
Screenshots

Watch trailer on Steam ↗A Light Jog
Parker Owen · Published by Parker Owen
Last updated 28 Sept 2026
A Light Jog is a 2D endless runner game with 4 different places to travel through as you, the player, jog as long as you can while passing hazards that could stop you.
DJCTQ lFull Controller Support
£1.69
Lowest price we've ever recorded
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£1.69
Price history
4 Sept 2026Lowest: £1.69 · Highest: £1.699 Oct 2026
Indie, Casual · 2024 · More under £5 games
A Light Jog invites you to test your endurance as you endlessly jog through various landscapes, avoiding obstacles in this casual indie game from 2024.
About this game
A Light Jog is a casual runner game that ends once the player hits a hazard. It is an endless runner that tracks how long you the player last in seconds.
With 4 different locations and music going to mediocre at best (featuring a volume slider), the player has multiple places to travel through and a music system that would play a random track for each place. Each area has at least one exclusive track while other tracks would be featured in another or all other locations.
There are eleven different hazards players must avoid on their jog as the game progresses. Some hazards would be exclusive to certain areas while others may be seen in other areas or all areas, similar to the music tracks.
Consistency is kind of boring as players won't travel to the same order of places, face the same kind of hazard pattern, or hear the same kind of tracks in each run. Music tracks are randomly picked through a small selection as the level starts and some unique hazards may appear during sometime later in the run.
Jump, slide, and take your time.
With 4 different locations and music going to mediocre at best (featuring a volume slider), the player has multiple places to travel through and a music system that would play a random track for each place. Each area has at least one exclusive track while other tracks would be featured in another or all other locations.
There are eleven different hazards players must avoid on their jog as the game progresses. Some hazards would be exclusive to certain areas while others may be seen in other areas or all areas, similar to the music tracks.
Consistency is kind of boring as players won't travel to the same order of places, face the same kind of hazard pattern, or hear the same kind of tracks in each run. Music tracks are randomly picked through a small selection as the level starts and some unique hazards may appear during sometime later in the run.
Jump, slide, and take your time.
System Requirements
Will my PC run this? →Minimum
Minimum:
- OS: Current supported Windows OS
- Processor: 2.0 Ghz
- Memory: 1 GB RAM
- Graphics: Unless the processor is quite strong, a cheap graphics card if needed
- Storage: 125 MB available space
Supported Languages
English






