Read full article on Community Announcements (FajraKatviro)

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